15282 cards found
Darna's Confluence

Darna's Confluence {3}{B}{B}

Sorcery
Choose three. You may choose the same mode more than once.
• Each opponent sacrifices a creature.
• Each opponent loses 2 life and you gain 2 life.
• Choose a player and look at their hand. Choose a nonland card from among them. They discard it.
  • Riddles of Revio
Darna, Dark Overseer

Darna, Dark Overseer {3}{B}{B}{B}

Legendary Creature - Human Warlock
Menace
Pay 2 life: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Sacrifice a permanent: Darna gets +1/+1 until end of turn.
4/4
  • Riddles of Revio
Dastardly Duo

Dastardly Duo {4}{B}

Creature - Construct Rogue
This spell costs {2} less to cast if an opponent was dealt combat damage this turn.
When Dastardly Duo enters, audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
3/4
  • The Stage Presents: The Neverending Act
Data Addict

Data Addict {1}{B}

Artifact Creature - Vampire
{3}, {T}: Each opponent loses 2 life. This ability costs {3} less to activate if you've sacrificed a permanent this turn.
Tales about demonic bloodsuckers are still entertained, but their modern counterparts seek something far less visceral.
1/3
  • Beyond the Blackwall
Daughter of Malextros

Daughter of Malextros {4}{B}{B}

Creature - Gorgon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever a creature an opponent controls dies, its controller discards a card and loses 1 life.
{1}{B}{B}, {T}, Sacrifice another creature: Destroy target creature.
3/4
  • K15 Core Set
Dawn Over Kaneh

Dawn Over Kaneh {X}{B}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Dawn Over Kaneh enters, return any number of creature cards from your graveyard with total mana value X or less to the battlefield. They become Armies in addition to their other types.
  • Alkabah: The Rise of Soli
Dawn of the Final Day

Dawn of the Final Day {4}{B}

Sorcery - Revelation
Return up to one target creature card from a graveyard to the battlefield under your control.
Coalesce {9}{B} (You may cast this from your graveyard for {9}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Indestructible
7/7
  • Rail War
Dawning of the Celestials

Dawning of the Celestials {4}{B}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Return target creature card from your graveyard to the battlefield.
5 | It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
  • Panxiou
Dawson's Collector

Dawson's Collector {B}

Creature - Merfolk Horror
Dawson's Collector can't block.
Whenever Dawson's Collector attacks, you may sacrifice another creature. If you do, create a tapped Treasure token.
Whenever you sacrifice your third permanent each turn, each opponent sacrifices a creature or planeswalker.
2/2
Dawson's Enforcer

Dawson's Enforcer {3}{B}

Creature - Merfolk Warrior
When Dawson's Enforcer enters, draw a card if you sacrificed a permanent or discarded a card this turn.
“My collectors always take a toll, be that blood or gold.”
—Lord Rickard Dawson
4/2
  • Elmare: Into the Abyss
Dawson's Marauder

Dawson's Marauder {1}{B}

Creature - Merfolk Soldier
Dawson's Marauder can't block.
When Dawson's Marauder attacks, it can't be blocked this turn unless defending player sacrifices an artifact.
“Can't pay the fine? Blood stains the brine.”
—Grim
3/1
  • Elmare: Into the Abyss
Dead Man's Ambush

Dead Man's Ambush {1}{B}

Sorcery
Target opponent reveals their hand. You choose a creature or sorcery card from it and exile that card.
“Sorry, folks. I'm not here to hurt anyone, but Miz Liva needs something from the luggage compartment.”
—Erdene of the Sullivan Gang
  • Rail War
Dead of Night

Dead of Night {3}{B}{B}{B}

Sorcery
Destroy all creatures.
Kindle X—{X}, Exile a card with mana value X from your graveyard. ({X}, Exile a card with mana value X and this card from your graveyard: Create X 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
  • Kaleidoscope
Dead on Arrival

Dead on Arrival {1}{B}{B}

Sorcery
Target player sacrifices a creature or planeswalker.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
  • Love Song
Dead-Set Duo

Dead-Set Duo {B}

Creature - Human Berserker
Dead-Set Duo can't block.
Whenever Dead-Set Duo deals combat damage to a player, you may pay {B} and sacrifice it. If you do, they discard two cards.
2/2
Deadland Mongrel

Deadland Mongrel {B}

Creature - Zombie
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Deadland Mongrel gets +1/+1 if it engorged a creature card with power 3 or greater.
1/1
  • Aftermath
Deadland Scavenger

Deadland Scavenger {1}{B}

Creature - Zombie
Deathtouch
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Deadland Scavenger dies, you may put the card it engorged into your hand if it's a creature or land card.
1/1
  • Aftermath
Deadly Harpoon

Deadly Harpoon {1}{B}{B}

Artifact - Equipment
When Deadly Harpoon enters, destroy up to one target creature or planeswalker.
Equipped creature gets +2/+0.
Equip {2}
  • Over the Horizon
Deadly Infection

Deadly Infection {4}{B}{B}

Sorcery
Destroy target creature. You may put a -1/-1 counter on target creature.
When the Evil One treaded Khaliz-Dorahn, it killed everyone standing on Its path and infected those who didn't.
  • Khaliz-Dorahn
Deadwood Terror

Deadwood Terror {1}{B}

Creature - Zombie
Deathtouch
When Deadwood Terror enters from a graveyard, create two tokens that are copies of it.
{4}{B}{B}, Sacrifice a creature: Return Deadwood Terror from your graveyard to the battlefield. Activate only as a sorcery.
2/2
Deals with Devils

Deals with Devils {1}{B}

Enchantment
Whenever a creature you control deals combat damage to a player, it cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.)
{3}{B}: Each creature you control with menace gains lifelink until end of turn.
  • Over the Horizon
Death Kneels Before

Death Kneels Before {1}{B}

Sorcery - Revelation
Return up to two target creature cards from your graveyard to your hand.
Coalesce {7}{B} (You may cast this from your graveyard for {7}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/4
  • Beyond Our Ken
Death Knell

Death Knell {5}{B}

Sorcery
Each opponent sacrifices a creature, then loses 4 life. You return a creature card from your graveyard to your hand, then gain 4 life.
“You suffer, I thrive. You die, I live. That's how my world works.”
—Sarrithaz, the Fiendblade
  • Seasons of War
Death Pits Trophy

Death Pits Trophy {B}

Artifact - Equipment
When Death Pits Trophy enters, target opponent discards a card.
Equipped creature gets +1/+1.
Equip {1}
  • Scriptures of Urshad
Death Rites

Death Rites {4}{B}

Instant
Return target creature card from your graveyard to the battlefield. If it's your combat phase, that creature enters tapped and attacking.