1724 cards found
Edifice Overseer

Edifice Overseer {4}{U}{U}

Creature - Lammasu
Flying
Civilized — Whenever Edifice Overseer attacks, if you control an artifact, a creature, and an enchantment, other attacking creatures you control gain flying until end of turn.
4/4
  • Scriptures of Urshad
Effigy of Ivory Fire

Effigy of Ivory Fire {3}

Artifact
{T}: Add one mana of any color. Put a creation counter on Effigy of Ivory Fire.
{2}: Effigy of Ivory Fire becomes a 4/4 red Dragon artifact creature with flying until end of turn. Activate only if Effigy of Ivory Fire has three or more creation counters on it.
  • Nangjiao In Bloom
Effigy of Wisdom

Effigy of Wisdom {3}

Artifact Creature - Golem
Flying
Effigy of Wisdom gets +1/+1 as long as your fealty to Islands is four or greater. (Each Island you control counts towards your fealty to Islands.)
1/3
  • Al Tabaq
Elder Roc

Elder Roc {2}{W}{W}

Creature - Bird
Flying
When Elder Roc enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Domesticated rocs are highly protective towards children, making them popular pets.
1/3
  • Harvest Festival
Elder Soothsayer Chian

Elder Soothsayer Chian {2}{U}

Legendary Creature - Human Wizard
Whenever Chian becomes the target of a spell or ability you control, create a 2/2 blue Drake creature token with flying. This ability triggers only once each turn.
“True, I am more dancer than painter, but this sky is quite the tapestry.”
3/2
  • Nangjiao In Bloom
Elite of Mahara
Blackfeather Cleric

Elite of Mahara

Creature - Angel Cleric
(Color indicator: Elite of Mahara is black)
Flying
Whenever Elite of Mahara attacks, exile up to two target cards from graveyards. For each permanent card exiled this way, put a +1/+1 counter on Elite of Mahara. For each nonpermanent card exiled this way, each opponent loses 1 life and you gain 1 life.
2/2
Card has other part: Blackfeather Cleric
  • Alkabah: The Rise of Soli
Emblazoned Qilin

Emblazoned Qilin {3}{R}

Creature - Kirin
Haste
Whenever Emblazoned Qilin attacks, it gains flying until end of turn if it's in a pack. (Two or more creatures you control with equal power are in a pack.)
With each rebirth, a qilin's fire is blessed with another of Zhu Long's pigments.
4/2
  • Panxiou
Embodied Soul

Embodied Soul {W}

Legendary Enchantment
Whenever you cast a noncreature spell, upgrade Embodied Soul. (Give it one of the listed counters it doesn't already have.)
• Flying
• First strike
• Vigilance
• Lifelink
{W}: Until end of turn, if Embodied Soul isn't a creature, it becomes a 0/0 Spirit Avatar enchantment creature with “This creature gets +1/+1 for each different kind of counter on it.”
Embodiment of Heavens

Embodiment of Heavens {4}{U}

Creature - Elemental Wizard
Flying
Other Elementals you control get +0/+1 and have flying.
It soars the skies with the strength of a hundred winds.
2/3
  • Khaliz-Dorahn
Embodiment of Law

Embodiment of Law {5}{W}{W}

Creature - Angel Incarnation
Flying, vigilance, lifelink
Embodiment of Law enters with an indestructible counter on it.
{5}{W}{W}, Remove an indestructible counter from Embodiment of Law: For each permanent type, exile up to one permanent of that type.
5/5
Embodiment of Order

Embodiment of Order {1}{W}

Enchantment
Creatures and nonbasic lands your opponents control enter tapped.
Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Embodiment of Order face up, it becomes a 4/4 white Angel creature with flying.
  • Mious
Emissary of Antiquity

Emissary of Antiquity {R}{R}{R}

Creature - Dragon
Flying, haste
Whenever Emissary of Antiquity deals combat damage to a player, you may cast an instant or sorcery spell with mana value 3 or less from your hand without paying its mana cost.
3/3
Emissary of Dreaded Night

Emissary of Dreaded Night {3}{B}{B}

Creature - Shade Knight
Flying, deathtouch
{B}: Emissary of Dreaded Night gets +1/+1 until end of turn. Activate only if Emissary of Dreaded Night is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
4/3
  • Quest for the Roseblade
Emissary of the Wicked

Emissary of the Wicked {3}{B}{B}

Creature - Demon
Flying
When Emissary of the Wicked enters, you lose 4 life.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
4/4
  • Goliaths of Nangjiao
Emonoru, Ema's Wings

Emonoru, Ema's Wings {4}{R}

Legendary Creature - Insect
Haste
Whenever Emonoru, Ema's Wings attacks alone, he gains flying and double strike until end of turn.
“On my way through the wilds I found him. He doesn't always play well with others, but I've never met a fiercer fighter.”
—Ema, the traveler
3/3
  • Monsters of Chikyu
Emotions Like a Rain Cloud

Emotions Like a Rain Cloud {2}{U}

Enchantment
Whenever you cast a spell, if you cast it for an alternative cost or cast it from anywhere other than your hand, create two 1/1 blue Elemental creature tokens with flying. (Reconstruct and rhapsody are alternative costs, hybrid costs are not.)
  • Animus Vox
Empyreal Exemplar

Empyreal Exemplar {6}

Artifact Creature - Angel Construct
Flying
Improve {2} ({2}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of combat on your turn, up to two target embattled creatures gain double strike until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/4
  • Seasons of War
Empyrean Griffin

Empyrean Griffin {4}{W}{W}

Creature - Griffin
Flying
Whenever Empyrean Griffin attacks, up to one target creature voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Permanents your opponents control can't phase in.
5/5
  • Dark Seas of Shiryen
Empyrean Scholar

Empyrean Scholar {5}{U}{U}

Creature - Angel Dragon
As an additional cost to cast this spell, you may tap
any number of untapped Angels and/or Nephilim you control. This spell costs {1} less to cast for each creature tapped this way.
Flying, vigilance
When Empyrean Scholar enters, each creature tapped to pay its additional cost becomes a 4/4 Angel creature with flying and vigilance. (This effect lasts indefinitely.)
6/6
  • Alkabah: The Rise of Soli
Encampment Blimp

Encampment Blimp {5}

Artifact - Vehicle
Flying
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
Tap two untapped other artifacts you control: Encampment Blimp becomes an artifact creature until end of turn. Scry 1.
6/5
  • Discoveries of Akieva
Endless Helpless Souls

Endless Helpless Souls {1}{G}{W}

Sorcery - Revelation
Mill five cards. You may choose up to two nonland cards with mana value 2 or less milled this way. You may cast one without paying its mana cost. Put the rest into your hand.
Coalesce {6}{G}{W} (You may cast this from your graveyard for {6}{G}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying, vigilance
4/6
Endmire Raven

Endmire Raven {2}{B}

Creature - Zombie Bird
Flying
When Endmire Raven dies, each opponent loses 2 life and you gain 2 life.
Cursed from beak to tail feather.
2/1
  • Seasons of War
Engrossed Reader

Engrossed Reader {U}

Creature - Human
{U}: If Engrossed Reader doesn't have flying, put a flying counter on it.
{1}{U}: If Engrossed Reader has flying, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on Engrossed Reader.
{1}{U}{U}: If Engrossed Reader has a +1/+1 counter on it, it becomes a copy of another target creature until end of turn.
1/1
  • End of Wollensie
Enigmatic Herald

Enigmatic Herald {4}{B}

Creature - Angel Soldier
Flying
When Enigmatic Herald dies, amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“A just law forbids iniquity. Mahara's will forbids your progress.”
3/3
  • Alkabah: The Rise of Soli
Enigmatic Protector

Enigmatic Protector {1}{U}

Creature - Human Monk Avatar
Whenever a creature attacks you or a planeswalker you control, upgrade Enigmatic Protector. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Prowess
“The Soulless are mortal. I am not. The decision is clear.”
0/3
  • Arkadai