15897 cards found
Fatestitcher

Fatestitcher {3}{U}

Creature - Zombie Wizard
{T}: You may tap or untap another target permanent.
Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/2
Fauna Tender

Fauna Tender {1}{G}

Creature - Elf Druid
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 as long as it's merged with another card or token.
Animals soon disappeared from the camp, yet the nights never grew quieter in their absence.
2/2
  • Beyond Our Ken
Fearful Observer

Fearful Observer {1}{G}{G}

Creature - Human Citizen
At the beginning of your upkeep, reveal the top card of your library. If you reveal a creature card this way, put it into your hand.
“Please. I can offer you food, if only you'll stay and protect me.”
0/2
  • Plagues of Fretport
Fearless Charger

Fearless Charger {3}{R}

Creature - Dwarf Warrior
Haste
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
“Why fear death? Ifram has promised that it won't be stagnation.”
3/2
  • Mious
Fearless General

Fearless General {G}{W}

Creature - Human Soldier
First strike
Sacrifice Fearless General: Soldiers you control gain indestructible until end of turn.
“I do not fear death if it means the triumph of my people.”
2/2
  • Khaliz-Dorahn
Fellor Bloodseeker

Fellor Bloodseeker {1}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Bloodseeker and at least two other creatures attack, Fellor Bloodseeker gains lifelink until end of turn.
The Fellors are only allowed to heal their wounds when they've done a minimum of damage in battle.
2/2
  • Khaliz-Dorahn
Fellor Grunt

Fellor Grunt {2}{R}

Creature - Human Barbarian Warrior
First strike
Fellors are trained as warriors since the moment they're born. Once they're thirteen, they join the ranks in the assaults against the Shield until their death.
2/2
  • Khaliz-Dorahn
Fellor Raider

Fellor Raider {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Raider and at least two other creatures attack, Fellor Raider deals 2 damage to defending player.
To some, no music is sweeter than the sounds of screams and the clash of metal.
2/2
  • Khaliz-Dorahn
Fellor Razer

Fellor Razer {4}{R}

Creature - Human Barbarian Warrior
Trample
Whenever Fellor Razer deals combat damage to a player, that player sacrifices a land.
The rugged terrain of both Fellories mimics the brutality of their inhabitants.
5/2
  • Khaliz-Dorahn
Fellor War-Skald

Fellor War-Skald {2}{R}

Creature - Human Warrior Bard
Harmony — Target creature you control gets +1/+0 and gains first strike until end of turn.
When Fellor War-Skald enters, harmonize. (Trigger up to one harmony of a permanent you control.)
3/2
  • Over the Horizon
Fen Glutton

Fen Glutton {2}{B}

Creature - Spirit Beast
Menace
As long as you control exactly one other creature, that creature gets +1/+1 and has menace.
One to lure, one to kill. Both to feast.
3/2
  • Dark Seas of Shiryen
Fencas the Fallen

Fencas the Fallen {1}{G}

Legendary Creature - Zombie Elf Druid
Reach
{G}, Sacrifice Fencas: Search your library for a land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, return this card from your graveyard to the battlefield.
2/2
  • The Petals Wilt
Feral Exemplar

Feral Exemplar {3}{R}{G}

Creature - Beast
{1}{R}{G}: Feral Exemplar gets +2/+2 until end of turn. Activate only once each turn.
Ferocious — Whenever a creature you control with power 4 or greater attacks, that creature gets +X/+X until end of turn, where X is its power.
2/2
  • Surging Tide
Feral Ornithax

Feral Ornithax {G}

Creature - Bird Beast
Wanderlust — Feral Ornithax gets +2/+2 and has trample as long as you control four or more differently named lands.
“Eeeeeeeeeeeeeeeerk.”
— Ornithax mating call
1/2
  • Worlds Away
Feralborn Druid

Feralborn Druid {4}{G}{G}

Creature - Elf Druid
When Feralborn Druid enters, create two 2/2 green Wolf creature tokens.
Feralborn Druid gets +1/+1 for each Wolf you control.
2/2
  • Aftermath
Ferocity of the Redeemed

Ferocity of the Redeemed {2}{W}{W}

Creature - Elk Spirit
When Ferocity of the Redeemed enters, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield.
Revive {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Descent from the Highlands
Fervent Arbiter

Fervent Arbiter {W}{W}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Fervent Arbiter: Exile target creature you don't control until Fervent Arbiter leaves the battlefield.
2/2
  • Plagues of Fretport
Fervent Ensign
Archon of Inspiration

Fervent Ensign {1}{R}

Creature - Mutant Warrior
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
Whenever Fervent Ensign attacks, add {R} at the beginning of your next main phase.
2/2
Card has other part: Archon of Inspiration
  • Al Tabaq
Fervent Sergeant

Fervent Sergeant {1}{R}{W}

Creature - Human Soldier
Attacking creatures you control get +1/+0.
Bold, daring, and just a little bit reckless; the perfect traits for a leader of armies.
2/2
  • Zero
Fervid Dragonheart

Fervid Dragonheart {2}{R}

Creature - Human Warrior
{2}{R}{R}, Exile an instant or sorcery card from your graveyard: Fervid Dragonheart gets +1/+2, gains flying, and becomes a Dragon until end of turn.
The finest art is wrought from passion, an attribute with which the Dragon Army has never been lacking.
3/2
  • Nangjiao In Bloom
Festering Shambler

Festering Shambler {1}{B}

Creature - Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
  • Zero
Festering Waif

Festering Waif {1}{B}

Creature - Human Citizen
When Festering Waif enters, each opponent mills two cards.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/2
  • Plagues of Fretport
Festival Celebrants

Festival Celebrants {4}{W}{W}

Creature - Human Actor
When Festival Celebrants enters, put a +1/+1 counter on each creature you control.
“I have longed for this world of joy.”
—Heping Mengyiang
2/2
  • Nangjiao In Bloom
Festival Decorator

Festival Decorator {2}{U}

Creature - Human Bard
Inspired — Whenever Festival Decorator becomes untapped, draw a card.
The artist scrutinized her handiwork with
a furrowed brow. “I'm nervous. What if Heping doesn't like it?”
Seto giggled. “Li Mei, he will love it.”
3/2
  • Nangjiao In Bloom
Festival Rioters

Festival Rioters {2}{R}

Creature - Human Berserker
When Festival Rioters enters, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{1}{R}: Festival Rioters gets +2/+0 until end of turn.
2/2
  • Eralou