Enchant creature Enchanted creature gets +2/+2. Whenever enchanted creature attacks while you control an Angel or Nephilim, put a +1/+1 counter on target attacking creature you control with lesser power.
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end. {1}{R}: Pyrus gets +1/+0 until end of turn.
Whenever an opponent casts their first spell each turn, that player may pay {1}. If they don't, you may create a Treasure token and you may draw a card.
“Some inspectors benefit more when you don't pay their fees.” —Cyril, Volaris Captain
Flash Whenever a creature you control deals combat damage to a player, create a Treasure token, then exile the top card of that player's library. You may play cards exiled this way for as long as they remain exiled.
Menace {3}{B}, Discard a card: Unhallowed Singers gets +3/+0 until end of turn. Whenever it deals combat damage to a player this turn, they discard a card.
When Silverhorn Tactician enters, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
When Olten Surveyor enters, choose any number. Each opponent creates a 1/1 colorless Servo artifact creature token for each mode chosen. • Destroy target artifact or enchantment with mana value 3 or less. • Shuffle up to four cards from target player's graveyard into their library. • You gain 4 life.
Lost Station enters tapped. {T}: Add {U}. {U}{U}: Until end of turn, Lost Station becomes a 2/2 Horror creature with “This creature can't be blocked.” Activate only if you're horrific.
“Anything could be within those dark tunnels.” —“Supernatural Stories”
Counter target spell. Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
If you cast this spell from exile, it deals 7 damage to target creature. Otherwise, return Fortunous Flames to your hand, then reveal a card from your hand at random. Prophecy {R}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Dawson's Negotiations deals 3 damage to any target. Players discard cards equal to the amount of excess damage dealt to a permanent they control this way.
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Equipped creature gets +2/+0. As long as you're in a renaissance, equipped creature has first strike. Equip {3}