14066 cards found
Firebloom

Firebloom {R}

Instant
This spell can't be countered.
Firebloom deals 3 damage to target creature or planeswalker.
  • Path of Shadows
Firecracker Frenzy

Firecracker Frenzy {1}{R}

Instant
Choose target creature you control, then choose two —
• Put a +1/+1 counter on it.
• Put a first strike counter on it.
• Put a trample counter on it.
  • Panxiou
Firefall Praetorians

Firefall Praetorians {3}{R}{R}

Creature - Human Soldier
Whenever Firefall Praetorians attacks, exile the top card of your library then copy it. You may play the copy and/or the exiled card.
The intrusion of untethered intelligences into Dusk City saw Milicore authorize the deployment of its infamous shock troops.
5/5
  • Beyond the Blackwall
Firefish Assault

Firefish Assault {1}{R}{R}

Sorcery
Create three 1/1 red Elemental creature tokens.
Firefish Conjurer

Firefish Conjurer {2}{R}

Creature - Elf Shaman
At the beginning of each combat, you may have Firefish Conjurer deal 3 damage to target creature you control. If you do, Firefish Conjurer gets +2/+0 and gains flying until end of turn.
0/4
  • Beyond Our Ken
Fireheart Centaur

Fireheart Centaur {G}

Creature - Centaur
Whenever Fireheart Centaur attacks, you may pay {2}{R}. If you do, it gets +1/+0 until end of turn for each Centaur you control.
“In times of peace be gentle. In times of strife be unstoppable.”
0/3
  • High Noon
Fireheart Channeler

Fireheart Channeler {1}{R}

Creature - Human Wizard
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.” (The land continues to burn after Fireheart Channeler has left the battlefield.)
2/1
Firemane Fox

Firemane Fox {1}{R}{G}

Creature - Fox
First strike, haste
Other creatures you control with flash or haste have first strike.
2/2
Fires of Renewal

Fires of Renewal {2}{R}

Instant
Fires of Renewal deals 2 damage to each creature.
Create a Treasure token.
“Roots from ruin”
—Huolin expression meaning
“Finding the good in misfortune”
  • Panxiou
Fireshaper Adept

Fireshaper Adept {1}{R}

Creature - Human Wizard
Flash
When Fireshaper Adept enters, copy up to one target activated or triggered ability. You may choose new targets for the copy.
1/1
Firewall Trap

Firewall Trap {2}{R}{R}

Sorcery - Trap
If an opponent controls three or more attacking creatures, you may cast this spell as though it had flash.
Firewall Trap deals 5 damage to target creature. When that creature dies this turn, Firewall Trap deals damage equal to that creature's power to another target creature.
  • Spark of Revolution
Firing Blind

Firing Blind {R}{R}

Sorcery
Secretly choose a creature card name. Target opponent chooses a creature you don't control. Firing Blind deals 5 damage to that creature. Reveal the chosen name, then if that creature has the chosen name, Firing Blind deals 3 damage to that opponent.
  • Ophorio
First Blood

First Blood {3}{B}

Sorcery
Destroy target creature. You may remove a counter from up to one target permanent.
“One death is a tragedy. A thousand is a revolution.”
—The Urchin King
  • Villains: The Musical
First Carvings

First Carvings {4}{U}

Instant
Primal {1}{U} (During your turn, you may cast this spell for {1}{U} instead of playing a land.)
Draw two cards.
The fastest way to turn thoughts into power is to write them down.
  • Novea
First Death

First Death {2}{B}{B}

Instant - Adventure
Destroy target creature or planeswalker. (Then exile this card. You may cast the sorcery later from exile.)
Card has other part: Second Death
  • Karina's Explorations
First General of the Wards

First General of the Wards {2}{W}{W}

Creature - Dwarf Warrior
Vigilance
Other Dwarves you control get +1/+1 and have vigilance.
Whenever you activate a loyalty ability of a permanent, create two 1/1 white Dwarf creature tokens.
4/4
First Snow

First Snow {W}

Enchantment
Whenever you make first contact, you may tap target creature. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
The fluffy white powder was a rare delight to see at first. But after months in the cold streets, Karina wished that she'd never see snow again.
  • Karina's Explorations
First Wave Explorer

First Wave Explorer {2}{W}{W}

Creature - Human Soldier
First strike, vigilance
Spells that your opponents cast that target First Wave Explorer cost {2} more to cast.
Experience is her most valuable skill, and pain is the price she paid.
3/2
  • Love Song
Fish Out of Water

Fish Out of Water {4}{U}{U}

Enchantment
When Fish Out of Water enters, exile the top four cards of each library.
During each of your turns, you may cast a card exiled with Fish Out of Water without paying its mana cost.
“Potential can only be restrained for so long.”
—Azamir, “Planeswalker's Whimsy”
  • Storytime
Fishing Trip

Fishing Trip {6}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Draw three cards.
Not even a nibble...
  • Monsters of Chikyu
Fissure Bull

Fissure Bull {3}{R}

Creature - Ox
Haste
Stampede — Whenever Fissure Bull and a creature with greater power attack, you may sacrifice a land. If you do, search your library for a basic land or Desert card, put that card onto the battlefield tapped, then shuffle.
2/4
  • Over the Horizon
Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
“By the gods, such power in those arms! Perhaps I should reforge my sword using wood and vines!”
—Syr Quennel, Tourney Champion
  • Seasons of War
Flailing Terror

Flailing Terror {2}{B}{B}

Creature - Zombie
Sacrifice two other creatures: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Flailing Terror becomes monstrous, target opponent sacrifices two creatures.
3/3
Flamboyant Inventor

Flamboyant Inventor {3}{G}

Creature - Human Artificer
When Flamboyant Inventor enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
At the beginning of each combat, you may have Powercells you control become 2/2 Construct creatures with vigilance in addition to their other types until end of turn.
3/3
  • Discoveries of Akieva
Flame Ascetic

Flame Ascetic {2}{R}

Creature - Human Wizard
When Flame Ascetic enters, you may exile up to one instant card and up to one sorcery card from your graveyard. Put a +1/+1 counter on Flame Ascetic for each card exiled this way.
She derives her present power from the cinders of the past.
1/2
  • Goliaths of Nangjiao