15897 cards found
Ghul of Forgotten Pasts

Ghul of Forgotten Pasts {2}{B}{G}

Creature - Zombie
Deathtouch
Whenever Ghul of Forgotten Pasts dies, you may exile it. If you do, return target creature card from a graveyard to the battlefield under your control. You gain life equal to that card's mana value.
1/2
  • Alkabah
Giant Scarab

Giant Scarab {4}{B}

Creature - Insect
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Some scarabs don't even leave behind the bones of their victims.
2/2
  • Pyramids of Atuum
Gifted Arcanomancer

Gifted Arcanomancer {1}{U}

Artifact Creature - Human Wizard
Gifted Arcanomancer gets +1/+1 as long as you control a Mountain.
{3}{R}: Exile the top card of your library. Until end of turn, you may play that card.
1/2
  • Tides of War
Gifted Warmage

Gifted Warmage {2}{U}

Creature - Cephalid Wizard Avatar
Whenever Gifted Warmage attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
2/2
  • Arkadai
Gild-Cloak Strider

Gild-Cloak Strider {2}{W/U}

Creature - Human Knight
Gild-Cloak Strider can't be blocked by creatures with greater power.
{1}{W/U}: Return Gild-Cloak Strider to its owner's hand.
2/2
  • A Tourney at Whiterun
Gilded Hawk

Gilded Hawk {1}{W}

Creature - Bird
Flying
Whenever you cast a spell, Gilded Hawk gets +1/+1 until end of turn for each of that spell's colors.
1/2
  • Villains: The Musical
Gilded Merrow

Gilded Merrow {1}{W}

Creature - Merfolk Wizard
When Gilded Merrow enters, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
The secret to Coralight's long-term prosperity is their time-worn art of forging wealth out of thin water.
2/2
  • Elmare: Into the Abyss
Gitaxian Reprocessor

Gitaxian Reprocessor {3}{U}

Creature - Phyrexian Artificer
When Gitaxian Reprocessor enters, if you cast it, choose one —
• Create a token that's a copy of another target creature, except it's an artifact and isn't a creature.
• Create a token that's a copy of target noncreature artifact, except it's a 2/2 creature in addition to its other types.
3/2
  • MSEM Masters Cube
Gladesworn Ranger-Captain

Gladesworn Ranger-Captain {2}{G}

Creature - Elf Ranger Knight
At the beginning of combat on your turn, create a 1/1 green Elf creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of your postcombat main phases, if three or more creatures you control dealt combat damage to a player or planeswalker this turn, add three mana of any one color.
2/2
Glamer Artist

Glamer Artist {1}{U}

Creature - Faerie Wizard
Flying, prowess
{T}: Until end of turn, target land is every basic land type in addition to its other types.
Trusting to navigate by landmarks alone has sealed the fate of many an explorer.
1/2
  • Seasons of War
Gleamhorn Elk

Gleamhorn Elk {1}{W}{W}

Creature - Elk
{2}{W}, Sacrifice Gleamhorn Elk: Destroy target artifact or enchantment.
Little impresses the gleamhorn.
3/2
  • Ophorio
Gleaming Dream

Gleaming Dream {1}{U}{U}

Creature - Reflection
Flying
Reflections, being made of light, never truly die, but rather fade away into little more than memories.
2/2
  • Oirohpo
Gleaming Elf

Gleaming Elf {2}{W}

Creature - Elf Warrior
Whenever you draw your second card each turn, other creatures you control get +1/+1 and gain indestructible until end of turn.
3/2
  • Beyond Our Ken
Gleaming Gallant

Gleaming Gallant {3}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
“Actually the armor is only ceremonial, it's just leather painted gold.”
—Lord Erollin
3/2
  • Eralou
Gleeful Deviser

Gleeful Deviser {2}{U}

Creature - Human Artificer
When Gleeful Deviser enters, create a 1/1 colorless Construct artifact creature token.
“There's nothing better than waking up with an idea that could change the world.”
—Severin, Union Rail deviser
2/2
  • Rail War
Glintfeather Mystic

Glintfeather Mystic {2}{U}{U}

Creature - Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/2
Glisterhorn

Glisterhorn {2}{W}

Creature - Spirit Elk
Resolute — At the beginning of combat on your turn, if Glisterhorn's power is greater than its base power, tap target creature an opponent controls.
Spirits of Helicos lure foolish men deep into the forest, never to return.
3/2
  • Dark Seas of Shiryen
Gloam Gullet

Gloam Gullet {2}{B}

Creature - Frog Fungus
Gloam Gullet gets +1/+1 and has menace as long as you own a land card in exile or in your graveyard.
“Please refrain from feeding the wildlife.”
— Realmwalker's Handbook
3/2
  • Worlds Away
Gloaming Smokeweaver

Gloaming Smokeweaver {1}{B}

Creature - Human Cleric
Gloaming Smokeweaver has deathtouch as long as there is a creature card in your graveyard.
Most disciples of the Gloaming do not survive their apprenticeship. Those that do, therefore, have plenty of raw material to work with.
2/2
  • Descent from the Highlands
Gloomhollow Scalesage

Gloomhollow Scalesage {3}{B}

Creature - Lizard Shaman
“What is death but a chance to live again?”
4/2
Card has other part: Ancient Rite
  • Adventurers of Onora
Gloriosa, Glade Regent

Gloriosa, Glade Regent {3}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever you cast a noncreature spell, create a 1/1 blue Faerie Rogue creature token with flying.
Whenever one or more creature tokens you control deal combat damage to a player, you may pay {G/U}. If you do, draw a card.
2/2
  • Seasons of War
Glowskate Channeler

Glowskate Channeler {3}{G}

Creature - Merfolk Aurashaper Druid
When Glowskate Channeler enters, create a green Aura enchantment token named Manta's Wings attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.”
1/2
  • Elmare: Into the Abyss
Glum Oarfish

Glum Oarfish {G}

Enchantment Creature - Fish
Whenever you cycle a card, reveal the top two cards of your library. You may put a permanent card from among them into your hand. Put the rest on top of your library in any order or into your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
1/2
  • Elmare: Into the Abyss
Glutton of Zhava

Glutton of Zhava {2}{G}

Creature - Frog Horror
{T}, Sacrifice a land: Draw a card.
When Glutton of Zhava dies, return all land cards from your graveyard to the battlefield tapped.
Foreshadow {4}{G}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
3/2
  • Innistrad In Memoriam
Glymna Blackrune

Glymna Blackrune {1}{B}{B}

Legendary Creature - Human Wizard
When Glymna Blackrune enters, exile target player's graveyard.
During each of your turns, you may cast a creature card exiled with Glymna Blackrune.
“I love the smell of grave dirt and ichor in the morning.”
2/2
  • Storytime