15282 cards found
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Fae-Blessed Attendant

Fae-Blessed Attendant {1}{G/U}

Creature - Dryad
When Fae-Blessed Attendant enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, untap target permanent.
1/3
  • The Unraveling
Fae-Blessed Hunter

Fae-Blessed Hunter {G}

Creature - Human Warrior
You may cast this spell as though it had flash if you pay an additional {1} to cast it.
The net snapped shut, and the three seekers were brought face to face with their assailants.
2/1
  • The Unraveling
Fae-Frill Fox

Fae-Frill Fox {2}{B}{R}

Creature - Fox
Lifelink, haste
At the beginning of your end step, Fae-Frill Fox deals X damage to target player, where X is the number of times you gained life this turn.
“Cuteness doesn't mean a monster isn't dangerous. For some, that's part of the danger.”
—Trainee Karina Oblay, field notes
2/2
  • Karina's Explorations 201 304
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
Fahrib Informant

Fahrib Informant {U}{B}

Creature - Azra Assassin
Fahrib Informant can't be blocked by creatures with greater power.
Whenever one or more creatures you control deal damage to an opponent, put a +1/+1 counter on Fahrib Informant.
Many believe that the Faceless is a form of Fahrib. The Faceless makes sure this belief lives forever.
1/1
  • Alkabah
Fahrib's Command

Fahrib's Command {G}{W}{U}{B}

Sorcery
Choose two —
• The next time a triggered ability of a permanent you control would trigger this turn, that ability triggers an additional time.
• Create a token that's a copy of a creature you control.
• Search your library for a creature card with mana value 2 or less, put it onto the battlefield, then shuffle.
• Sacrifice a creature. If you do, draw two cards.
  • Alkabah: The Rise of Soli
Fahrib's Lieutenant
Vagabond of the Dunes

Fahrib's Lieutenant

Creature - Azra Assassin
(Color indicator: Fahrib's Lieutenant is black)
Menace
Each opponent's maximum hand size is reduced by the number of counters on Fahrib's Lieutenant.
Whenever an opponent discards a card, put a +1/+1 counter on Fahrib's Lieutenant.
2/2
Card has other part: Vagabond of the Dunes
  • Alkabah: The Rise of Soli
Fahrib's Tongue

Fahrib's Tongue {1}{U}{B}

Creature - Azra Rogue
Fahrib's Tongue can't be blocked by creatures with two or more creature types.
Whenever Fahrib's Tongue deals combat damage to a player, that player loses 1 life for each creature that dealt damage to them this turn.
1/3
  • Alkabah
Fahrib, Tale of Deceit
Rahstahde, Word of Truth

Fahrib, Tale of Deceit

Legendary Creature - Elder Demon
(Color indicator: Fahrib, Tale of Deceit is blue and black)
Hexproof
Discard two cards: You may cast target instant or sorcery card in your graveyard this turn. If that spell would be put into a graveyard, exile it instead.
At the beginning of your end step, if you have two or fewer cards in hand, transform Fahrib.
4/4
Card has other part: Rahstahde, Word of Truth
  • Alkabah
Fahrib, the Ever-Scheming

Fahrib, the Ever-Scheming {U}{B}

Legendary Creature - Human Advisor
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
You may play cards exiled with Fahrib and you may spend mana as though it were mana of any color to play them.
{U}{B}: Demon — Each player exiles a card from their hand.
{4}{U}{B}: Elder — Exile the top five cards of each player's library. Fahrib gains “Spells you cast from anywhere other than your hand cost {2} less to cast.”
2/3
  • Alkabah: The Rise of Soli
Failed Martyr
Universal Savior

Failed Martyr {2}{W}

Creature - Human Cleric
Whenever Failed Martyr attacks, each other attacking creature gets +1/+0 until end of turn.
Attain {4}{W} ({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Universal Savior
  • The Empty Throne of Feanav
Failing Defenses

Failing Defenses {1}{U}

Instant
Counter target creature or Revelation spell unless its controller pays {3}.
Devisers and horrors alike were faced with violence of a sort they'd never seen before. Many couldn't handle the pressure.
  • Rail War
Failing Port

Failing Port

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Failing Port: Draw a card.
Mobs surged the docks, some so desperate they tried swimming their way to Yvette's ship. And in doing so, provided Harriet and Declan the distraction they needed to escape their would-be slavery.
  • Plagues of Fretport
Faint Memory

Faint Memory {4}{U}{U}{U}

Sorcery
Put target creature on top of its owner's library. You create a token that's a copy of that creature.
“Everything you were will now be just a memory, and that memory will be me.”
  • K15 Core Set
Fair Trial

Fair Trial {1}{B}

Sorcery
Exile target creature or planeswalker with mana value 4 or less.
“You stand accused of arson, petty theft, grand theft, larceny, murder, forgery, and seventy-two counts of piracy. How do you plead?”
  • Dark Seas of Shiryen
Faith

Faith {4}{G}{W}

Creature - Elemental Incarnation
At the beginning of your upkeep, create a 1/1 white Soldier creature token.
{1}{G}{W}: Create a 1/1 white Soldier creature token. Activate only during your upkeep and only if Faith is in your graveyard.
3/6
  • Khaliz-Dorahn
Faith Burns Brightest

Faith Burns Brightest {2}{R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Faith Burns Brightest deals damage equal to the sacrificed creature's power to any target.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Faith Given Form

Faith Given Form {6}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Like you imagined when you were young.
4/8
  • Animus Vox
Faithforged Pauldron

Faithforged Pauldron {2}

Artifact - Equipment
Equipped creature has hexproof and improve {1}. ({1}: Put a +1/+1 counter on that creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{4}: Put Faithforged Pauldron from your hand onto the battlefield attached to target creature.
Equip {1}
  • Toll Midnight
Faithful Acolyte

Faithful Acolyte {2}{W}

Creature - Human Cleric
Whenever you gain life, put a +1/+1 counter on Faithful Acolyte.
Faithful Acolyte has lifelink as long as it has four or more +1/+1 counters on it.
The Syurrai's confidence in battle comes not from their skills, but from their knowledge that the Heavenly have their backs.
1/1
Faithful Guardian

Faithful Guardian {2}{W}

Creature - Elemental Advisor
Other Elemental creatures you control get +1/+0.
“When my world was full of gray, and there was trouble on its way, Glitch appeared.”
2/2
  • Animus Vox
Faithful Priest

Faithful Priest {2}{W}

Creature - Human Cleric
Vigilance
Whenever you gain life, put a +1/+1 counter on Faithful Priest.
“The walls of Alratha would fall without our faith holding them up.”
3/2
  • Riddles of Revio
Faithful of New Covenants

Faithful of New Covenants {2}{W}

Creature - Human Cleric
Whenever Faithful of New Covenants and at least one Angel, Demon, Faerie, or Spirit attack, Faithful of New Covenants gets +1/+2 until end of turn.
“The peoples of Feanav yearn for a higher power—I can restore what they have lost.”
—Absari, Chiresian Herald
3/2
  • The Empty Throne of Feanav