14204 cards found
Aminatou, Justicar

Aminatou, Justicar {1}{W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Scry 2. Create a 1/1 black Insect creature token with flying.
[–2]: Judge each creature you control.
[–8]: For each card type, search your library and graveyard for a card of that type and exile it, then shuffle. You may play any number of cards exiled this way without paying their mana costs.
Loyalty:
4
  • Alkabah
Amira, Grand Inventor

Amira, Grand Inventor {1}{G}{U}{R}

Legendary Creature - Human Artificer
When Amira, Grand Inventor enters the battlefield, create a 1/1 colorless Construct Artificer artifact creature token. If you control six or more artifacts, create a 6/6 colorless Golem artifact creature token instead.
Artifact tokens you control have all activated abilities of other artifact tokens you control.
3/4
  • Over the Horizon
Amleth, Royal Claimant

Amleth, Royal Claimant {2}{G}{W}

Legendary Creature - Human Noble
Amleth, Royal Claimant can't be blocked by creatures with power 3 or less.
At the beginning of your end step, if you control three or more tapped creatures, create a 4/4 white Angel creature token with flying and vigilance. Otherwise, create a 1/1 white Soldier creature token.
2/2
  • The Empty Throne of Feanav
Ammbradu Goliath

Ammbradu Goliath {B}

Creature - Insect Giant
Ammbradu Goliath gets -4/-4 for each card in your hand.
The insects in Mauras were exposed to the Hollon years before the Descent, evolving into something now big enough to make any Maurassi afraid of them.
13/13
  • MSEM Masters 2020
Ammbradu Parasite

Ammbradu Parasite {2}{B}

Creature - Phyrexian Insect Horror
Ammbradu Parasite gets +1/+1 as long as you control a Forest.
{4}{G}: Target creature must be blocked this turn if able.
Once settled in Korrinayru, Phyrexians began breeding the Ammbradu with Oil, getting spectacular results.
2/2
  • Tides of War
Amongst the Flames

Amongst the Flames {2}{R}

Sorcery
Bleed {R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Amongst the Flames deals 2 damage to each creature.
  • A Tourney at Whiterun
Amosis Charm

Amosis Charm {B}

Sorcery
Choose one —
• Target opponent discards a card.
• Amosis Charm deals 1 damage to any target and you gain 1 life.
  • Pyramids of Atuum
Amulet Coin

Amulet Coin {2}

Artifact
Whenever one or more creatures you control deal combat damage to a player, put a charge counter on Amulet Coin.
{T}: Add {C} for each charge counter on Amulet Coin.
The amulet is guaranteed to bring good luck, or at least sell well in the next town.
  • Monsters of Chikyu
Amulet of Loyalties

Amulet of Loyalties {2}{U}

Legendary Artifact
You may activate abilities of nonland permanents your opponents control.
“That vault holds a greater treasure than any of them know. They can have their trinkets and gold. This is all I desire.”
—Saia Evigal
  • Villains: The Musical 36 296
An Accursed Coronation

An Accursed Coronation {3}{W}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create four 1/1 colorless Construct Actor creature tokens.
II — Each player sacrifices a nontoken creature.
III — Each player loses 3 life.
  • The Stage Presents: The Neverending Act
An Imposing Stetson

An Imposing Stetson {3}{B}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Each opponent discards a card and loses 2 life.
Loyalty:
5
An Intimidating Helm

An Intimidating Helm {3}{R}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loyalty:
5
An Invitation to High Rollers

An Invitation to High Rollers {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
III — Whenever a creature you control deals damage to an opponent this turn, exile the top card of your library. You may play it this turn.
  • The Stage Presents: The Neverending Act
An Unfamiliar Swarm

An Unfamiliar Swarm {2}{U}

Sorcery
Create two 1/1 blue Elemental creature tokens with flying.
Reconstruct {7}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“I couldn't help but just stand and stare.”
—Mia Reyes, Xenobiologist
  • Animus Vox
An and En, Destined Souls

An and En, Destined Souls {1}{W}{U}

Legendary Creature - Spirit
Flying
{1}{W}{U}: Submerge another target creature. When An and En, Destined Souls leaves the battlefield, turn that creature face up. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
2/2
  • Goliaths of Nangjiao
An'yama, Elder Guardian

An'yama, Elder Guardian {W}{U}{B}{R}{G}

Legendary Creature - Cat Beast
If another multicolored card would be put into your graveyard from anywhere other than your hand or library, if no cards exiled with An'yama, Elder Guardian are exactly that card's colors, you may instead exile that card and put a +1/+1 counter on An'yama.
As long as An'yama has four or more counters on them, they have protection from everything.
6/6
  • Kahembo: Olde Dawn
Analyze the Deep

Analyze the Deep {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Put the bottom three cards of your library into your hand.
Subject 41: Poor armor, but great explosive. Requesting further subjects for more testing.
  • Oirohpo
Anarchy Storm

Anarchy Storm {2}{R}

Sorcery
Destroy target nonbasic land.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
Lightning is pure freedom, so unfettered even the heavens fail to hold it back.
Anatomy

Anatomy {1}{B}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
I, II — Return target creature card from your graveyard to your hand.
Discovery — {2}{B}, Sacrifice a creature: Each opponent loses 2 life and you gain 2 life.
Anax's Endeavor

Anax's Endeavor {1}{R}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Anax's Endeavor deals 2 damage to any target.
• Destroy target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact. Scry 1.
Anaz, Bloodmother

Anaz, Bloodmother {3}{R}{R}

Legendary Creature - Lizard Beast
Haste
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
Whenever Anaz, Bloodmother attacks, create a 2/1 red Lizard creature token with frenzy 2 that's tapped and attacking.
1/4
  • Ophorio
Ancestor's Bulwark

Ancestor's Bulwark {2}

Artifact - Equipment
Equipped creature gets +1/+3.
{0}: Until end of turn, Ancestor's Bulwark becomes a 1/3 Spirit artifact creature with flying. Activate this ability only if it isn't attached.
Equip {3}
  • Beyond Our Ken
Ancestor's Calling

Ancestor's Calling {2}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
The few faeries left on Eralou have to do whatever it takes to carry on.
  • Eralou
Ancestor's Skull

Ancestor's Skull {1}

Artifact
When Ancestor's Skull enters the battlefield, target creature gets +1/+0 and gains menace until end of turn.
{2}, Sacrifice Ancestor's Skull: Target creature gets +2/+0 and gains menace until end of turn.
Even in death, she protects her people.
  • Lovi Awoken
Ancestors' Grace

Ancestors' Grace {4}{W}

Enchantment
When Ancestors' Grace enters the battlefield, you may search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Enchantments you control not named Ancestors' Grace have indestructible.
Enchanted permanents you control have indestructible.
  • Tides of War