15897 cards found
Untrekked Territory

Untrekked Territory

Land
Untrekked Territory enters tapped.
{T}: Add {B} or {G}.
When Untrekked Territory enters, you may put a loyalty counter on a planeswalker you control.
Unknown lands are dangerous lands, and left alone by the primal humans.
  • Sparks of a Multiverse
Stormtide Renegade

Stormtide Renegade {U}

Creature - Merfolk Rogue
Whenever one or more creatures you control deal combat damage to a player, exile a nonland card from that player's graveyard. Copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
1/1
  • Worlds Away
Brash Hunter
Grisly Rougarou

Brash Hunter {3}{R}

Creature - Human Warrior
Sacrifice another creature: Brash Hunter deals 1 damage to any target.
At the beginning of your end step, if three or more creatures died this turn, transform Brash Hunter.
3/3
Card has other part: Grisly Rougarou
  • Eralou
Ethereal Spellmaster

Ethereal Spellmaster {4}{U}{U}

Creature - Elemental Wizard
When Ethereal Spellmaster enters, if it was cast, you may search your library for an instant or sorcery card with mana value 3 or less and cast it without paying its mana cost. If you do, shuffle your library. (If it has X in its mana cost, X is 0.)
5/3
Ghrin-Danu, the Dawnhart

Ghrin-Danu, the Dawnhart {1}{G}{W}

Legendary Creature - Elk God
Indestructible
Ghrin-Danu, the Dawnhart can't attack or block unless you control three other creatures with different powers.
Whenever you attack, put a +1/+1 counter on up to one other target creature you control.
6/6
  • Innistrad In Memoriam
Pineblight Caribou

Pineblight Caribou {2}{G}{G}

Creature - Elk Caribou Horror
Whenever Pineblight Caribou enters or attacks, you may have it consume a land. If you do, draw a card and you gain 2 life. (To consume a land, sacrifice a land or exile a land card from your graveyard.)
4/4
  • Over the Horizon
Stonebark Invoker

Stonebark Invoker {2}{R}

Creature - Elemental Treefolk
Reach
Whenever this creature attacks, target creature with power less than or equal to the number of creatures you control can't block this turn.
{3}{G}: Attacking creatures get +1/+0 and gain trample until end of turn.
3/2
  • The Petals Wilt
Mismatched Bandit

Mismatched Bandit {1}{B}

Creature - Human Mutant Rogue
Menace
At the beginning of your upkeep, if an opponent has more cards in hand than you, you draw a card and you lose 1 life.
2/1
Stir the Pot

Stir the Pot {1}{B}

Instant
Choose one or three —
• Target opponent loses 3 life.
• Return target creature card with mana value 3 or less from your graveyard to the battlefield.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Mettalia's Forward

Mettalia's Forward {4}

Artifact Creature - Construct
When Mettalia's Forward enters, you may salvage a card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
  • Elmare: Into the Abyss
Naiad of the Glen

Naiad of the Glen {1}{G}

Creature - Dryad
When Naiad of the Glen enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Naiad of the Glen has trample as long as it has a +1/+1 counter on it.
2/2
  • Surging Tide
The Nascent Godling
Menna, Servant to None

The Nascent Godling

Legendary Planeswalker - Menna
[+1]: Add {W}{U}{B}{R}{G}.
[–1]: Exile the top three cards of your library. Until end of turn, you may play cards exiled with this permanent.
[–3]: Create a 5/5 Archon creature token that's all colors and has flying and “When this creature enters, it deals 5 damage to any target.”
Card has other part: Menna, Servant to None
  • MSEM Masters Cube
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Bind in Jade

Bind in Jade {G}

Instant
Until end of turn, cards in graveyards lose all names, card types, and abilities.
Draw a card.
  • Imperial Legacies
Skirsdag Edict

Skirsdag Edict {1}{B}

Sorcery
Choose one —
• Each opponent sacrifices a creature.
• Each opponent sacrifices a planeswalker.
• Each opponent sacrifices an enchantment.
Flashback—{4}{B}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Wind Savant

Wind Savant {1}{W}

Creature - Human Bard
Flying
Whenever Wind Savant attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Wind Savant gets +1/+1 until end of turn.
1/1
  • Arcanum Academia
Emerging Ankulim

Emerging Ankulim {4}{U}{R}

Creature - Elemental
When Emerging Ankulim enters, return each non-Elemental creature to its owner's hand, then Emerging Ankulim deals damage to each player equal to the number of cards in that player's hand.
4/4
  • Scriptures of Urshad
Pale Conquest

Pale Conquest {W/B}

Instant
Target attacking or blocking creature gets -2/-2 until end of turn. That creature gets -3/-3 until end of turn instead if you control a Knight or Soldier.
Monara commands the Pale Riders, Yaran's elite undead cavalry. Each member served as a powerful paladin in life.
  • The Petals Wilt
Deepdrinker's Effigy

Deepdrinker's Effigy {1}

Artifact
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token.
{2}: Target opponent gains control of Deepdrinker's Effigy.
A terrifying reminder of the horrors to come.
  • Toll Midnight
Bai Long Ma, Fabled Innocence

Bai Long Ma, Fabled Innocence {2}{W}

Legendary Creature - Dragon Spirit
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Flying
{1}{W}: Demigod — Return up to one target creature card with mana value 2 or less from your graveyard to the battlefield.
{3}{W}: God — Put a +1/+1 counter on each creature you control with the least power among creatures you control.
1/3
  • Panxiou
Ardent Charge

Ardent Charge {1}{R}

Instant
Attacking creatures you control get +1/+0 until end of turn.
Draw a card.
“If you wish to return alive, there is no room for fear. Let the hellspawn fall before your will.”
—Masha of Pelastrov
Danuri Warcaller

Danuri Warcaller {W}

Creature - Human Soldier
Identity — When Danuri Warcaller enters, if you control at least two other creatures that share a creature type with it, create a 1/1 white Soldier creature token.
1/1
Transformative Paints

Transformative Paints {1}{R}

Artifact - Equipment
When Transformative Paints enters, create a 1/1 white Human creature token, then attach Transformative Paints to it.
Equipped creature gets +1/+0 and has prowess.
Equip {3}
  • End of Wollensie
Heartcleaver

Heartcleaver {3}{R}

Creature - Human Berserker
Menace
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}: Another target creature you control gains menace until end of turn.
3/3
  • Tales of Old Jidai
Sacrificial Pit

Sacrificial Pit {2}{B}

Enchantment
Whenever your team sacrifices a creature, each opponent loses 1 life and you gain that much life.
  • Ophorio