15897 cards found
Bayou Courier

Bayou Courier {2}{B}

Creature - Human Shaman
When Bayou Courier enters, you may pay 2 life. If you do, create a 3/2 green Crocodile creature token with trample.
“You can borrow my gator, but he might bite you.”
2/1
  • Eralou
Bearer of Fables

Bearer of Fables {1}{B}

Creature - Human Rogue
Bearer of Fables gets +1/+1 for each enchantment you control.
{2}{G}: Look at the top four cards of your library. You may reveal an enchantment card or a card with fabled from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
  • A Tourney at Whiterun
Bearer of Vile Incense

Bearer of Vile Incense {4}{B}{B}

Creature - Demon
Inspired — Whenever Bearer of Vile Incense becomes untapped, create a 0/1 black Cultist creature token with “{1}{B}{B}, Sacrifice three Cultists: Create a 5/5 black Demon creature token.”
6/6
  • Nangjiao In Bloom
Bearhide Initiate

Bearhide Initiate {1}{B}

Creature - Human Warrior
A Skhorvall viking is only considered of age after they complete their First Revenge: the murder of an outsider and the theft of all they have, and proof of the strength to strike against a world the clan believes to scorn them.
2/2
  • Glacia: Hail to the Queen
Beast of Pestilence
Plagued Doctor

Beast of Pestilence

Creature - Demon Wizard
(Color indicator: Beast of Pestilence is black)
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and Beast of Pestilence gets +1/+1 until end of turn.
It became easier then, to believe that all of humanity deserved to suffer.
3/5
Card has other part: Plagued Doctor
  • The Empty Throne of Feanav
Beckon Darkness

Beckon Darkness {B}

Enchantment
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, put a quest counter on Beckon Darkness.
At the beginning of your upkeep, if Beckon Darkness has four or more quest counters on it, return target creature card from your graveyard to the battlefield.
  • Discoveries of Akieva
Beckon the Shadows

Beckon the Shadows {B}

Sorcery
Bloodprice {2}{B}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Return target creature card from your graveyard to your hand. If you cast this spell for its bloodprice, return that card to the battlefield instead.
Beckoner of Horrors

Beckoner of Horrors {2}{B}

Creature - Human Cleric
Whenever you cast an enchantment spell, you draw a card and you lose 1 life.
Whenever one or more counters are put on an enchantment you control, you gain 1 life and each opponent loses 1 life.
3/2
  • Discoveries of Akieva
Bedfellow

Bedfellow {1}{B}{B}

Creature - Horror
Bedfellow can't block or be blocked.
Exile two cards from your graveyard: Bedfellow gets +1/+1 until end of turn.
“Honey, you're too old to be scared of monsters under the bed.”
—“Sleep Tight”
2/2
  • Video Horror System
Begin the Purge

Begin the Purge {2}{B}{B}

Sorcery
All creatures that aren't embattled get -5/-5 until end of turn. If a creature would die this turn, exile it instead. (A creature is embattled if it has a counter on it or a permanent its owner controls attached to it.)
Yaran's first royal decree, once crowned, was to order a ruthless crusade into the elven and dwarven kingdoms.
  • Quest for the Roseblade
Beguiling Witch

Beguiling Witch {4}{B}

Creature - Human Shaman
When Beguiling Witch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Whenever another creature dies, each opponent mills X cards, where X is Beguiling Witch's power.
2/3
  • Harvest Festival
Behead

Behead {4}{B}

Sorcery
Destroy target creature.
Civilized — You gain 3 life if you control an artifact, a creature, and an enchantment.
Selezzar holds executions upon the Slaughtered Steps, to show what happens to those that cross the Endak.
  • Scriptures of Urshad
Bellani Mystic

Bellani Mystic {B}

Creature - Human Shaman
When Bellani Mystic enters, target player mills two cards.
1/2
  • Harvest Festival
Belligerent Mob

Belligerent Mob {1}{B}

Creature - Human Citizen
Whenever another creature you control dies, put a +1/+1 counter on Belligerent Mob.
Sacking the neighboring castle is a Vraniveer tradition dating back centuries.
1/1
  • Seasons of War
Belmord Blood-Coach
Headless Carriage

Belmord Blood-Coach

Enchantment - Aura Steed
(Color indicator: Belmord Blood-Coach is black)
(Transform this if it's not attached to a creature. Pay {2}{B}{B} as a sorcery to unattach it.)
Enchant creature you control
Belmord Blood-Coach's rider gets +3/+3 and has deathtouch.
Whenever Belmord Blood-Coach's rider attacks, you may return target creature card with mana value less than its rider's power from your graveyard to the battlefield tapped.
Card has other part: Headless Carriage
  • Quest for the Roseblade
Belmord Bloodcurdler

Belmord Bloodcurdler {2}{B}

Creature - Vampire Noble Knight
Other Knights and Soldiers you control get +1/+0.
Cowards can't block Knights and Soldiers you control.
When Belmord Bloodcurdler enters, target creature an opponent controls becomes a Coward in addition to its other types. (This effect last indefinitely.)
4/2
Belmord's Thirst

Belmord's Thirst {3}{B}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Destroy target creature or planeswalker.
“I seek your blood, not your prattle.”
—Lyana Belmord
  • The Petals Wilt
Belmord, Bloodstained Count

Belmord, Bloodstained Count {B}

Legendary Creature - Vampire Noble
Flying
Belmord can't block.
{1}{B}: Create a 1/1 black Bat creature token with flying and “This creature can't block.” Activate only if a player gained or lost life this turn and only once each turn.
2/1
  • The Petals Wilt
Beneath the Zhedina

Beneath the Zhedina {1}{B}

Instant
Mill four cards, then you may return a creature or planeswalker card from your graveyard to your hand.
As long as Beneath the Zhedina is in your graveyard, other cards in your graveyard can't be the target of spells or abilities your opponents control.
Berbarus Unsealed

Berbarus Unsealed {4}{B}{B}

Legendary Creature - Demon
Flying
Sacrifice six Swamps: Return Berbarus Unsealed from your graveyard to the battlefield with an indestructible counter on it. You draw six cards and you lose 6 life.
A living plague, unleashed once more on the unprepared.
6/6
Bereave

Bereave {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
“Burn the ships Saffrisa made the dead steer. They can only return to their hard-earned rest in ashes as long as that scythe's in her hands.”
—Astrid, leader of the Skhorvall dissenters
  • Glacia: Hail to the Queen
Bestower of Princely Sin

Bestower of Princely Sin {1}{B}

Creature - Human Warlock
{T}, Exert Bestower of Princely Sin: You may sacrifice another creature. If you do, target opponent may sacrifice a permanent that shares a card type with it. If they don't, that player loses 1 life and you draw a card. Repeat this process for artifact, enchantment, land, and planeswalker. Activate only as a sorcery.
1/1
  • End of Wollensie
Between Life and Death

Between Life and Death {X}{B}{B}

Instant
Return up to two target creature cards with mana value X or less from your graveyard to the battlefield. They can't block this turn.
One foot on the gas, and one foot in the grave.
—Astronaut saying
  • Love Song
Beyond Death

Beyond Death {4}{B}{B}{B}

Sorcery
Return all creature and planeswalker cards from your graveyard to the battlefield.
“We all accept the cycle from life to death. I am simply the missing piece.”
—Valira, of the Mourning Parade
Bezoarbeast

Bezoarbeast {B}

Creature - Goat
When Bezoarbeast dies, each opponent loses 2 life and you create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/1
  • Feanav: The Apothecary's Progress