15282 cards found
Wimbledon's Squire

Wimbledon's Squire {1}{R}

Creature - Hamster Knight
Whenever you cast a Knight spell or an Adventure spell, Wimbledon's Squire gets +1/+1 until end of turn.
“But, sire— To venture into Bleakrealm is madness! You can't be seri— Yes, sire, I will pack plenty of tartberries.”
2/2
  • Adventurers of Onora
Xijiang, the Fiend Judge

Xijiang, the Fiend Judge {1}{R}

Legendary Creature - Crab Spirit
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Trample
{2}{R}: Demigod — Create a 2/1 black Spirit creature token with “This creature can't block.”
{5}{R}: God — Until end of turn, creatures you control get +1/+0 and gain haste and “When this creature dies, it deals 1 damage to any target.”
2/2
  • Panxiou
Xiusheng of the Dragon Realm

Xiusheng of the Dragon Realm {R}{R}

Legendary Creature - Human Warrior
At the beginning of combat on your turn, you may pay {2}{R}{R}. If you do, create a 4/4 red Dragon creature token with flying and haste. Exile that token at end of combat.
Ferocious — Whenever Xiusheng of the Dragon Realm attacks, if you control a creature with power 4 or greater, Xiusheng gains double strike until end of turn.
2/2
Zaidha, Seraph of Calamity

Zaidha, Seraph of Calamity {2}{R}{R}

Legendary Creature - Angel
Flying
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever Zaidha, Seraph of Calamity deals combat damage to a player, choose up to two target nonland permanents that player controls and target nonland permanent you control. Destroy one of those permanents at random.
2/2
  • MSEM Secret Lair Drops
  • Mious
Abinna, Humanity's Herald

Abinna, Humanity's Herald {G}{G}

Legendary Creature - Human Cleric
Creature tokens you control have hexproof.
{3}{G}: Put a +1/+1 counter on target creature token.
A beacon of light amid the darkest of night.
2/2
Abominable Mongrel

Abominable Mongrel {1}{G}

Creature - Hound Dog Horror
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
Discard a card: Abominable Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
2/2
  • Over the Horizon
Ainok Hunter

Ainok Hunter {1}{G}

Creature - Hound Scout
Trample
Other Hounds you control get +1/+1 and have trample.
2/2
  • Harvest Festival
Airam, Packleader

Airam, Packleader {1}{G}{G}

Legendary Creature - Elf
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Whenever Airam, Packleader becomes blocked, other creatures you control get +1/+1 until end of turn.
2/2
  • Ophorio
Alpha Scout

Alpha Scout {G}{G}

Creature - Human Scout Druid
Infamy 1 (Whenever this creature deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it and it becomes infamous.)
When Alpha Scout becomes infamous, create a 2/2 green Wolf creature token.
2/2
  • Over the Horizon
Ancient Grizzly

Ancient Grizzly {1}{G}

Creature - Bear
“Think about it this way: has one really seen a young bear corpse before?”
—Mavisa
2/2
  • Zero
Angelcaller

Angelcaller {1}{G}

Creature - Human Cleric
{T}, Reveal an Angel card from your hand: For each of that card's colors, add one mana of that color.
She speaks in angels' tongues and dances in their inhuman spasms.
2/2
  • Mious
Angeltouched Dryad

Angeltouched Dryad {3}{G}

Creature - Dryad Shaman
Whenever Angeltouched Dryad or another permanent you control is turned face up, add {C}{C}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
  • Mious
Apprentice Summoner

Apprentice Summoner {2}{G}{G}

Creature - Elf Wizard
When Apprentice Summoner enters, search your library for a creature card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/2
Arpechian Architect

Arpechian Architect {1}{G}

Creature - Human Advisor
{T}: Add {G}.
{1}{G}, {T}: Return target land card from your graveyard to the battlefield tapped.
“Originality is the creation of new ideas. Creativity is the improvement of ideas past.”
2/2
Battle Roarer

Battle Roarer {1}{G}

Creature - Bear Warrior
Vigilance
{4}{G}{G}, {T}: Other creatures you control get +2/+2 until end of turn.
Know how to fight, and you're useful. Know how to spur others to fight, and you're important. Know how to do both at the same time, and you're irreplaceable.
2/2
  • Glacia: Hail to the Queen
Brawlhost Escapee

Brawlhost Escapee {1}{G}

Creature - Human Artificer
When Brawlhost Escapee dies, create a Function token with “Target creature you control fights target creature you don't control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/2
  • Beyond the Blackwall
Briarform Apothecary

Briarform Apothecary {2}{G}

Creature - Human Shaman
When Briarform Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Sacrifice a token: Briarform Apothecary gets +2/+2 until end of turn.
2/2
  • Feanav: The Apothecary's Progress
Budding Companion
Flourishing Companion

Budding Companion {G}{G}

Creature - Plant Dinosaur
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Budding Companion has three or more +1/+1 counters on it, remove them all and transform it.
2/2
Card has other part: Flourishing Companion
Caer Crann Borderscout

Caer Crann Borderscout {2}{G}

Creature - Elf Scout
When Caer Crann Borderscout enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle.
“These border movements are unnerving to say the least. What are the humans planning now?”
2/2
  • Quest for the Roseblade
Caer Crann Warleader

Caer Crann Warleader {2}{G}{G}

Creature - Elf Warrior
When Caer Crann Warleader enters, distribute three +1/+1 counters among any number of creatures you control.
Embattled creatures you control have trample. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Caller of Hunger

Caller of Hunger {1}{G}

Creature - Human Shaman
{1}{G}{G}, Sacrifice a creature: Search your library for a creature card with mana value X or less, where X is 1 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
2/2
Canopy Scout

Canopy Scout {1}{G}

Creature - Elf Warrior Scout
Reach
Canopy Scout gets +1/+0 for each land card in your graveyard.
“Listen. The earth cries for us. Follow the cries, and you'll find the cause.”
2/2
  • Villains: The Musical
Caprin Outlander

Caprin Outlander {1}{G}

Creature - Goat Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Caprin Outlander assaults, you gain 3 life.
2/2
  • Scriptures of Urshad
Chalkira Duelist

Chalkira Duelist {1}{G}{G}

Creature - Human Samurai
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Chalkira Duelist.
2/2
  • Imperial Legacies
Chiu of the Wild Realm

Chiu of the Wild Realm {3}{G}{G}

Legendary Creature - Human Druid
{G}{G}: Create a 2/2 green Wolf creature token.
{1}{G}{G}: Create Shimaru, the White Wolf, a legendary 3/3 green Wolf creature token with hexproof.
{2}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
2/2
  • Goliaths of Nangjiao