Whenever Ming Fleet Privateer attacks, put a menace counter on target creature in its pack. (Two or more creatures you control with equal power are in a pack.)
“Fewer are the unclaimed treasures of this world than the pockets of my hanfu.”” —Quan Li, Dusk Operative
When Kofe-District Scholar enters, draw a card. If Kofe-District Scholar's paranoia cost was paid, draw two cards instead. Paranoia {1}{U}{U}(You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
This spell costs {2} less to cast and may be cast as though it had flash if an opponent searched their library this turn. When Ridge Warden enters, exile another target nonland permanent with mana value 4 or less until Ridge Warden leaves the battlefield.
As Avaz Fortress enters, you may pay 1 life. If you don't, Avaz Fortress enters tapped. Satrapies you control have “{T}: Add {R}.”
“Feed the forges with copper and iron; triple the gate guardians if you must. I am Might and I will not see us scoured so easily.” —Shideh, Brazen Bulwark
When Sift Through False Leads enters, exile the top five cards of your library, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) {2}, Sacrifice a Clue: Put a card exiled with Sift Through False Leads into your hand.
Despite more wealth than could be spent in a hundred lifetimes lying before them, Saia and her crew ignored it, delving deeper for the vault's true treasures.
Menace Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Gilded Sell-Sword gets +2/+0 as long as you're in a renaissance.
[+1]: You gain 1 life. Put a +1/+1 counter on up to one target creature. [–3]: Exile target creature. Its controller gains life equal to its power. [–8]: You get an emblem with “Creatures you control get +1/+1 and have double strike and lifelink.”
When Surveyor's Rifle enters, rediscover a land card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a land card. Otherwise, put it back or into your graveyard.) Equipped creature gets +2/+1. Equip {3}
Draw two cards. You may cast an instant or sorcery spell with mana value 3 or less from your hand or graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.