5738 cards found
Sharpened Tusks

Sharpened Tusks {3}{R}

Enchantment
Creatures you control get +1/+0.
Ferocious — At the beginning of combat on your turn, creatures you control with power 4 or greater gain trample until end of turn.
Shatter

Shatter {1}{R}

Instant
Destroy target artifact.
“My father wants to crush the humans and everything they have built. I fear that such an act will do nothing but start the cycle of war anew.”
—Princess Helgard
Shatter the Mask
Jirada, Elder of Caulte

Shatter the Mask {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Memento {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Jirada, Elder of Caulte
  • Survive the Night
Shattered Prison

Shattered Prison {4}{G}

Enchantment
Creatures you control can't be blocked by creatures with power 2 or less.
Whenever you tap a land for mana, add {G}.
“The land will bow to its true owners.”
—Vakavanha, Who Sees Anew
Shattered Reflection

Shattered Reflection {R}

Sorcery
Discard a card, then draw a card.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Is this who I really am?”
—Arn, Troubled Actor
  • The Stage Presents: The Neverending Act
Shatterhold Crusher

Shatterhold Crusher {2}{R}{R}

Creature - Giant Warrior
Trample
Improve {1}{R} ({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Embattled creatures you control get +2/+0. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/3
  • Seasons of War
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
  • Beyond the Blackwall
Shell Merc

Shell Merc {R}

Artifact Creature - Droid Mercenary
As long as it's your turn, Shell Merc has first strike and prowess.
Each dawn, the encryption is reset and their key is once more put on auction.
1/1
  • Beyond the Blackwall
Shelled Muckdweller

Shelled Muckdweller {2}{G}

Creature - Crab Beast
“Amazing, its like a Gladeheart with the shell of a crustacean. The best part about this place is that I can't tell if this came to be through nature or by the will of some mad witch.”
—Cypress
3/3
  • Eralou
Sheltering Fog

Sheltering Fog {1}{G}

Instant
Prevent all combat damage that would be dealt this turn by each creature without a counter on it.
Only the Rehisons knew their way through the mists of the marshes from Rehis-Dorahn.
  • Khaliz-Dorahn
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
4/4
  • Scriptures of Urshad
Shepherd of Lonely Souls

Shepherd of Lonely Souls {4}{G}

Creature - Human Druid
When Shepherd of Lonely Souls dies, you may return target creature card with mana value 4 or less from your graveyard to your hand.
“I keep my flock quiet, safe from the troubles of the world.”
4/3
  • Beyond Our Ken
Shepherd of the People

Shepherd of the People {G}

Creature - Human Peasant
Shepherd of the People can't be blocked by creatures with power 2 or less.
Whenever another Citizen or Peasant you control enters, Shepherd of the People gets +1/+1 until end of turn.
1/2
  • Quest for the Roseblade
Sheraku Swordsman

Sheraku Swordsman {1}{G}

Creature - Human Samurai
Though Jidai slowly crumbled, the hearts of its citizens did not.
3/2
  • Path of Shadows
Shianne's Guardian

Shianne's Guardian {1}{R}{G}

Creature - Satyr Warrior
Whenever Shianne's Guardian or another creature you control enters, you may pay {1}{R}{G}. When you do, that creature deals damage equal to its power to any target.
“It is a sad fact that we must occasionally destroy to protect creation.”
3/4
  • Sparks of a Multiverse
Shield of the Unwavering

Shield of the Unwavering {3}

Artifact - Equipment
When Shield of the Unwavering enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
  • Beyond Our Ken
Shifting Allegiances

Shifting Allegiances {4}{R}{R}{R}

Sorcery
Exile all nontoken creatures. For each creature exiled this way, return that card to the battlefield under a random player's control.
At that moment, there were no armies allies, or orders; just warriors and the slaughter.
  • Zero
Shifting City

Shifting City

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Shifting City: Search your library for a basic land or Satrapy card, put it onto the battlefield tapped, then shuffle.
  • Alkabah
Shifting Frontiers

Shifting Frontiers

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Shifting Frontiers: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Shifting Sands

Shifting Sands {2}{G}

Sorcery
Search your library for a Desert card or a land card with a basic land type and put it onto the battlefield tapped, then shuffle.
  • Riddles of Revio
Shiftscape Canyon

Shiftscape Canyon

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Canyon: Choose a basic land type other than Plains. Create a colorless land token that's a Plains and the chosen basic land type. Activate only during your upkeep.
Shiftscape Cascade

Shiftscape Cascade

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Cascade: Choose a basic land type other than Island. Create a colorless land token that's an Island and the chosen basic land type. Activate only during your upkeep.
Shiftscape Crag

Shiftscape Crag

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Crag: Choose a basic land type other than Mountain. Create a colorless land token that's a Mountain and the chosen basic land type. Activate only during your upkeep.
Shiftscape Grove

Shiftscape Grove

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Grove: Choose a basic land type other than Forest. Create a colorless land token that's a Forest and the chosen basic land type. Activate only during your upkeep.
Shiftscape Morass

Shiftscape Morass

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Morass: Choose a basic land type other than Swamp. Create a colorless land token that's a Swamp and the chosen basic land type. Activate only during your upkeep.