Enchant creature Enchanted creature gets -1/-1 and can't block. Enchanted creature gets an additional -1/-1 for each card named Garrote in your graveyard.
When Ginjiro Chimei enters, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle. You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
When Gruff Smith enters, you may destroy target artifact. If you do, that artifact's controller creates a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Recite {1}{R}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {U}, {T}: You may tap or untap target Human.
Menace Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {3}{R}: Another target creature you control gains menace until end of turn.
You may have Hero of Shengin Province assign its combat damage as though it weren't blocked. {2}{G}: Until end of turn, you may have creatures you control assign combat damage as though they weren't blocked. Activate only if Hero of Shengin Province is in your graveyard.
When Hinode, the Sacred Summit enters, draw a card, then choose a creature card name. Creatures you control with the chosen name have flying, vigilance, and lifelink.
If a permanent with spirited entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
When Honored Retinue enters, choose a creature you control. You may search your library for a creature card with the same name as that creature, reveal it, put it into your hand, then shuffle.