Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) {3}{U}: Target creature gains slipstream until end of turn.
Target player mills four cards. Dominance — That player mills eight cards instead if you control the creature with the greatest power or tied for the greatest power.
Create two Idol tokens, then counter target spell unless its controller pays {1} for each Idol you control. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
When Weaver of Mists enters, substantiate target card in your graveyard. (Put it onto the battlefield face down as a 2/2 creature. You may turn it face up and cast it at any time for its mana cost if it isn't a creature.) Spells you cast from anywhere other than your hand cost {1} less to cast.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Weaver of the Winds envisions an instant or sorcery card, draw a card.
Wharf Lumper can't be blocked by creatures with greater power. Whenever Wharf Lumper attacks, mill a card. If that card was an instant or sorcery, Wharf Lumper gets +3/+0 until end of turn.
Whenever you draw a card, target player mills two cards. Whenever you cast a blue spell, scry 1, then you may reveal the top card of your library. If it's an instant or sorcery card, draw a card.
Draw two cards, then discard two cards if it's a combat step. Quickdraw {U}(When a creature you control blocks or becomes blocked, you may cast this spell for {U}.)
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.) Return each nonland permanent your opponents control to its owner's hand.
When Whisper Witch enters, choose up to one target creature. That creature's controller mills four cards, then puts that creature on top of their library.