15282 cards found
Highpoint Hymncaller

Highpoint Hymncaller {3}{W}

Creature - Bird Cleric
Flying, lifelink
2/2
Card has other part: Salvation
  • Adventurers of Onora
Hoof Cliff Trihorn

Hoof Cliff Trihorn {1}{W}

Creature - Rhino Elk
Vigilance
Menagerie — When Hoof Cliff Trihorn enters, if there are five or more creature types among creatures you control, you may search your library for a card named Hoof Cliff Trihorn, reveal it, put it into your hand, then shuffle.
2/2
  • Adventurers of Onora
Hoverstepper

Hoverstepper {1}{W}

Artifact Creature - Human Scout
Advance {2}{W} (Cast this for {2}{W} to advance it as it enters. {2}{W}: Advance this as a sorcery.)
Whenever Hoverstepper advances, target creature gets +1/+1 and gains flying until end of turn.
2/2
  • Karina's Explorations
Hrexa Enforcer

Hrexa Enforcer {1}{W}

Artifact Creature - Human Soldier
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
Whenever Hrexa Enforcer advances, put a +1/+1 counter on it.
“Once, the hand you were dealt at birth defined you for life. Now, one may define themselves.”
—Valera, constructed angel
2/2
  • Karina's Explorations
Huolin Sanctifier

Huolin Sanctifier {1}{W}

Creature - Fox Monk
Vigilance
When Huolin Sanctifier dies, if it was in a pack, create a 2/1 black Spirit creature token with “This creature can't block.” (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Imperial Dragoon

Imperial Dragoon {2}{W}

Creature - Human Soldier
First strike
When Imperial Dragoon enters, target creature gets +2/+0 until end of turn.
“Thousands will lay down their lives overseas before any sword can reach our shores.”
—Prince Regent Edgar
2/2
  • Feanav: The Apothecary's Progress
Improvised Guardian

Improvised Guardian {2}{W}

Creature - Bird
Flying
Vanguard — Whenever a creature you control attacks alone, it gains first strike until end of turn.
“I know, it seems really silly at first, but you'll be surprised how far a little dedication gets you.”
—Professor Maple
2/2
  • Monsters of Chikyu
Indomitable Bear

Indomitable Bear {1}{W}

Creature - Bear
Sacrifice Indomitable Bear: Creatures you control gain indestructible until end of turn.
Even in a world with dragons, demons, and hydras, the mundane bear remains near the top of food chain.
2/2
  • Descent from the Highlands
Inspirational Beacon

Inspirational Beacon {2}{W}

Creature - Angel Cleric
Flying
When Inspirational Beacon enters, you gain 3 life.
“Memories fade and stories pass. With each recreation, a story changes until there are only grains of truth. Instead look forward to all the stories that are yet to be told.”
—Atieh, Seer of Distant Futures
2/2
  • Alkabah: The Rise of Soli
Intrepid Escort

Intrepid Escort {1}{W}

Creature - Human Knight
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever one or more embattled creatures you control attack, create a 1/1 white Cleric creature token with lifelink. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Ironclad Infantry

Ironclad Infantry {2}{W}

Creature - Dwarf Warrior
First strike
Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Ironclad Infantry.
His armor has been passed down for eras, and it carries the strength and courage of all who wore it before him.
2/2
  • Dark Seas of Shiryen
Ishim of Punishment

Ishim of Punishment {2}{W}

Creature - Angel
Flying
Morph {3}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Punishment is turned face up, put a +1/+1 counter on it, then untap another target tapped creature. Ishim of Punishment deals 3 damage to that creature.
“Be rectified.”
2/2
  • MSEM Secret Lair Drops
  • Mious
Issbarren Warden

Issbarren Warden {1}{W}

Creature - Bear Monk
Flash
When Issbarren Warden enters, exile target token.
“Leave behind everything you don't need. The Issbarrens are fickle on the best of days, and extra weight won't help that.”
2/2
  • Glacia: Hail to the Queen
K37 Sprinter

K37 Sprinter {2}{W}

Artifact Creature - Drone
Flash
Flying
Without wireless receivers, Sprinters are isolated from the world. A requirement for any seeking to scout the Scarlands, where no ICE last long.
2/2
  • Beyond the Blackwall
Kan's Faithful

Kan's Faithful {2}{W}{W}

Creature - Elemental
Rhapsody {5}{W}{W} (Pay {5}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Kan's Faithful enters, exile up to one target nonland permanent with mana value X or less until Kan's Faithful leaves the battlefield, where X is Kan's Faithful's power.
“For the living, and for the dead.”
2/2
  • Animus Vox
Kaneh Scribe

Kaneh Scribe {3}{W}

Creature - Human Advisor
When Kaneh Scribe enters, amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Andazir raises an army against our fair satrapy, my shah. I humbly ask for your blessings and support. The fangs of twilight close around our neck with each passing moment.”
2/2
  • Alkabah: The Rise of Soli
Keeper of Holy Lands
Watcher of Sacred Skies

Keeper of Holy Lands {2}{W}

Creature - Human Scout
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Keeper of Holy Lands enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top of it.
2/2
Card has other part: Watcher of Sacred Skies
Keeper of the Sanctum

Keeper of the Sanctum {1}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cleric creature token.
“Do not worry about our numbers, my child. A just cause will never want for defenders.”
—Tyrus, Giver to All
2/2
Kiboshi
Little Kibo

Kiboshi

Legendary Creature - Cat
(Color indicator: Kiboshi is white)
Double strike
At the beginning of your upkeep, if Kiboshi is equipped, put a +1/+1 counter on it.
2/2
Card has other part: Little Kibo
  • Path of Shadows
Kiboshi's Guardian

Kiboshi's Guardian {1}{W}

Creature - Human Samurai
First strike
Whenever an opponent casts a spell, Kiboshi's Guardian gains indestructible until end of turn.
2/2
  • Path of Shadows
Knight of Valimir

Knight of Valimir {2}{W}

Creature - Human Knight Avatar
Whenever one or more other creatures you control enter, upgrade each creature you control. (Give each one of the listed counters it doesn't already have. Upgrades are independent.)
• +1/+1
• Flying
• First strike
• Vigilance
• Lifelink
2/2
Knight of the Stag

Knight of the Stag {2}{W}

Creature - Human Knight
Whenever Knight of the Stag deals combat damage to a player, you may sacrifice it. If you do, search your library for a white legendary creature card, reveal it, put it into your hand, then shuffle.
2/2
  • A Tourney at Whiterun
Kotis, Promised General

Kotis, Promised General {2}{W}{W}

Legendary Creature - Spirit Soldier
Other creatures you control get +1/+1.
When Kotis, Promised General dies, you may return it to its owner's hand.
“He gave up the peace of death to protect the chaos of our lives.”
—Tobias, Priest of Vaea
2/2
  • MSEM Masters: Jumpstart
  • Zero
Leafdown Glimmerfox

Leafdown Glimmerfox {1}{W}

Creature - Spirit Fox
Lifelink
Menagerie — When Leafdown Glimmerfox enters, if there are five or more creature types among creatures you control, exile another target nonland permanent until its controller's next end step.
2/2
  • Adventurers of Onora
Lightwrencher

Lightwrencher {2}{W}

Creature - Nymph Shaman
{B}, Sacrifice a creature: Put a +1/+1 counter on Lightwrencher.
In the depths where the Lotus doesn't shine, the once playful nymphs begin to change in the darkness.
2/2
  • Novea