15897 cards found
Lavatrailer

Lavatrailer {3}{R}{R}

Creature - Elemental Snail
Lavatrailer enters tapped.
Whenever a creature attacks you, if Lavatrailer is tapped, Lavatrailer deals 1 damage to it.
“In a cave I found a snail made of lava, it must have been a million degrees in there!”
—Karina Oblay, field notes
4/5
  • Monsters of Chikyu
Vicious Slasher

Vicious Slasher {R}

Creature - Lizard Warrior
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Whenever Vicious Slasher attacks, target creature gains winnow until end of turn.
2/1
Grasping Spirits

Grasping Spirits {3}{B}

Creature - Spirit
Menace
“Sure the first ghosts are on our side. They always are. It's the ones that killed them you've gotta worry about, and they don't stay dead either.”
—Calamity Rose
4/2
  • High Noon
Graceful Yuroda

Graceful Yuroda {1}{W}

Creature - Angel
Flying
When Graceful Yuroda enters, return target permanent you control to its owner's hand.
In the nexus, Lizaveth and Taras at last learned the truth they had sought for so long.
2/3
  • Over the Horizon
Aetheric Researcher

Aetheric Researcher {U}

Creature - Human Scientist
Whenever you make first contact, you may draw a card. If you do, put a card from your hand on the bottom of your library. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
1/1
Hellion Devastator

Hellion Devastator {1}{B}{R}{G}

Creature - Hellion
When Hellion Devastator enters, destroy up to one target nonland permanent with mana value 3 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
4/3
Sound Advice

Sound Advice {1}{U}

Sorcery
Create a 1/1 blue Advisor creature token.
Draw a card.
The angel and demon duo of Suhra and Fori is unconventional, but through their combined wisdom, all follow their guidance.
  • Alkabah
Brimr, Forged in the Flames
Light a Fire

Brimr, Forged in the Flames

Legendary Artifact - Equipment
Equipped creature has indestructible as long as it's your turn.
Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power.
Equip {6}
Card has other part: Light a Fire
Bloomhorn

Bloomhorn {3}{G}

Creature - Rhino Elemental
At the beginning of your first main phase, add an amount of {G} equal to Bloomhorn's power.
1/4
  • Novea
Shroud the World in Doom

Shroud the World in Doom {1}{U}{B}

Sorcery - Revelation
Return up to one target creature to its owner's hand. If you do, that player discards a card at random.
Coalesce {5}{U}{B} (You may cast this from your graveyard for {5}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Shroud the World in Doom deals combat damage to an opponent, that player discards a card at random.
5/5
  • Rail War
Blooming Martyr

Blooming Martyr {R}

Creature - Human Warrior
Menace
Revive {1}{R} ({1}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
1/1
  • Beyond Our Ken
The Lead Falls Short

The Lead Falls Short {1}{U}{U}

Instant
Counter target spell. You may put a lore counter on a Saga you control.
“Alas for all she wrought and all she knew,
Young Marva's home would still be but a ruin.”
—The Infinite Calls to Marva, Act IV
  • The Stage Presents: The Neverending Act
Ulcerous Hellion

Ulcerous Hellion {5}{R}

Creature - Hellion Beast
Haste
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
5/5
  • Dark Seas of Shiryen
Asamund's Gambit

Asamund's Gambit {2}{W}

Instant
Foretell {2}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose one. If this spell was foretold, you may choose both instead —
• Put a +1/+1 counter on each creature you control.
• Exile target nonland permanent an opponent controls. Its controller may scry 2.
Masked Lancer

Masked Lancer {2}{R}

Creature - Human Warrior
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Masked Lancer has first strike as long as it's attacking.
Whenever Masked Lancer mentors a creature, that creature gains first strike until end of turn.
3/1
  • Riddles of Revio
Siphon Student

Siphon Student {1}{W}

Creature - Vampire Cleric
Death knell — You gain 2 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“So little is remembered here that I don't think anyone even realizes I'm here.”
—Mei Liva
3/1
  • Karina's Explorations
Curse of Ceaseless Pursuit

Curse of Ceaseless Pursuit {3}{G}

Enchantment - Aura Curse
Flash
Enchant player
When Curse of Ceaseless Pursuit enters, put two +1/+1 counters on target creature you control.
Creatures attacking enchanted player have trample.
  • Over the Horizon
Alethea, Syzygy Captain

Alethea, Syzygy Captain {2}{B}

Legendary Creature - Human Pirate
Menace
At the beginning of your upkeep, put a prize counter on target permanent you don't control.
Whenever a permanent with a prize counter on it is put into a graveyard from the battlefield, return it to the battlefield under your control.
3/2
  • Worlds Away
Hav'za, Itavan Warchief

Hav'za, Itavan Warchief {3}{R}{R}

Legendary Creature - Human Shaman
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever another noncreature source deals damage to a creature or player, you may have Hav'za, Itavan Warchief deal half that damage, rounded up, to any target.
3/3
  • MSEM Masters: Legends
  • Zero
Crippling Apparition

Crippling Apparition {2}{W}{W}

Creature - Spirit
Flying
Whenever an embattled creature you control attacks, tap target creature defending player controls. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
Shredskin Sky Horror

Shredskin Sky Horror {2}{U}

Creature - Zombie Drake
Flying
Revive {5}{U} ({5}{U}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
As the Yaogu devotees grew more confident in their experiments, their test subjects grew larger.
2/2
  • Goliaths of Nangjiao
Dawson's Loot

Dawson's Loot {2}

Artifact
When Dawson's Loot enters, mill two cards, then draw a card.
{1}, {T}, Sacrifice Dawson's Loot: Add one mana of any color.
Hsu Fu, Architect of Sunrise

Hsu Fu, Architect of Sunrise {G}

Legendary Creature - Lizard Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
{T}, Tap an untapped creature you control: Add one mana of any color.
{G}: Demigod — Whenever you cast a creature spell this turn, draw a card.
{4}{G}{G}: God — Creatures you control get +3/+3 and gain trample until end of turn.
1/1
Byway Bruiser

Byway Bruiser {4}{R}{R}

Creature - Giant
Whenever Byway Bruiser enters or leaves the battlefield, you may have it deal 3 damage to any target.
“Do you think about the hive of each bug you swat, little one? No? Then don't ask me to care about your petty smallfolk battle lines, either.”
6/6
  • Glacia: Hail to the Queen
Dawnhart Druids

Dawnhart Druids {1}{G}

Creature - Human Druid
{T}: Add one mana of any color.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
2/1
  • Innistrad In Memoriam