15282 cards found
Chiu of the Wild Realm

Chiu of the Wild Realm {3}{G}{G}

Legendary Creature - Human Druid
{G}{G}: Create a 2/2 green Wolf creature token.
{1}{G}{G}: Create Shimaru, the White Wolf, a legendary 3/3 green Wolf creature token with hexproof.
{2}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
2/2
  • Goliaths of Nangjiao
Chiu, Hand of the Pack

Chiu, Hand of the Pack {3}{G}{G}

Legendary Creature - Human Druid
Wolves you control have hexproof and “Whenever this creature deals combat damage to a player, draw a card.”
At the beginning of your end step, if you don't control a creature named Shimaru, the Unfading, create Shimaru, the Unfading, a legendary 4/4 green Wolf Spirit creature token with trample.
2/2
  • Nangjiao In Bloom
Colony Soldier

Colony Soldier {2}{G}

Creature - Insect Soldier
When Colony Soldier enters, create a 1/1 green Insect creature token.
In most hills, the queen only delegates.
2/2
  • Kahembo: Olde Dawn
Coralight Lifebloom

Coralight Lifebloom {1}{G}

Creature - Merfolk Aurashaper Druid
Flash
When Coralight Lifebloom enters, create a green Aura enchantment token named Kelpcrown attached to target creature you control. The token has enchant creature and “Enchanted creature has hexproof.”
2/2
  • Elmare: Into the Abyss
Crackling Agama

Crackling Agama {1}{G}

Creature - Lizard Beast
Resolute — Whenever Crackling Agama deals combat damage to a player, if Crackling Agama's power is greater than its base power, that player sacrifices an artifact or enchantment.
A single agama bite is enough to fell the tallest of trees—or at least bust open the hull of a ship.
2/2
  • Dark Seas of Shiryen
Creeping Hidebehind

Creeping Hidebehind {1}{G}

Creature - Plant Spirit
Hexproof
Whenever one or more cards are put into your graveyard from anywhere, Creeping Hidebehind gets +1/+0 until end of turn.
2/2
  • High Noon
Cryptozoologist

Cryptozoologist {1}{G}

Creature - Human Pirate Scout
{2}{G}: Cryptozoologist voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Cryptozoologist phases in, you may put a creature card from your hand onto the battlefield until Cryptozoologist leaves the battlefield. (It returns to your hand if it's still on the battlefield.)
2/2
  • Dark Seas of Shiryen
Cultivator of Crops

Cultivator of Crops {2}{G}

Creature - Human Shaman
When Cultivator of Crops enters, you may search your library for a basic land or Satrapy card, reveal it, put it into your hand, then shuffle.
“The other satraps take and take. How many of our children must go hungry to support them?”
—Dali, the Eyes of Danaj
2/2
  • Alkabah: The Rise of Soli
Danaj Sightseer

Danaj Sightseer {1}{G}

Creature - Angel Scout
{1}: Danaj Sightseer gains lifelink until end of turn if {W} was spent to activate this ability. The same is true for flying and {U}, menace and {B}, first strike and {R}, and trample and {G}.
At the beginning of your end step, if you've spent {W}{U}{B}{R}{G} to cast spells and/or activate abilities this turn, put three +1/+1 counters on Danaj Sightseer.
2/2
  • Alkabah: The Rise of Soli
Dazzling Dreamspinner

Dazzling Dreamspinner {1}{G}{G}

Creature - Elf Druid
Tap two untapped Elves you control: Add {G}{G}.
{6}{G}{G}: Create an 8/8 green Elemental creature token.
“I made this with the energy from just us three. Now imagine if I had energy from the whole village.”
2/2
  • New Horizons
Dedicated Bushwacker

Dedicated Bushwacker {1}{G}

Creature - Human Scout
Haste
When Dedicated Bushwacker enters, other creatures you control get +1/+0 and gain haste until end of turn.
“I live by a simple truth: do every stupid thing that makes you feel alive.”
2/2
  • Love Song
Deepbrush Operative

Deepbrush Operative {2}{G}

Creature - Human Warrior
Flash
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“Mercenary work is easy. You get the money for nothing and the scars for free.”
2/2
  • Love Song
Demented Host

Demented Host {1}{G}

Creature - Human Insect Horror
Trample
At the beginning of your upkeep, sacrifice another creature. If you do, put X +1/+1 counters on Demented Host, where X is that creature's power.
“This is vile... Who recorded all of these?”
—John Furo, watching “Bug Problem”
2/2
  • Video Horror System
Detritus Scourge

Detritus Scourge {3}{G}

Creature - Plant Elemental
When Detritus Scourge enters, you mill eight cards. Put a +1/+1 counter on Detritus Scourge for each creature card milled this way.
“It came from under the leaves, a tangle of roots and old bones, smelling of death. We turned and ran before we too joined the rotting floor of the Zadyk.”
2/2
  • The Unraveling
Devouring Spellroot

Devouring Spellroot {G}

Creature - Plant Mutant
Defender
Whenever another player casts an instant or sorcery spell, Devouring Spellroot gets +2/+2 until end of turn.
Duela magic affects the surface as much as the underground.
2/2
  • Oirohpo
Diasune Irregular

Diasune Irregular {1}{G}

Creature - Elf Warrior
When Diasune Irregular enters, if you control another Warrior, draw a card.
With Rei's wild growth destroying their barracks, Diasune was forced to send in a less sophisticated fighting force.
2/2
  • Villains: The Musical
Drowned Weaver

Drowned Weaver {1}{G}{G}

Creature - Nymph
Whenever you cast a blue spell, you may cast creature spells this turn as though they had flash.
Whenever you cast a black spell, put up to one target card from your graveyard on top of your library.
2/2
  • Novea
Duskwood Revolutionary

Duskwood Revolutionary {G}{G}

Creature - Elf Warrior
Each other nontoken Elf and/or Warrior you control enters with an additional +1/+1 counter on it.
{G}{G}, {T}, Remove two +1/+1 counters from among creatures you control: Create two 1/1 green Elf Warrior creature tokens.
2/2
  • New Horizons
Eager Voyager

Eager Voyager {1}{G}

Creature - Human Pirate Scout
{4}{G}{G}: Eager Voyager voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Eager Voyager phases in, if it has no +1/+1 counters on it, put four +1/+1 counters on it.
2/2
  • Dark Seas of Shiryen
Elvish Godtracker

Elvish Godtracker {1}{G}

Creature - Elf Shaman
{4}{G}, Sacrifice Elvish Godtracker: Create a 5/5 green Beast creature token.
Small to those who have bonded with titans is the fear of death.
2/2
  • Alara
Elvish Skyranger

Elvish Skyranger {3}{G}

Creature - Elf Scout Ranger
When Elvish Skyranger enters, search your library for a card with a basic land type, put it onto the battlefield tapped, then shuffle.
To join Project Reclamation, you need only walk many miles in their shoes.
2/2
Evanescier Greypelt

Evanescier Greypelt {3}{G}

Creature - Illusion Bear
When Evanescier Greypelt enters, it fights target creature.
Mirage {3}{G} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/2
  • Kaleidoscope
Expedition Leader

Expedition Leader {2}{G}

Creature - Elf Scout
Other Elves you control get +1/+1.
Whenever another Scout you control deals combat damage to a player, you may reveal the top card of your library. If it's a land card, put it onto the battlefield tapped.
2/2
Famished Verdure

Famished Verdure {1}{G}{G}

Creature - Plant Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Vigilance, haste
{T}: Add {G}. If a creature died under your control this turn, add {G}{G} instead.
2/2
  • End of Wollensie
Farmland Settlers

Farmland Settlers {2}{G}

Creature - Human Scout
At the beginning of your end step, if a counter was put on a permanent you control or controlled this turn, draw a card.
“Foraging isn't good enough. Someone's gotta figure out how to work this land. Might as well be us.”
2/2
  • Lovi Awoken