Fellors are trained as warriors since the moment they're born. Once they're thirteen, they join the ranks in the assaults against the Shield until their death.
When Fellor Ironborn enters, you may return target artifact card from your graveyard to the battlefield. If it's an Equipment, you may attach it to target creature you control.
Harmony — Target creature you control gets +1/+0 and gains first strike until end of turn. When Fellor War-Skald enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Lifelink Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.) When Fellow Traveler enters deployed, you and target opponent each draw two cards.
[+1]: Until your next turn, whenever up to one target permanent deals damage to another permanent or player, it deals that much damage to itself. [–X]: When you next cast a noncreature spell with mana value X or less this turn, copy it. You may choose new targets for the copy. [–2]: Create an X/X blue Spirit creature token, where X is the number of colors of mana you've spent to cast spells this turn.
Menace When Fenhauler Gang enters, each player mills three cards. Whenever Fenhauler Gang deals combat damage to a player, return up to one target creature or land card from your graveyard to your hand.
{R/G}: Fento, Nova Crusader gains haste and trample until end of turn. Whenever Fento, Nova Crusader attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. If you do, sacrifice that creature at the beginning of the next end step.
Equipped creature gets +3/+0. Whenever a creature you control attacks and isn't blocked, you may pay {4}. If you do, attach Feral Cleaver to that creature. Equip {3}
Beragnians have rudimentary weapons, but excellent skill wielding them.
Trample When Feral Devout enters, choose one — • Put a +1/+1 counter on Feral Devout. • Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{1}{R}{G}: Feral Exemplar gets +2/+2 until end of turn. Activate only once each turn. Ferocious — Whenever a creature you control with power 4 or greater attacks, that creature gets +X/+X until end of turn, where X is its power.