15897 cards found
Eclipse Knight

Eclipse Knight {W}{B}

Creature - Human Knight
Whenever Eclipse Knight attacks, each opponent loses 1 life. You gain life equal to the life lost this way.
Eclipse Knight gets +1/+1 as long as you have 10 or more life than your starting life total.
Eclipse Knight gets +1/+1 as long as an opponent has 10 or less life than their starting life total.
2/2
  • Survive the Night
Edarna's Augurling

Edarna's Augurling {1}{B}{R}

Creature - Elemental Phoenix
Flying, haste
{2}{B}{R}: Return Edarna's Augurling from your graveyard to the battlefield. Return it to your hand at the beginning of the next end step. Activate only as a sorcery.
The flames have gone out, but the smoke lingers with spite.
2/2
  • Alara
Edelber Foreman

Edelber Foreman {1}{R}

Creature - Dwarf Artificer
Whenever one or more cards leave your graveyard, this creature deals 1 damage to each opponent.
{1}{R}, Exile this card from your graveyard: Create a Treasure token.
“If a bit o' blastin' powder splits rock, it'll do the job against the dead too.”
2/2
  • The Petals Wilt
Edgar Stokes, Slightly Unhinged

Edgar Stokes, Slightly Unhinged {2}{R}

Legendary Creature - Human Scientist
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead, except the additional tokens are named Ingenious Idea.
At the beginning of your end step, exile each token you control named Ingenious Idea.
“Something tells me this just might work.”
2/3
  • Toll Midnight
Edina's Soulsinger

Edina's Soulsinger {2}{U}

Creature - Merfolk Wizard
When Edina's Soulsinger enters, create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
“Come out and join me, won't you? No need to play it koi.”
2/1
  • Elmare: Into the Abyss
Edri, Oracle of Caulte
Worldly Travels

Edri, Oracle of Caulte

Legendary Creature - Human Wizard
(Color indicator: Edri, Oracle of Caulte is blue)
At the beginning of your end step, draw a card for each card you drew this turn.
“I may be young, but I've seen more than you ever will and I know more than you could imagine. Trust me. I know what I'm doing.”
2/2
Card has other part: Worldly Travels
  • Survive the Night
Effigy of Creation

Effigy of Creation {3}

Artifact Creature - Golem
First strike
Effigy of Creation gets +1/+1 as long as your fealty to Mountains is four or greater. (Each Mountain you control counts towards your fealty to Mountains.)
2/2
  • Al Tabaq
Effigy of Destiny

Effigy of Destiny {3}

Artifact Creature - Golem
Menace
Effigy of Destiny gets +1/+1 as long as your fealty to Swamps is four or greater. (Each Swamp you control counts towards your fealty to Swamps.)
2/2
  • Al Tabaq
Ekebram the Scholar
Ekebram, Chronicler of Ages

Ekebram the Scholar {2}{U}

Legendary Creature - Human Wizard
Whenever Ekebram the Scholar becomes untapped, draw a card.
Whenever you draw your third card each turn, you may transform Ekebram.
Ekebram was the first to press words
into a clay tablet.
2/4
Card has other part: Ekebram, Chronicler of Ages
  • Scriptures of Urshad
Ekebram's Scribe

Ekebram's Scribe {1}{U}

Creature - Human Wizard
When Ekebram's Scribe enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/1
  • Scriptures of Urshad
Elderthrone Castellan

Elderthrone Castellan {2}{W}

Creature - Human Knight
When Elderthrone Castellan enters, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
“There will come a day when the Elderthrone is restored. Until then, none shall enter.”
2/2
  • Seasons of War
Eldon and Eleanor, Sleuths

Eldon and Eleanor, Sleuths {G}{U}

Legendary Creature - Construct Detective
Whenever one or more creatures you control deal combat damage to a player or planeswalker, create a Clue token.
{G}{U}, Sacrifice a Clue: Put a +1/+1 counter on target creature. Proliferate.
“Solved!”
2/3
  • The Stage Presents: The Neverending Act
Elegant Fireslinger

Elegant Fireslinger {1}{R}{R}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may have Elegant Fireslinger deal 1 damage to target creature.
2/2
  • Zero
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered this turn get +1/+1 and have haste and first strike.
2/2
Elemental of Vengeance

Elemental of Vengeance {3}{R}{R}

Creature - Elemental
Reach
Whenever Elemental of Vengeance is dealt damage, it deals damage equal to its power to any target.
Its ruinous wake brings no reparations, only a desolate satisfaction.
2/6
  • The Unraveling
Elise, Maktali Prodigy

Elise, Maktali Prodigy {U}{R}

Legendary Creature - Human Artificer
{1}{R}, {T}, Sacrifice an artifact: Elise, Maktali Prodigy deals 2 damage to any target.
{1}{U}, {T}, Sacrifice an artifact: Return target nonland permanent to its owner's hand.
{3}{U}{R}, {T}, Sacrifice three artifacts: Discard your hand, then draw seven cards.
2/2
Elite of Mahara
Blackfeather Cleric

Elite of Mahara

Creature - Angel Cleric
(Color indicator: Elite of Mahara is black)
Flying
Whenever Elite of Mahara attacks, exile up to two target cards from graveyards. For each permanent card exiled this way, put a +1/+1 counter on Elite of Mahara. For each nonpermanent card exiled this way, each opponent loses 1 life and you gain 1 life.
2/2
Card has other part: Blackfeather Cleric
  • Alkabah: The Rise of Soli
Ella, Rose Court Queen

Ella, Rose Court Queen {3}{U}{R}

Legendary Creature - Vampire Wizard
Flash
Prowess
When Ella enters, create two 1/1 blue Wizard creature tokens with prowess.
Whenever you cast a noncreature spell, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • MSEM Masters: Legends
Elumiel, Error Researcher

Elumiel, Error Researcher {2}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, exile cards from the top of your library until you exile an instant or sorcery card. You may cast that card until you exile another card with this ability.
“Our realm is as real as words on a page, but their meaning can hold worlds.”
2/3
  • Arkadai
Elusive Illusionist

Elusive Illusionist {2}{U}

Creature - Human Wizard
Flash
When Elusive Illusionist enters, target attacking creature gets -2/-0 until end of turn.
“You were going after me? Sorry, try again.”
2/2
  • Khaliz-Dorahn
Elusive Monkey

Elusive Monkey {2}{U}

Creature - Monkey
{1}{U}: Exile Elusive Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
To kill a capuchin
— Novean expression meaning
2/2
  • Novea
Elusive Sage

Elusive Sage {1}{U}

Creature - Human Wizard
Foresight — Whenever you draw your second card each turn, Elusive Sage can't be blocked this turn.
“On a good day, I only need to search half the library to find him.”
—Roa, Maktali librarian
2/1
  • Riddles of Revio
Elven Wanderer

Elven Wanderer {1}{U}

Creature - Elf Shaman
{1}: Look at the top card of your library.
{G}, {T}, Mill a card: Untap another target creature.
2/1
  • High Noon
Elvish Godtracker

Elvish Godtracker {1}{G}

Creature - Elf Shaman
{4}{G}, Sacrifice Elvish Godtracker: Create a 5/5 green Beast creature token.
Small to those who have bonded with titans is the fear of death.
2/2
  • Alara
Elvish Skyranger

Elvish Skyranger {3}{G}

Creature - Elf Scout Ranger
When Elvish Skyranger enters, search your library for a card with a basic land type, put it onto the battlefield tapped, then shuffle.
To join Project Reclamation, you need only walk many miles in their shoes.
2/2