15282 cards found
Cutthroat Deceiver

Cutthroat Deceiver {1}{B}

Creature - Elf Rogue
Deathtouch
Cutthroat Deceiver enters with four -1/-1 counters on it.
{3}{B}, {T}: Move a -1/-1 counter from Cutthroat Deceiver onto another target creature.
5/5
  • Khaliz-Dorahn
Cutting Content
Curse of Rebalancing

Cutting Content {2}{B}

Sorcery
Target opponent sacrifices a creature with the greatest power among creatures that player controls.
Fabled {3}{B}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Curse of Rebalancing
  • Over the Horizon
CySec Blacksuit

CySec Blacksuit {1}{B}{B}

Creature - Human Rogue
Menace
Whenever CySec Blacksuit deals combat damage to a player or planeswalker, create a Function token with “Choose a nonland card exiled by this spell. For as long as that card is exiled, you may cast it and you mana of any type can be spent to cast that spell.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/2
  • Beyond the Blackwall
CySec Infiltrator

CySec Infiltrator {1}{B}

Creature - Human Rogue
CySec Infiltrator can't be blocked except by enchantment creatures.
Whenever CySec Infiltrator attacks, create a Function token with “Target player loses 2 life and you gain 2 life.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
0/3
  • Beyond the Blackwall
CySec Spectre

CySec Spectre {3}{B}{B}

Creature - Human Rogue
When CySec Spectre enters, you may sacrifice a creature. If you do, target opponent loses 3 life and you gain 3 life.
“Bastion rests a ten clicks into the Scarlands. Move fast, and we might make it out before the ICE melts.”
4/5
  • Beyond the Blackwall
Daggersworn Elite

Daggersworn Elite {B}

Creature - Human Assassin
Daggersworn Elite enters tapped.
Whenever Daggersworn Elite and at least two other creatures attack, you may pay {1}{B}. If you do, destroy target tapped creature.
“I never work alone. How else would someone like me show off their skill?”
2/1
  • Seasons of War
Damian's Study

Damian's Study {2}{B}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, target opponent loses 3 life unless they discard a card or sacrifice a nonland permanent.
“You. My place. We need to talk.”
  • Sparks of a Multiverse
Damned Deal

Damned Deal {1}{B}

Enchantment
When Damned Deal enters, you draw a card and you lose 1 life.
{B}, Sacrifice Damned Deal: You draw a card and you lose 1 life.
Danaj Rising

Danaj Rising {1}{B}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Danaj Rising enters, target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 1 life.
  • Alkabah: The Rise of Soli
Dance, My Puppet

Dance, My Puppet {2}{B}

Sorcery
The controller of target creature sacrifices it. You may return it to the battlefield under your control. If you do, sacrifice it.
“They're just so cute when they think they're about to get away.”
—Jozel, mistress of trickery
  • Sparks of a Multiverse
Danithra Champion

Danithra Champion {2}{B}{B}

Creature - Merfolk Warrior
Pressure—{B}, Exile six cards from your graveyard. (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Deathtouch
{B}, Exile six cards from your graveyard: Return Danithra Champion from your graveyard to the battlefield. Activate only during your turn.
4/3
  • Elmare: Into the Abyss
Danithra Inquisitor

Danithra Inquisitor {1}{B}

Creature - Zombie Merfolk Wizard
{B}, Sacrifice another creature: Exile target card in an opponent's graveyard. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Activate only as a sorcery.
2/2
  • Elmare: Into the Abyss
Danithra Oracle

Danithra Oracle {B}

Creature - Merfolk Wizard
{T}, Discard a card, Sacrifice Danithra Oracle: Target creature gets -3/-3 until end of turn. Activate only as a sorcery.
Rather unsurprisingly, her favorite prediction is your doom.
1/1
  • Elmare: Into the Abyss
Dark Apprentice

Dark Apprentice {4}{B}

Creature - Human Warlock
When Dark Apprentice enters, mill three cards, then return a creature card from your graveyard to your hand.
Darna's laboratory was filled with some of Alratha's greatest minds, before it was reduced to rubble.
3/3
  • Riddles of Revio
Dark Behemoth

Dark Behemoth {3}{B}

Riddle Artifact Creature - Construct
Indestructible
When Dark Behemoth dies, return another target creature card from your graveyard to the battlefield.
1/1
Dark Desire

Dark Desire {3}{B}

Enchantment - Aura
Enchant creature
When Dark Desire enters, target player discards a card.
Whenever enchanted creature deals combat damage to a player, you draw a card and you lose 1 life.
  • K15 Core Set
Dark Harvester

Dark Harvester {3}{B}

Creature - Spirit
Flying
Whenever you gain life, target creature an opponent controls gets -1/-1 until end of turn.
It craves to understand life, oblivious to the cost of its curiosity.
1/4
  • Glacia: Hail to the Queen
Dark Huntress

Dark Huntress {3}{B}{B}{B}

Creature - Demon
Bloodprice {4}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
At the beginning of your upkeep, if there are five or more creature cards in your graveyard, create a 2/2 black Demon creature token.
6/6
  • Descent from the Highlands
Dark Night Cleansing

Dark Night Cleansing {B}

Sorcery
Target opponent loses 3 life if they own a card in exile. Purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“The cover of night makes my work no less hurtful, and no less necessary.”
  • Mious
Dark Rite Cultist

Dark Rite Cultist {B}

Creature - Human Wizard
{B}, {T}, Pay 1 life, Discard a card, Sacrifice Dark Rite Cultist and another creature: Create a 5/5 black Demon creature token with flying.
0/1
Darken the Skies

Darken the Skies {1}{B}{B}

Sorcery
Exile up to six land cards from your graveyard. For each card exiled this way, create a 1/1 black Spirit creature token with flying.
Flashback {1}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Darken the Sky

Darken the Sky {2}{B}{B}

Sorcery - Revelation
All creatures get -3/-2 until end of turn.
Coalesce {6}{B}{B} (You may cast this from your graveyard for {6}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/5
  • Rail War
Darkened Rites

Darkened Rites {1}{B}{B}

Enchantment
Whenever a creature becomes the target of a spell or ability you control, you may destroy that creature. If you do, you lose 2 life.
If you would return a creature card from your graveyard to your hand, you may return it to the battlefield instead. If you do, you lose 2 life.
Between a machi and a kalku there's only one decision.
  • Road to Carü Mapu
Darksand Acolyte

Darksand Acolyte {1}{B}

Creature - Fox Cleric
At the beginning of each end step, you gain X life and each opponent loses X life, where X is the number of times you gained life this turn.
{2}{B}: Darksand Acolyte gains indestructible and lifelink until end of turn.
2/3
Darna's Atrocity

Darna's Atrocity {7}{B}

Creature - Zombie Warlock
Menace
When Darna's Atrocity enters, you may pay 2 life. If you do, you draw two cards and mill two cards.
{B}, Exile a card from your graveyard: Darna's Atrocity gets +1/+1 until end of turn.
5/3
  • Riddles of Revio