2018 cards found
Deadwood Grove

Deadwood Grove

Land
Deadwood Grove enters tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Until end of turn, Deadwood Grove becomes a 2/3 black and green Horror creature with with deathtouch and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • The Land Bundle
Deathwind Expanse

Deathwind Expanse

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {W} or {B}.
Decanter of Endless Rivers

Decanter of Endless Rivers {4}

Artifact
{T}: Put a flood counter on Decanter of Endless Rivers. Add {U} for each flood counter on it.
Many who cannot create their own legacy from their words or deeds hoard treasures in the hope they will make it for them.
  • Alkabah
Decayed Bedchamber

Decayed Bedchamber

Land
Decayed Bedchamber enters tapped.
When Decayed Bedchamber enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {B} or {G}.
  • The Empty Throne of Feanav
Decrepit Crags

Decrepit Crags

Land
{T}, Sacrifice Decrepit Crags: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Dedicated Waypoint

Dedicated Waypoint {3}

Artifact
When Dedicated Waypoint enters, create a 1/1 white Scout creature token.
{T}: Add {R}, {W}, or {B}.
“Dedicated to the metal stranger, slayer of the scarmother Zamei. All of Skalor gives thanks to the glistening knight.”
—Monument inscription
  • Karina's Explorations
Deepdrinker's Domain
Cephalovorous Flukes

Deepdrinker's Domain

Land
(Color indicator: Deepdrinker's Domain is blue)
Deepdrinker's Domain enters tapped.
{T}: Add {U}.
“The waters glow with such alluring colors. Compared to this wasteland it is an oasis, and therefore I must avoid it at all costs.”
Card has other part: Cephalovorous Flukes
Deepdrinker's Effigy

Deepdrinker's Effigy {1}

Artifact
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token.
{2}: Target opponent gains control of Deepdrinker's Effigy.
A terrifying reminder of the horrors to come.
  • Toll Midnight
Deeplife Cavern

Deeplife Cavern

Land
Deeplife Cavern enters tapped unless you control a Forest.
{T}: Add {U} or {B}.
  • The Land Bundle
Defect's Precinct

Defect's Precinct

Land
{T}: Add {C}.
{3}{R}: Until end of turn, Defect's Precinct becomes a 3/3 creature. It's still a land. It has trample if {G} was spent to activate this ability, has vigilance if {W} was spent, and has hexproof if {U} was spent.
A two-story robot won't solve all your problems, but it certainly solves a lot.
  • Sparks of a Multiverse
Defected Android

Defected Android {3}

Artifact Creature - Construct Bard
Whenever you cast a spell, if it shared a color with the last spell you cast this turn, put two +1/+1 counters on Defected Android.
3/2
Dehmi's Servitor

Dehmi's Servitor {1}

Artifact Creature - Elemental
Flying
“See how this creature treats me like its master, and imagine how wonderful this world could be if all of creation did the same.”
—Dehmi, Origin Seeker
1/1
  • Scriptures of Urshad
Demanding Idol

Demanding Idol {4}

Artifact Creature - Golem
At the beginning of each player's end step, that player sacrifices a permanent.
It can procure reverence from even the most obstinate nonbelievers.
4/4
  • The Unraveling
Den of Vice

Den of Vice

Land
As Den of Vice enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {U}, {B}, or {R}.
“Arrgh! Again! Quadruple or nothing! I can't keep losing forever!”
—Brajjebaw of Los Rejos
  • Sparks of a Multiverse
Depthlight Beacon

Depthlight Beacon {4}

Artifact Creature - Ship
{4}{B}: Depthlight Beacon gets +1/+1 and gains lifelink until end of turn.
Cycling {2/B} ({2/B}, Discard this card: Draw a card.)
“Mayday! Systems critical! Deploy the medics and provide cover fire.”
—Mettalia
3/3
  • Elmare: Into the Abyss
Derelict Amphitheatre

Derelict Amphitheatre

Land - Mountain
({T}: Add {R}.)
Derelict Amphitheatre enters tapped.
{R}, {T}, Reveal a red card from your hand: Scry 1.
Derelict Town

Derelict Town

Land
{T}: Add one mana of any color.
When you tap Derelict Town for mana, return it to its owner's hand.
Derelict Watcher

Derelict Watcher {4}

Artifact Creature - Scarecrow
Defender
Whenever Derelict Watcher or another Scarecrow you control enters, create a 1/1 black Bird creature token with flying.
2/3
  • High Noon
Descended Countryside

Descended Countryside

Land
Descended Countryside enters tapped.
{T}: Add {G} or {W}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Delta

Descended Delta

Land
Descended Delta enters tapped.
{T}: Add {U} or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descended Fissure

Descended Fissure

Land
Descended Fissure enters tapped.
{T}: Add {B} or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Glacier

Descended Glacier

Land
Descended Glacier enters tapped.
{T}: Add {W} or {U}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Gorge

Descended Gorge

Land
Descended Gorge enters tapped.
{T}: Add {R} or {G}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Hollow

Descended Hollow

Land
Descended Hollow enters tapped.
{T}: Add {U} or {B}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Marsh

Descended Marsh

Land
Descended Marsh enters tapped.
{T}: Add {B} or {G}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious