11976 cards found
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends
Harmonic Attunement

Harmonic Attunement {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Concord — As long as there are four or more card types among permanents you control, enchanted creature has slipstream. (This creature can't be blocked as long as only creatures with slipstream are attacking.)
  • Elmare: Into the Abyss
Harmonic Recruit

Harmonic Recruit {1}{G}

Creature - Human Warrior
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{3}{G}: Harmonic Recruit gets +2/+2 until end of turn. If you're in a renaissance, it gets +4/+4 until end of turn instead.
2/2
  • Nangjiao In Bloom
Harmonical Weaver

Harmonical Weaver {W}

Creature - Nymph Cleric
Whenever you cast an enchantment spell, you may pay {W}. If you do, put a +1/+1 counter on target creature.
“The Weavers exist for a reason, to keep Okthuros stable. The nonborn upset the balance of this world and threaten all life within it.”
1/1
  • Tides of War
Harmony Array

Harmony Array {7}

Artifact
{2}, {T}: Target opponent exiles a nonland, nontoken permanent they control.
{2}, {T}: Put target permanent card exiled with Harmony Array onto the battlefield under your control.
Harmony and Morah

Harmony and Morah {2}{W}

Legendary Creature - Azra Orc Merchant
Whenever another nontoken permanent you control enters, create a Food token.
At the beginning of each end step, put X +1/+1 counters on up to one target creature, where X is the amount of life you've gained this turn.
1/1
  • MSEM Masters: Legends
Harms Dealer

Harms Dealer {1}{R}

Creature - Human Soldier
First strike
Whenever you discard a card, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Everyone on the streets knows they're up to something, but I only know one person gutsy enough to find out what.”
2/1
  • Villains: The Musical
Harness the Wild

Harness the Wild {2}{G}

Enchantment
Ferocious — Whenever a creature with power 4 or greater you control enters, you gain 4 life.
“Our roots are connected to the heart of this plane. The Wild Realm is not enough. We deserve it all.”
— Luan
  • Surging Tide
Harpooned Bubbledomer

Harpooned Bubbledomer {3}{B}

Creature - Zombie Merfolk
When Harpooned Bubbledomer enters, mill four cards.
Harpooned Bubbledomer gets +2/+0 and has menace as long as there are four or more card types among cards in your graveyard.
2/4
  • Over the Horizon
Harpstring Ranger

Harpstring Ranger {2}{G}

Creature - Human Archer
Reach
Whenever one or more creatures with flying attack, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Harpstring Ranger gets +2/+2 until end of turn. Untap it.
3/2
  • Arcanum Academia
Harried Apothecary

Harried Apothecary {W/B}{W/B}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Harried Apothecary: Each opponent loses 1 life and you gain that much life.
1/3
  • Plagues of Fretport
Harried Submersible

Harried Submersible {1}

Artifact - Vehicle
When Harried Submersible enters, target opponent creates a 1/1 blue Tentacle creature token.
Whenever Harried Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss
Harrier Corps

Harrier Corps {2}{W/U}{W/U}

Creature - Human Soldier
Flash
Flying
Whenever this creature attacks, other creatures you control with flying get +1/+0 until end of turn.
“Drive the dead back, whatever the cost.”
—Lileaux, Skysworn captain
2/3
  • The Petals Wilt
Harrier's Falcon

Harrier's Falcon {W}

Creature - Bird
Flying
Harrier's Falcon can't attack or block alone.
It is said a falcon only responds to a heart untamed and free as theirs.
2/1
  • Zero
Harriet of the Pioneer

Harriet of the Pioneer {1}{R}{W}

Legendary Creature - Human Pirate
First mate—Your starting deck contains at least twelve Vehicles. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Haste
{R}{W}, {T}: You may put a Vehicle card from your hand onto the battlefield. That Vehicle gains haste and becomes an artifact creature until end of turn.
3/2
Harriet, Liberated Wildborn

Harriet, Liberated Wildborn {1}{B}

Legendary Creature - Human Mutant Noble
As an additional cost to cast this spell, sacrifice a permanent.
When Harriet, Liberated Wildborn enters, you may remove all counters from target permanent.
3/3
  • Plagues of Fretport
Harrowing Knight

Harrowing Knight {2}{B}{B}

Creature - Human Knight
Sacrifice a creature: Harrowing Knight gets +2/+2 until end of turn.
“Disrespect me, and you have two options. Lose your tongue, or volunteer to lead the next charge.”
3/3
  • A Tourney at Whiterun
Harsh Spahbed

Harsh Spahbed {1}{W}

Creature - Demon Knight
Whenever an opponent activates an ability that isn't a mana ability, amass Soldiers 1 unless its controller pays {2}. (To amass Soldiers 1, put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
3/1
  • Alkabah: The Rise of Soli
Harsh Trek

Harsh Trek {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has haste.
The route from Cieldana to Alratha was not without peril, and only the bravest warriors could withstand the journey.
  • Riddles of Revio
Harshapal Banner

Harshapal Banner {4}{W}

Artifact - Equipment
When Harshapal Banner enters, create three 1/1 white Soldier creature tokens with vigilance.
Equipped creature gets +2/+2.
Equip {3}
  • Scriptures of Urshad
Hartwin, Cunning Lieutenant

Hartwin, Cunning Lieutenant {1}{B}

Legendary Creature - Vampire
Hartwin, Cunning Lieutenant can't block.
If spell or ability would cause an opponent to discard a card, instead that player discards a card at random. When a nonland card with mana value 2 or less is discarded this way, you may cast it without paying its mana cost.
“Sorry to waste your time, boys. I'm just the distraction.”
2/2
  • Rail War
Haruna, Master Architect

Haruna, Master Architect {G}{W}{U}

Legendary Creature - Human Samurai
Creatures with defender you control can attack as though they didn't have defender.
Each creature you control assigns combat damage equal to its toughness rather than its power.
0/3
  • Path of Shadows
Harvest Blighter

Harvest Blighter {1}{B}{B}

Creature - Human Warlock Aurashaper
When Harvest Blighter enters, create a black Aura Curse enchantment token named Rotting Away attached to target player. The token has enchant player and “Whenever a creature enters under enchanted player's control, if it has toughness 2 or greater, put a -1/-1 counter on that creature.”
2/1
  • Over the Horizon
Harvest Moon

Harvest Moon {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color.
Under its wheat gold light, prosperity and plenty abound.
  • Zero
Harvest Reaper

Harvest Reaper {1}

Artifact Creature - Scarecrow
When a creature you control scavenges Harvest Reaper, search your library for a colorless card, reveal it, put it into your hand, then shuffle.
Scavenge {4} ({4}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1