15897 cards found
Cradle of the Sun
Form of the Sunbird

Cradle of the Sun

Legendary Creature - Phoenix Egg
(Color indicator: Cradle of the Sun is white and red)
You can't lose the game.
At the beginning of your upkeep, put Cradle of the Sun on the bottom of your library and your life total becomes 4.
“Sleep, Sun, and let the moon have its due. Tomorrow will be yours again.”
—Hsu Fu, Architect of Sunrise
0/2
Card has other part: Form of the Sunbird
  • Panxiou
Cragstalker Eagle

Cragstalker Eagle {B}{G}{U}

Creature - Bird
Flying
Cragstalker Eagle gets +2/+2 as long as you've cast a creature spell and a noncreature spell this turn.
You may cast Adventure spells and spells with Adventures from your hand as though they had flash.
2/2
  • Karina's Explorations
Cramming Student

Cramming Student {2}{R}

Creature - Human
Prowess
When Cramming Student enters, conjure ten cards named Fatigue and shuffle them into your library. (They're colorless sorceries that cost {2} and have “Draw a card.”)
Instant and sorcery spells you cast cost {1} less to cast.
3/2
Related card: Fatigue
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crazed Wildlings

Crazed Wildlings {4}{R}

Creature - Goblin Warrior
Trample
Whenever Crazed Wildlings deals combat damage to a player, create a 1/1 red Goblin creature token.
“And I thought goblins in New Fellorie were brutal.”
—Batrest, Fellor Leader
4/2
  • Aftermath
Creed's Desperado

Creed's Desperado {2}{R}

Creature - Spirit Warrior
Bloodprice—Reappropriate red. (You may cast this spell by sacrificing a creature and exiling two red cards from your hand and/or graveyard.)
Haste
Whenever Creed's Desperado attacks, if defending player has more cards in hand than you, exile the top card of that player's library. You may cast it as long as you control a Warrior, and you may spend mana as though it were mana of any color to cast it.
3/2
Creeping Hidebehind

Creeping Hidebehind {1}{G}

Creature - Plant Spirit
Hexproof
Whenever one or more cards are put into your graveyard from anywhere, Creeping Hidebehind gets +1/+0 until end of turn.
2/2
  • High Noon
Crimson Curtain Favored

Crimson Curtain Favored {2}{R}

Creature - Construct Wizard
When Crimson Curtain Favored enters, starting with you, each player may discard any number of cards. When each player is finished discarding, choose one —
• Crimson Curtain Favored deals damage to each player equal to the number of cards in their hand.
• Each player draws a card for each card they discarded this way.
4/2
  • The Stage Presents: The Neverending Act
Crimson Knight

Crimson Knight {R}{R}

Creature - Human Knight
Haste
{R}{R}{R}, Discard your hand, Sacrifice Crimson Knight: Draw three cards.
“Render judgment to ash, and let only the molten flame of conviction remain.”
2/2
Crinster Sheepdog

Crinster Sheepdog {1}{G}

Creature - Hound
Whenever another creature named Crinster Sheepdog enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
1/2
  • Harvest Festival
Crinster Stitcher

Crinster Stitcher {W}

Creature - Human Cleric
Rapport — Whenever Crinster Stitcher and at least one other creature you control become tapped, tap target creature.
“Tommy! Did you get into another scrape? Come here and let me take a look at you.”
— Mother Mertle
1/2
  • Harvest Festival
Crinster Tattooist

Crinster Tattooist {2}{R}

Creature - Human Citizen
When Crinster Tattooist enters, put a +1/+1 counter on each tapped creature you control.
2/2
  • Harvest Festival
Cruel Effigy

Cruel Effigy {2}

Artifact Creature - Scarecrow
Reach
Scarecrow spells you cast cost {1} less to cast.
0/2
  • High Noon
Crumbling Shrine

Crumbling Shrine

Land - Animus
Crumbling Shrine enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {G}.
{2}{G}{G}: Crumbling Shrine becomes a Nymph creature. (This effect lasts indefinitely.)
2/2
Crusher Beetle

Crusher Beetle {3}{G}

Creature - Insect
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Crusher Beetle can't be blocked by more than one creature.
Everything it comes across will be crushed, no matter how long it takes.
3/2
  • Monsters of Chikyu
Crypt Strider

Crypt Strider {2}{B}{G}

Creature - Skeleton Warrior
Deathtouch
When Crypt Strider enters, create a 1/1 black Skeleton creature token for each creature card in your graveyard.
The dead walk to warn of their mistakes, and to hunt those who make them.
2/2
  • Dark Seas of Shiryen
Cryptozoologist

Cryptozoologist {1}{G}

Creature - Human Pirate Scout
{2}{G}: Cryptozoologist voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Cryptozoologist phases in, you may put a creature card from your hand onto the battlefield until Cryptozoologist leaves the battlefield. (It returns to your hand if it's still on the battlefield.)
2/2
  • Dark Seas of Shiryen
Crystallizer

Crystallizer {2}{W}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Whenever a Reflection you control becomes the target of a spell or ability, it gains indestructible until end of turn.
Anything can be discounted as dream so long as you don't look too close.
2/2
Culi-Sae Exonerator

Culi-Sae Exonerator {1}{W}{W}

Creature - Human Monk
Double strike
{3}{W}: Arm target creature you control. Activate only as a sorcery. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/2
  • Glacia: Hail to the Queen
Culi-Sae Transfigurer

Culi-Sae Transfigurer {3}{U}

Creature - Human Monk
Flash (You may cast this spell any time you could cast an instant.)
When Culi-Sae Transfigurer enters, switch target creature's power and toughness until end of turn.
4/2
  • Glacia: Hail to the Queen
Culling Claw

Culling Claw {3}{B}

Creature - Lizard
Whenever Culling Claw attacks, target creature gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
Haploc poisons can bleed so deep even your commander will feel the sting.
3/2
  • Ophorio
Cultivator of Crops

Cultivator of Crops {2}{G}

Creature - Human Shaman
When Cultivator of Crops enters, you may search your library for a basic land or Satrapy card, reveal it, put it into your hand, then shuffle.
“The other satraps take and take. How many of our children must go hungry to support them?”
—Dali, the Eyes of Danaj
2/2
  • Alkabah: The Rise of Soli
Cunning Infiltrator

Cunning Infiltrator {1}{U}

Creature - Elemental
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
As long as an opponent has ten or more cards in their graveyard, Cunning Infiltrator gets +3/+2 and can't be blocked.
1/2
  • K15 Core Set
Curator of Cures

Curator of Cures {W}

Creature - Human Cleric
When Curator of Cures enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an Aura you control enters, you gain 1 life.
1/2
  • MSEM Secret Lair Drops
  • Mious
Curator of Curios

Curator of Curios {3}{U}

Creature - Bird Citizen
Flying
When Curator of Curios enters, draw a card for each glory counter you have.
2/2
  • Ophorio