15897 cards found
Living Vista

Living Vista

Land
Living Vista enters tapped.
{T}: Add {G} or {W}.
{1}, {T}: Add one mana of any color.
From the entrance to the exit...
  • Love Song
Repurposed Construct

Repurposed Construct

Land
Repurposed Construct enters tapped.
{T}: Add {B} or {G}.
{B}{G}, {T}, Sacrifice Repurposed Construct: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Become Oneself

Become Oneself {3}{W}{W}{W}

Sorcery
If you control ten or more nonland permanents, you get an emblem with “At the beginning of your end step, return target permanent card from your graveyard to the battlefield.”
Destroy all nonland permanents.
  • End of Wollensie
Vaporizing Blast

Vaporizing Blast {2}{R}

Instant
Vaporizing Blast deals 3 damage to target creature. If that creature has a permanent attached to it, instead Vaporizing Blast deals 7 damage to that creature and 2 damage to that creature's controller.
“Your armor won't protect you from my rage!”
  • Aftermath
Abrupt Explosion

Abrupt Explosion {X}{R}{R}

Sorcery
Abrupt Explosion deals X damage to any target.
Metamorph {X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Inglorious Blaze
Hotblooded Sorcerer

Inglorious Blaze

Creature - Demon Wizard
(Color indicator: Inglorious Blaze is red)
Whenever you cast a spell, untap Inglorious Blaze.
{T}: Inglorious Blaze deals 1 damage to target player or planeswalker.
He had always believed in his potential, even as the true-form ritual melted it away.
3/2
Card has other part: Hotblooded Sorcerer
  • The Empty Throne of Feanav
An Intimidating Helm

An Intimidating Helm {3}{R}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters with two additional loyalty counters on it.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loyalty:
5
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Aki's Study

Aki's Study {2}

Enchantment - Study
Archive X, where X is the number of planeswalkers you control. (As this enters, shuffle the top X cards of your main library into a new face up library. Sacrifice this when the archived library is empty.)
Remove a loyalty counter from a planeswalker you control: Draw a card from the archived library.
A childhood traded for a chance of power.
  • Sparks of a Multiverse
Reform Reality

Reform Reality {5}{U}{R}

Sorcery
Each player exiles all permanents they control, draws that many cards, then puts up to that many permanent cards from their hand onto the battlefield. Exile Reform Reality.
As Evanescier broke apart around him, Remy knew that the Skull had heard his wish.
  • Kaleidoscope
Forgotten Cryovault

Forgotten Cryovault

Land
Forgotten Cryovault enters tapped unless you have two or more opponents.
{T}: Add {U} or {B}.
  • The Land Bundle
Salvation

Salvation {1}{W}

Instant - Adventure
Target creature you control gains protection from the color of your choice until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Highpoint Hymncaller
  • Adventurers of Onora
Four-Headed Shredder

Four-Headed Shredder {2}{R}{R}

Creature - Chimera
Haste
“What is it? Terrifying, that's what.”
— Li Min, to Li Ji
4/2
  • Goliaths of Nangjiao
Shepherd's Companion

Shepherd's Companion {2}{W}

Creature - Dog
Whenever a land you control enters, you may tap target creature.
“I hope he enjoys the work, but really I suspect he's just in it for the bones.”
—Gemeti, Azutahn farmer
3/2
  • Scriptures of Urshad
Cryptic Waypoint

Cryptic Waypoint {3}

Artifact
When Cryptic Waypoint enters, create a 1/1 blue Scout creature token.
{T}: Add {G}, {U}, or {R}.
“Sometimes out here you just find things you can't explain. It's worth trying to explain them, but sometimes its worth not finding out, too.”
—Reyhsia
  • Karina's Explorations
Hall of Random Access Memories

Hall of Random Access Memories

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Hall of Random Access Memories: Return target artifact, instant, or sorcery card from your graveyard to your hand.
Galactic Detonation

Galactic Detonation {1}{R}

Instant
Galactic Detonation deals 2 damage to any target.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, Galactic Detonation deals 5 damage instead.
Some moments last forever, but some flare out with love, love, love.
  • Love Song
Marilye, Heirloom Pilferer

Marilye, Heirloom Pilferer {3}{U}{U}

Legendary Planeswalker - Marilye
Deception {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
As long as it's your turn, Marilye is a 3/2 Elf Rogue creature with hexproof and indestructible.
[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–2]: Exile the top five cards of target opponent's library. You may cast any number of cards exiled this way with total mana value less than or equal to the amount of damage dealt to them this turn without paying their mana costs.
Loyalty:
4
Machi's Assistants

Machi's Assistants {3}{G}{G}

Creature - Human Shaman
When Machi's Assistants enters or you gain life, you may mill four cards. When you do, you may return a permanent card from your graveyard to your hand. This ability triggers no more than four times each turn.
A machi's curative process can take hours. Her assisting crew, called llancañ, stay by her side to ensure she remains in focus.
4/4
  • Road to Carü Mapu
Pitchpyre Curse

Pitchpyre Curse {B}{R}

Enchantment - Aura Curse
Enchant player
Whenever one or more creatures attack enchanted player, their controller may sacrifice a creature. If they do, enchanted player loses 3 life, sacrifices a nonland permanent, and discards a card.
Claimed by the Veil

Claimed by the Veil {4}{R}

Sorcery
This spell costs {3} less to cast if it targets a permanent with mana value 3 or less.
Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“You will never quite leave your sins behind.”
—Sesilius of Wicked Ways
Comfortable Commoner

Comfortable Commoner {3}{U}

Creature - Bird Citizen
Flying
At the beginning of each opponent's end step, if you drew a card this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/3
  • Ophorio
Lift Weary Heads from Rest

Lift Weary Heads from Rest {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you cast Lift Weary Heads from Rest from the graveyard, put it onto the battlefield instead.
Reconstruct {6}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Stand in Opposition

Stand in Opposition {2}{U}

Instant
Until end of turn, creatures and artifacts you control gain “{T}: Tap target permanent.”
“Child, set down your sword. We can honor our forefathers without following in their footsteps.”
  • Nangjiao In Bloom
Secluded Cascade

Secluded Cascade

Land - Forest Island
({T}: Add {G} or {U}.)
Secluded Cascade enters tapped unless you control two or more basic lands.
“The land has many beauties that rival even those of Ghariv. I will not miss them.”
—His Holiness Jorah
  • The Land Bundle