Each player exiles all permanents they control, draws that many cards, then puts up to that many permanent cards from their hand onto the battlefield. Exile Reform Reality.
As Evanescier broke apart around him, Remy knew that the Skull had heard his wish.
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
Refuse to Submit deals 3 damage to any target. If that target is an attacking creature, it deals 5 damage instead.
The Relonche spent little to no time deliberating their refusal to become a part of the Intisuyu, as well as the decision to start a war with the Caica...
First strike, trample Whenever Regal Coralhorn deals combat damage to a player or planeswalker, return target card with a cycling ability from your graveyard to your hand. Cycling {2}({2}, Discard this card: Draw a card.)
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, Regrets of Mortals gets +2/+0 until end of turn. You may discard a card. If you do, draw a card.
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.) At the beginning of your upkeep, you may return a creature card from your graveyard to your hand. If you do, you gain 2 life.
...but in Carü Mapu, new life can be born from even the bloodiest battlefield.
When Reha, Entropy's Call enters, you may search your library for any number of land cards with different names and exile them with harvest counters, then shuffle. At the beginning of your upkeep, you may put a card that you own in exile with a harvest counter on it at random onto the battlefield tapped.
Rei, the Supplanter gets +1/+1 for each Forest you control. At the beginning of each player's end step, if that player didn't play a land this turn, create a Forest token.
This spell costs {1} less to cast for each artifact you control. Search your library for an artifact creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmony — Destroy target artifact or enchantment. When Rejoicing Aristocrats enters, harmonize. (Trigger up to one harmony of one permanent you control.)
Those with the most to lose celebrate the most recklessly.
Trample, haste When Rejuvenating Elemental enters, remove up to X -1/-1 counters from among creatures you control. Rejuvenating Elemental gets +1/+1 until end of turn for each counter removed this way.
Search target opponent's library for an artifact card and put it onto the battlefield under your control, then that player shuffles. If you don't put a card onto the battlefield this way, create four Gold tokens. At the beginning of the next end step, sacrifice each artifact put onto the battlefield this way. (This includes the Gold.)
Whenever another creature you control enters, you may upgrade Relitian Renegade. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Ward {2} • Flying • Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Flying Whenever Reliya's Construct attacks, it gets +1/+1 until end of turn for each instant or sorcery card in your graveyard. {U}{U}, {T}, Sacrifice Reliya's Construct: Return target instant or sorcery card from your graveyard to your hand.