4758 cards found
Wand of Endless Spells

Wand of Endless Spells {6}

Artifact
At the beginning of your end step, draw two cards and you lose 2 life.
“Unlimited power! Priced at only 25 gold and a mere fraction of your life force!”
—Tchill, Eclectic Collector
  • Seasons of War
Wandering Conqueror

Wandering Conqueror {R}{R}

Creature - Human Warrior
Whenever Wandering Conqueror attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
As Wandering Conqueror explores a land, you may put that card into your graveyard. Whenever you do, Wandering Conqueror deals 2 damage to target player or planeswalker.
1/2
  • Karina's Explorations
Wandering Domovoi

Wandering Domovoi {W}

Creature - Spirit Warrior
If Wandering Domovoi would be dealt noncombat damage, prevent that damage and put three +1/+1 counters on Wandering Domovoi instead.
“Every home has a Domovoi spirit that watches over it. We must have taken a little bit of our home with us.”
—Taras, to Lizaveth
1/1
  • The Unraveling
Wandering Doyen

Wandering Doyen {R}

Creature - Human Monk
Whenever Wandering Doyen is dealt damage, it deals that much damage to you.
{4}{R}: Attacking creatures you control get +1/+0 and gain first strike until end of turn.
2/1
  • Rail War
Wandering Souls

Wandering Souls {1}{W}{W}

Instant
Create X 1/1 white Spirit creature tokens with flying, where X is two plus the number of cards named Wandering Souls in your graveyard. Conjure three cards named Wandering Souls and shuffle them into your main library.
“The Reaper went walking, ignoring her duties, letting people see what life was like without her.”
—Azamir, “A New Reaper”
  • Storytime
Want It All

Want It All {5}{U}{U}

Instant
Augmented — When you cast Want It All, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy Want It All for each other spell cast this turn.
Shuffle your library. Then exile the top card of your library. You may play it without paying its mana cost.
  • Love Song
Wanted

Wanted {B}

Sorcery
Post a bounty on target creature. (Put a bounty counter on that creature. It has “When it dies, each opponent draws a card” as long as it has a bounty counter on it.)
Draw a card.
War Council
Refuse to Submit

War Council {2}{R}{R}

Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Whenever you attack, you may discard up to X cards, where X is the number of attacking creatures you control. Draw a card for each card discarded this way.
...that time was saved to decide who should lead.
Card has other part: Refuse to Submit
  • Road to Carü Mapu
War-Pride Champion

War-Pride Champion {2}{G}

Creature - Cat Warrior
War-Pride Champion can't be blocked by creatures with power 2 or less.
Stampede — Whenever War-Pride Champion and a creature with greater power attack, target creature you control gets +2/+2 until end of turn.
3/3
Warbattered Helm

Warbattered Helm {1}

Artifact - Equipment
Prevent all noncombat damage that would be dealt to equipped creature.
Equipped creature has hexproof as long as it's your turn.
Equip {1}
“The only just forum is the battlefield.”
—Sir Éloi
  • Sparks of a Multiverse
Warbringer Titan

Warbringer Titan {4}{W}{W}

Creature - Giant Knight
Protection from instants and from sorceries
When Warbringer Titan enters the battlefield or attacks, create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“A thousand campaigns can't slake my thirst.”
6/6
  • Seasons of War
Warded Tome

Warded Tome {2}

Artifact
Warded Tome doesn't untap during your untap step.
{T}: Draw a card.
{5}: Untap Warded Tome.
Warden of Distortion

Warden of Distortion {3}{B}{B}

Legendary Creature - Nightmare Dragon
Flying
If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
4/4
Warden of Lives

Warden of Lives {4}{R}{W}

Legendary Creature - Phoenix Avatar
Flying
Whenever Warden of Lives attacks, you may cast a creature card from your graveyard. If you do, that creature enters the battlefield tapped and attacking.
If Warden of Lives would die, it phases out instead.
4/3
Warden of Rehis-Dorahn

Warden of Rehis-Dorahn {3}{B}{G}

Creature - Elf Druid
When Warden of Rehis-Dorahn enters the battlefield, put a -1/-1 counter on each creature.
{2}{B}{G}, {T}: Destroy target creature with a counter on it.
“Now Pandora left us, we are left to protect our home by ourselves.”
4/5
  • Khaliz-Dorahn
Warden of Seas

Warden of Seas {4}{W}{U}

Legendary Creature - Bird Avatar
Flying, vigilance
When Warden of Seas enters the battlefield, tap all other creatures.
Each opponent can't untap more than one nonland permanent during each of their untap steps.
4/5
  • Monsters of Chikyu
Warden of Time

Warden of Time {G}{U}

Legendary Creature - Faerie
Flash
Flying
If an effect an opponent controls would cause them to take an extra turn, you take an extra turn instead.
{G}{U}: Return another creature you control to its owner's hand. Activate this ability only once each turn.
2/2
  • Monsters of Chikyu
Warden of the Archives

Warden of the Archives {1}{U}

Creature - Human Warrior
When Warden of the Archives enters the battlefield, if you cast it, tap up to four target permanents.
While most soldiers were sent to the barricade, an elite few secured the city's more fragile treasures.
2/1
  • The Unraveling
Warden of the Dead

Warden of the Dead {2}{B}{B}

Creature - Demon
When Warden of the Dead enters the battlefield, you draw a card and you lose 1 life.
When Warden of the Dead dies, conjure three cards named Warden of the Dead and shuffle them into your main library. For the rest of the game, you may cast spells named Warden of the Dead without paying their mana costs.
4/4
Warden of the Fronds

Warden of the Fronds {2}{G}

Creature - Elemental Spirit
Warden of the Fronds' power and toughness are each equal to the number of Forests you control.
Warden of the Fronds has indestructible as long as you control five or more lands.
*/*
  • K15 Core Set
Warfan of Changing Winds

Warfan of Changing Winds {2}

Artifact
When Warfan of Changing Winds enters the battlefield, draw a card.
Whenever a card you own is exiled from anywhere, you may put it on the bottom of your library.
  • Tales of Old Jidai
Warfaring Epunamun

Warfaring Epunamun {B}{R}

Creature - Spirit Warrior
Whenever you cast a spell from your graveyard, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
The Relonche consort with all kinds of spirits, but times of war call for especially powerful allies.
3/1
Warfield Excavator

Warfield Excavator {1}{G}

Creature - Human Warrior
Vigilance
Whenever Warfield Excavator attacks, you may exile target card from a graveyard.
Warfield Excavator gets +1/+1 for each card type among cards exiled with it.
2/3
  • Glacia: Hail to the Queen
Warfront Captain

Warfront Captain {1}{W}

Creature - Human Knight
Flash
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
You may activate equip and improve abilities any time you could cast an instant.
2/1
  • Seasons of War
Warfury Dragon

Warfury Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Warfury Dragon becomes enchanted or equipped, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
4/4
  • Glacia: Hail to the Queen