255 cards found
Chained Greatwolf

Chained Greatwolf {2}{G}

Creature - Wolf Beast
Chained Greatwolf enters the battlefield with a defender counter on it.
{3}{G}{G}, Remove a defender counter from Chained Greatwolf: Chained Greatwolf gets +5/+5 and gains trample until end of turn. Activate only during your turn.
  • Arkadai
Champion's Steed

Champion's Steed {2}{W}

Creature - Pegasus
When Champion's Steed enters the battlefield, put a flying counter on target Avatar you control without flying.
“You need serious training before you can ride one. Or just be naturally gifted, like me.”
—Selvar, the Seeker
  • Arkadai
Cliffside Entrance

Cliffside Entrance

Cliffside Entrance enters the battlefield tapped unless you have 15 or less life.
{T}: Add {R} or {W}.
Stonevault, home to the steadfast dwarves and prison for evils too deadly to see the light of day.
  • The Land Bundle
Coastal Metropolis

Coastal Metropolis

Coastal Metropolis enters the battlefield tapped unless you have 15 or less life.
{T}: Add {W} or {U}.
Cetani Major, cradle of humanity and heart of the Kingdom of Valimir.
  • Arkadai
Collect the World Stones

Collect the World Stones {4}{G}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever you cast a permanent spell, add a quest counter.
1, 2, 3, 4, 5, 6 — Choose a color that hasn't been chosen. Search your library for a permanent card that's exactly that color, reveal it, and put it into your hand. Then shuffle.
Exile Collect the World Stones. For the rest of the game, you may spend mana as though it were mana of any color.
  • Arkadai
Contagious Deathspore

Contagious Deathspore {1}{B}

Creature - Zombie Fungus
Whenever a creature you control with deathtouch deals damage to an opponent, that player creates a black enchantment token named Blight with “At the beginning of your upkeep, you lose 1 life.”
Corrupted Memory

Corrupted Memory {B}

Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Target opponent reveals their hand. You choose a [noncreature,] nonland card [with mana value 3 or less] from among them. That player discards that card.
Critical Strike

Critical Strike {2}{B}

Target creature gets +1/+0 and gains first strike until end of turn. Put a deathtouch counter on it.
“Not all Ensouled are heroes, you know. But then, you probably realized that when I ripped out your spine.”
—Taran Joy
  • Arkadai
Crowded Tavern

Crowded Tavern

{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell with a creature type no creature you control has.
  • Arkadai
Cunning Mimic

Cunning Mimic {3}{U}

Creature - Shapeshifter
When Cunning Mimic enters the battlefield, sacrifice it unless you return another artifact or creature you control to its owner's hand.
“What? Where's the treasure?”
—Telam, last words
  • Arkadai
Desperate Valkyrie

Desperate Valkyrie {2}{W}{W}

Creature - Angel
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Flying, vigilance
“Some say they maintain the workings of the cosmos in the Modrans' absence. If so, they've clearly been slacking off lately.”
—Ingrai, royal mage
  • Arkadai
Destructive Storm

Destructive Storm {2}{G}

Each opponent sacrifices an artifact, an enchantment, and a creature with flying.
“‘Destiny' this, ‘prophecy' that. You're not the center of the cosmos, Selvar, and sometimes weather is just weather!”
—Vosh, the Champion
  • Arkadai
Determined Hero

Determined Hero {1}{W}

Creature - Human Knight Avatar
Whenever Determined Hero attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
  • Arkadai
Devious Plot

Devious Plot {3}{B}

Look at the top three cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
“It's simple, really. Spread rumors that only the Maker's Egg can kill you. Track the would-be ‘heroes' that set out to find it. And take it from them when they do.”
—Zarad, the Final Adversary
  • Arkadai
Devour Essence

Devour Essence {2}{B}

Target creature you control deals damage equal to its power to another target creature. You gain life equal to the damage dealt this way.
“I've killed dozens of ‘Destined Ones', Selvar. What makes you think you're any different?”
—Zarad, the Final Adversary
  • Arkadai
Doom Cultist

Doom Cultist {B}

Creature - Human Wizard
When Doom Cultist dies, target player loses 2 life and you gain 2 life.
“My people, to a one, would die for me. Can you say the same?”
—Zarad, the Final Adversary
  • Arkadai
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
“Countless souls walked this path and met their end. And yet, I can't let their dream die with me.”
Dragon-Forged Armor

Dragon-Forged Armor {4}

Artifact - Equipment
When Dragon-Forged Armor enters the battlefield, exile a creature card from a graveyard.
Equipped creature gets +X/+Y, where X is the power of the last creature card exiled with Dragon-Forged Armor and Y is its toughness.
Equip {2}
  • Arkadai
Eccentric Gardener

Eccentric Gardener {1}{G}

Creature - Elf Druid Avatar
Whenever a land enters the battlefield under your control, upgrade target creature. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Vigilance
• Trample
  • Arkadai
Eclectic Tactics

Eclectic Tactics {1}{U}

Creatures your opponents control get -1/-0 until end of turn for each different creature type among creatures you control.
“Selvar thinks he's the leader, but I'm the one who makes all our plans! Destined One or not, I've half a mind to leave him here.”
—Lelin, the Wise
  • Arkadai
Eldritch Invitation

Eldritch Invitation {2}{U}

You may reveal an Avatar or planeswalker card you own from outside the game and put it into your hand.
The thread snapped, and Revela found herself on an unfamiliar plane.
  • Arkadai
Elumiel, Error Researcher

Elumiel, Error Researcher {2}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, exile cards from the top of your library until you exile an instant or sorcery card. You may cast that card until you exile another card with this ability.
“Our realm is as real as words on a page, but their meaning can hold worlds.”
  • Arkadai
Embodied Soul

Embodied Soul {W}

Legendary Enchantment
Whenever you cast a noncreature spell, upgrade Embodied Soul. (Give it one of the listed counters it doesn't already have.)
• Flying
• First strike
• Vigilance
• Lifelink
{W}: Until end of turn, if Embodied Soul isn't a creature, it becomes a 0/0 Spirit Avatar enchantment creature with “This creature gets +1/+1 for each different kind of counter on it.”
Embodiment of Law

Embodiment of Law {5}{W}{W}

Creature - Angel Incarnation
Flying, vigilance, lifelink
Embodiment of Law enters the battlefield with an indestructible counter on it.
{5}{W}{W}, Remove an indestructible counter from Embodiment of Law: For each permanent type, exile up to one permanent of that type.
Engulf in Flames

Engulf in Flames {3}{R}

Engulf in Flames deals 1 damage to target player and each of up to three target creatures that player controls. Those creatures can't block this turn.
“I love the smell of war crimes in the morning.”
—Ilhus, Knight of Zarad
  • Arkadai