869 cards found
Lonesome Ravager
Packbond Mount

Lonesome Ravager {G}

Creature - Wolf
{2}{G}: Put a +1/+1 counter on Lonesome Ravager.
Ride {G} ({G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/1
Card has other part: Packbond Mount
  • Quest for the Roseblade
Lonesome Trio

Lonesome Trio {R}{R}{R}

Creature - Devil Scout
Menace
Lonesome Trio can't attack or block unless at least three other creatures you control also attack or block.
9/3
  • Over the Horizon
Long Journey

Long Journey {2}{W}

Enchantment
When Long Journey enters, exile target creature or planeswalker an opponent controls until Long Journey leaves the battlefield.
Day 1: Setting out, conditions good
Day 29: What a beautiful world
Day 109: I no longer recognize myself
Day 401: What purpose I set out for has been forgotten; I have foregone my identity entirely
Look to the Future

Look to the Future {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Look to the Future.
Civilized — If you control an artifact, a creature, and an enchantment, until the end of your next turn, you may look at the top card of your library any time and you may play the top card of your library.
Lord Yaran, the Usurper

Lord Yaran, the Usurper {1}{U}{B}{B}

Legendary Creature - Human Noble Wizard
Deathtouch
Artifacts and creatures your opponents control have “At the beginning of your upkeep, you lose 1 life unless you tap this permanent and have an opponent gain control of it.”
3/4
  • Quest for the Roseblade
Losing My Religion

Losing My Religion {2}{W}

Sorcery
Exile up to one target creature or planeswalker. Its controller gains life equal to its mana value.
Orchestrate {W} (You may exile this card from your hand any time you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
What if all these fantasies come flailing around?
  • Over the Horizon
Lost Kitten

Lost Kitten {G}

Creature - Cat
When Lost Kitten leaves the battlefield, create a 1/1 white Peasant creature token.
“Oh, I do hope Mister Fluffykins hasn't gotten himself into any trouble with those nasty elves!”
—Aldith, child of Stilthorpe
1/1
  • Quest for the Roseblade
Loyal Warhorse
Trusty Steed

Loyal Warhorse {1}{W}

Creature - Horse
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Strong and reliable Stilthorpe horses are favorites of the chevaliers of Yroncaster.
2/2
Card has other part: Trusty Steed
  • Quest for the Roseblade
Loyalist Escort

Loyalist Escort {3}{W}

Creature - Human Knight
Whenever Loyalist Escort or another Knight or Soldier you control enters, you may choose one that hasn't been chosen this turn —
• Tap target creature an opponent controls.
• Untap target creature you control.
4/4
  • Quest for the Roseblade
Luminal Lifethreader

Luminal Lifethreader {2}

Creature - Shapeshifter
Changeling (This card is every creature type.)
{1}: Another target creature you control gains the creature type of your choice until end of turn.
{1}: Change the text of another target creature you control by replacing all instances of one creature type with the creature type of your choice until end of turn.
2/2
Lush Delta

Lush Delta {2}{G}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.”
A bountiful crop makes for a bountiful people.
  • Scriptures of Urshad
Lysene's Vagabond

Lysene's Vagabond {U}{R}

Creature - Human Pirate Rogue
Attacking Pirates and Rogues you control get +1/+0.
{2}{U}: Tap target creature an opponent controls.
“Sorry I can't stay. Hope my cutlass'll keep you company enough.”
2/2
  • Quest for the Roseblade
Lysene, Aravant Spymaster

Lysene, Aravant Spymaster {1}{U/B}{R}

Legendary Creature - Human Rogue
When Lysene enters, you may search your library for a card with foretell, reveal it, put it into your hand, then shuffle. The next card you foretell this turn costs {0} to foretell.
Whenever you foretell a card or cast a foretold spell, Pirates and Rogues you control get +1/+0 until end of turn. Up to one target Pirate or Rogue you control can't be blocked this turn.
1/3
  • Quest for the Roseblade
Maaru's Hoard
Kallian, the Lost Artificer

Maaru's Hoard {B}

Sorcery
Create a tapped Treasure token.
Memento {2}{B}{B} (You may cast this from your graveyard for {2}{B}{B}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Kallian, the Lost Artificer
  • Over the Horizon
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
If the Seekers of Sarrutu could harness the power of the ankuliths, then they could wield some of Anku's world-shaping magic.
  • Scriptures of Urshad
Mangrove Fisher

Mangrove Fisher {2}{G}

Creature - Human Druid
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
“She's good at swimming, fishing, and even cutting the crops during harvest season. Everyone should have one!”
1/4
  • Scriptures of Urshad
Manifest Corruption

Manifest Corruption {2}{B}{B}

Sorcery
Glitch—Pay 3 life. (Remove one [restriction] for each time you pay the glitch cost.)
Create a 6/6 black Demon artifact creature token with flying, trample, [“This creature can't attack players with 10 or more life,”] [and “This creature can't block creatures with power 4 or less.”]
  • Over the Horizon
Many-Voiced Tower

Many-Voiced Tower

Legendary Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a legendary spell or activate an ability of a legendary permanent.
{3}, {T}, Sacrifice Many-Voiced Tower: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. Activate only if you control five or more differently named lands.
Marauding Goliath

Marauding Goliath {5}{R}

Creature - Giant
When Marauding Goliath becomes blocked by a creature with power 1 or less, sacrifice it at end of combat.
The giant had spent weeks forging his armor and weapons. The kithkin woman had a rock.
6/5
Marble Row Healer

Marble Row Healer {2}{W}

Creature - Human Cleric
Civilized — When Marble Row Healer enters, if you control an artifact, a creature, and an enchantment, you gain 4 life.
“These new tinctures have saved many lives today. Inishtu would be proud.”
2/3
  • Scriptures of Urshad
Marianne's Mercies

Marianne's Mercies {1}{R}

Sorcery
Target creature's controller judges it. Then if they honored it, you gain control of that creature until end of turn. Untap it. It gains haste until end of turn. (That creature's controller honors it by putting a +1/+1 counter on it or condemns it by sacrificing it to draw a card.)
  • Over the Horizon
Marianne, the Heartstopper

Marianne, the Heartstopper {1}{R}

Legendary Planeswalker - Marianne
[+1]: Discard a card. If you did, draw a card.
[–2]: Create a Bullet token. Until end of turn, if a Bullet you control would deal damage, it deals that much damage plus 1 instead. (It’s an artifact with “{T}, Sacrifice this artifact: It deals 1 damage to any target.”)
Loyalty:
2
Card has other part: Cutting the Noose
  • Over the Horizon
Marrow Cruncher

Marrow Cruncher {2}{R}

Creature - Hyena
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a nontoken creature you control dies, exile the top card of your library. You may play that card until the beginning of your next end step.
3/2
  • Scriptures of Urshad
Master of Marble Row

Master of Marble Row {3}{W}{W}

Creature - Human Artificer
When Master of Marble Row enters, choose one —
• Create a colorless Monument artifact token with “Creatures you control get +1/+1.”
• Create a white Cloister enchantment token with “When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.”
3/4
Mawdryk's Harrier

Mawdryk's Harrier {1}{G}{G}

Creature - Elf Scout
Reach
When Mawdryk's Harrier enters, look at the top six cards of your library. You may put an Elf card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Elves you control get +1/+1.
1/2