5630 cards found
Bee Hive

Bee Hive {2}{G}

Enchantment
Insects you control have hexproof.
At the beginning of your end step, if you control a nontoken Insect, create a 1/1 green Insect creature token.
“I'll do a lot for a new bug, but I'm not going anywhere near that!”
—Noriyuki, bug catcher
  • Monsters of Chikyu
Beetleback Forager

Beetleback Forager {2}{G}{G}

Creature - Mutant Scout
Concord — When Beetleback Forager enters, if there are four or more card types among permanents you control, return target card from your graveyard to your hand.
3/3
  • Al Tabaq
Behold

Behold {X}{R}

Sorcery
X target creatures can't block this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Lo
  • Oirohpo
Behold the Horizon

Behold the Horizon {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
{2}{G}: Return Behold the Horizon from your graveyard to your hand.
“Open your eyes. There is so much left to see.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Belligerence

Belligerence {2}{G}{G}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +3/+3.
When Belligerence enters, enchanted creature fights target creature an opponent controls.
When enchanted creature dies, if it's a Warrior, return Belligerence to its owner's hand.
  • Adventurers of Onora
Bellow of the Highlands

Bellow of the Highlands {2}{G}{G}

Instant
Reprise {4}{G} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Target creature gets +3/+3 until end of turn. Then create an X/X green Elk creature token, where X is the amount this spell increased that creature's power.
  • Over the Horizon
Bellowing Giant

Bellowing Giant {5}{R}

Creature - Giant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
The giant's deep shout knocked Xiong flat on his back long before its club had the chance.
6/4
  • Glacia: Hail to the Queen
Bellowing Warleader

Bellowing Warleader {4}{R}

Creature - Orc Warrior
Orcs make the best leaders when the legions they command are formed entirely of brainless creatures.
5/3
  • Tides of War
Beneath the Lilies

Beneath the Lilies {2}{G}

Sorcery
Destroy target artifact or enchantment.
Draw a card.
  • A Tourney at Whiterun
Bennett Brooks

Bennett Brooks {2}{R}{R}

Legendary Planeswalker - Bennett
[+1]: Creatures you control get +1/+0 and gain haste until end of turn.
[0]: Bennett Brooks deals 2 damage to each opponent. If you have an insight counter, create two Treasure tokens.
[0]: You get an insight counter.
[–2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
Loyalty:
4
  • Toll Midnight
Beragnian Blacksmith

Beragnian Blacksmith {1}{R}

Creature - Human Warrior Artificer
Armed — Beragnian Blacksmith can't attack unless it's equipped.
When Beragnian Blacksmith enters, you may pay {2}. If you do, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to this creature.)
2/3
  • Over the Horizon
Beragnian Intimidator

Beragnian Intimidator {5}{R}

Creature - Human Barbarian Warrior
Armed — Whenever Beragnian Intimidator attacks, if it's equipped, target creature can't block this turn.
Even the most experienced warriors couldn't help but cower when they say enormous brutes heading their way wielding their weapons.
5/4
  • Aftermath
Beragnian Savage

Beragnian Savage {R}

Creature - Human Barbarian Warrior
Armed — Beragnian Savage gets +1/+0 and has first strike as long as it's equipped.
Humans living in Beragnos gave away their humanity and gave into their instincts to survive the hostile environment.
1/1
  • Aftermath
Berserker's Axe

Berserker's Axe {3}

Artifact - Equipment
Whenever equipped creature attacks, it gets +X/+0 until end of turn, where X is its power.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Beseech the War Gods

Beseech the War Gods {1}{R}

Instant
Choose one —
• Target creature gets +2/+0 and gains first strike until end of turn.
• Destroy target artifact.
“Iroas promises glory, and Mogis promises vengeance. Learn which is which.”
—Kanlos, Akroan captain
  • Theros Triumphant
Bessie

Bessie {2}{G}{G}

Legendary Planeswalker - Bessie
{1}{G}: Until your next turn, Bessie becomes a 5/5 green Wurm creature with trample, haste, and indestructible. You can't activate this ability while Bessie is being attacked. (She doesn't lose loyalty while she's not a planeswalker.)
[+1]: Creatures you control get +1/+1 and gain haste until your next turn.
[–6]: Create five 3/3 green Wurm creature tokens with trample and haste.
Loyalty:
3
  • Monsters of Chikyu
Bessie's Brood

Bessie's Brood {1}{G}{G}

Creature - Wurm
When Bessie's Brood enters, it fights target creature. (If there are no other creatures, it eats itself.)
The wurm planeswalker Bessie is a shining example of brutality.
3/3
Bessie's Crusher

Bessie's Crusher {4}{G}{G}

Creature - Wurm
Trample
Bessie's Crusher has haste as long as you control another Wurm.
6/5
  • Villains: The Musical
Bessie, the Muscle

Bessie, the Muscle {4}{R}{G}

Legendary Planeswalker - Bessie
[+2]: Create a 3/3 red Wurm creature token.
[–2]: Up to three target creatures each get +2/+2 until end of turn. Bessie deals 2 damage to each of up to three target creatures.
[–9]: You get an emblem with “Creatures you control have base power and toughness 7/7 and have indestructible.”
Loyalty:
5
  • MSEM Masters Cube
  • Villains: The Musical 7s 172
Bestial Harmony

Bestial Harmony {1}{G}

Enchantment
When a creature you control becomes the target of a spell or ability an opponent controls, sacrifice Bestial Harmony. If you do, draw three cards.
What one member of the pack learns, the rest of the pack soon knows.
  • Glacia: Hail to the Queen
Bestial Summons

Bestial Summons {4}{G}

Sorcery
Create a 3/3 green Beast creature token, then populate. (Create a token that's a copy of a creature token you control.)
Bestower of Blooms

Bestower of Blooms {G}

Creature - Human Shaman
When Bestower of Blooms dies, create an X/X green Plant Knight creature token, where X is Bestower of Blooms's power.
“If it's not perfect, then it's not finished.”
1/1
  • Arcanum Academia
Betrayer's Mantle
Dire Betrayal

Betrayer's Mantle

Enchantment - Aura
(Color indicator: Betrayer's Mantle is red)
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Betrayer's Mantle deals 3 damage to that player.
“. . . his loyalty, once betrayed, would forevermore be to himself alone.”
—Hemley Eggfeather
Card has other part: Dire Betrayal
  • Glacia: Hail to the Queen
Better Together

Better Together {R}

Enchantment - Aura
Enchant two nonland permanents you control
Once each turn, when you activate an ability of one of the enchanted permanents, you may put a +1/+1 counter, a loyalty counter, or a charge counter on each enchanted permanent. (They can be different counters.)
  • Karina's Explorations
Beyond All Horizons

Beyond All Horizons {2}{G}

Sorcery - Revelation
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Beyond All Horizons's power and toughness are each equal to the number of lands you
control.
*/*
  • Beyond Our Ken