4997 cards found
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
...where the land's magic twisted it into a predator fit for any territory.
4/3
Card has other part: Scuttling Gnat
Vicious Slasher

Vicious Slasher {R}

Creature - Lizard Warrior
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Whenever Vicious Slasher attacks, target creature gains winnow until end of turn.
2/1
Victory Approaches

Victory Approaches {2}{R}

Sorcery
As an additional cost to cast this spell, you may pay {1}{R}.
Put a double strike counter on target creature you control.
If this spell's additional cost was paid, untap each creature you control that attacked this turn instead. After this main phase, there is an additional combat phase followed by an additional main phase.
  • Seasons of War
Victory Over Phyrexia
Legacy of Communion

Victory Over Phyrexia {1}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment with mana value 3 or less.
• You gain 3 life. Draw a card.
“But how did you manage to defeat the Phyrexians?” asked Millaray.”They enslaved countless worlds!”
Card has other part: Legacy of Communion
  • Road to Carü Mapu
Vidal's Conjurant

Vidal's Conjurant {3}{R}

Creature - Elemental Dragon
Flying, haste
Whenever Vidal's Conjurant attacks, reveal the top six cards of your library. You may put an enchantment card with mana value 3 or less from among them onto the battlefield. If you do, sacrifice that enchantment at the beginning of the next end step. Put the rest on the bottom of your library in a random order.
3/3
  • Over the Horizon
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
  • The Unraveling
  • MSEM Champions 28 28
Vigorous Caldera

Vigorous Caldera {3}{R}{R}

Enchantment
Whenever you attack, create an X/X red Elemental creature token that's tapped and attacking, where X is the number of attacking creatures.
Fleeting {1}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
  • End of Wollensie
Vikalden, Syndicate Thug

Vikalden, Syndicate Thug {2}{B}{B}

Legendary Planeswalker - Vikalden
[+1]: Each player discards a card or sacrifices a creature.
[–3]: Vikalden deals X damage to any target and you gain X life, where X is the number of Swamps you control.
[–5]: You get an emblem with “{B}, Pay 2 life: Draw a card.”
Loyalty:
3
  • MSEM Masters Cube
Vile Progenitor

Vile Progenitor {4}{G}

Creature - Beast Horror
When Vile Progenitor enters, create a 3/2 colorless Horror creature token.
As long as you control five or more lands, Horrors you control get +1/+1 and have trample.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/2
  • Toll Midnight
Villains: The Musical

Villains: The Musical {2}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a creature you control enters, each opponent loses 1 life.
I, II — Create a 1/1 black Actor creature token with lifelink.
III — Each opponent loses life equal to the number of tokens you control. You gain life equal to the life lost this way.
And Saia's plan took to the stage to keep her enemies engaged.
  • Villains: The Musical
Villainy

Villainy {B}{B}{B}

Enchantment
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life.
Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
Violent Collapse

Violent Collapse {1}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
The bigger the army, the more soldiers you can kill in one fell swoop.
Violent Feeding

Violent Feeding {2}{B}{B}

Instant
Destroy target creature or planeswalker. Each player loses life equal to that permanent's mana value.
“Vampires never really bother to learn the art of subtlety. It's much scarier that way.”
—“Wild Night Out”
  • Video Horror System
Viork Woods Savage

Viork Woods Savage {2}{R}

Creature - Human Warrior
Menace
Whenever a player gains life, that player sacrifices a permanent.
If he can't live in peace, no one can.
3/2
  • Glacia: Hail to the Queen
Virtuous Angel

Virtuous Angel {3}{W}{W}

Creature - Angel
Flying
At the beginning of your end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
The heavens part to touch the mundane only to stymie the most horrible havoc—or to reward the most selfless souls.
4/4
  • Glacia: Hail to the Queen
Visceral Offering

Visceral Offering {X}{B}{B}

Sorcery
Target player draws X cards and loses X life.
Though not outright banned — very little is — the art of blood magic is often frowned upon.
  • Carpe Arcanum
Visilaca's Study

Visilaca's Study {2}{B}{B}

Enchantment - Study
Archive 13 (As this enters, shuffle the top thirteen cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of your upkeep, you lose half your life, rounded up, and you draw half of the cards from the archived library, rounded up.
  • Sparks of a Multiverse
Visions of Oblivion

Visions of Oblivion {1}{U}{U}

Instant
You may cast up to two target instant and/or sorcery cards from your graveyard this turn. If a spell cast this way would be put into your graveyard, exile it instead.
“The world beyond yours is a world of suffering. Unimaginable horrors, unspeakable secrets.”
—Lord Ellison Crain
  • Dark Seas of Shiryen
Visions of Sand and Steel

Visions of Sand and Steel {2}{W}

Enchantment
Whenever you attack, create a white Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach it to an attacking creature you control.
At the beginning of your end step, untap each embattled creature you control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
  • MSEM Masters: Jumpstart
Visions of the End

Visions of the End {B}

Instant
Target player mills a card. Create a 3/2 colorless Horror creature token. Put a decayed counter on it. (It can't block. When it attacks, sacrifice it at end of combat.)
“ I see it! I see it! N'gha! N'gha!”
  • Toll Midnight
Vitality Exchange

Vitality Exchange {2}{B}{G}

Instant
Destroy target nonland permanent. You may return a card that shares a card type with that permanent from your graveyard to your hand.
“Nothing can match the power granted by controlling the cycle of life and death.” —Eryth, Mire Dredger
  • Seasons of War
Vitality Maestro

Vitality Maestro {2}{G}{W}

Creature - Human Wizard
When Vitality Maestro enters, you gain 5 life.
Recite {G}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/3
  • Carpe Arcanum
Vitin Blastgear

Vitin Blastgear {3}{R}

Artifact - Equipment
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
Equipped creature gets +3/+2.
Equip {R}
  • Discoveries of Akieva
Vitin Forgemaster

Vitin Forgemaster {2}{R}

Creature - Aetherborn Artificer
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
Whenever an artifact you control enters, up to two target creatures get +1/+0 and haste until end of turn.
2/2
  • Discoveries of Akieva
Vivid Afterimage

Vivid Afterimage {3}{U}{U}

Enchantment
Whenever a nontoken permanent you control leaves the battlefield, create a token that's a copy of it. Exile the token at the beginning of the next end step.
“Where once was two, a third is born, where once was one, a second is torn.”
—The Lost Verse, V
  • Ophorio