4785 cards found
Thunderlash Mystic

Thunderlash Mystic {2}{R}{R}

Creature - Human Wizard
Flying
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.)
{3}{R}{R}, {T}: Exile an instant card with mana value 3 or less from your graveyard, then cast a copy of a card exiled with Thunderlash Mystic without paying its mana cost.
2/2
Thundermane Fox

Thundermane Fox {1}{W}{W}

Creature - Fox
Flash
Whenever Thundermane Fox enters the battlefield or attacks, target creature you control gains double strike until end of turn.
It accumulates negative ions from the atmosphere to blast out 10,000-volt lightning bolts.
2/2
Thunderous Charge

Thunderous Charge {G}

Instant
Target creature gains hexproof and trample until end of turn. If Thunderous Charge was cast from exile, that creature gets an additional +4/+4 until end of turn.
Orchestrate {G}{G} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Thunderstride

Thunderstride {4}{U}{U}

Creature - Elemental
Primal {2}{R}{R} (During your turn, you may cast this spell for {2}{R}{R} instead of playing a land.)
Flying, prowess
At the beginning of your end step, if you didn't cast a spell this turn, sacrifice Thunderstride.
5/5
  • Novea
Tianyuren Skycharter

Tianyuren Skycharter {U}

Creature - Human Wizard
Flying
Tianyuren Skycharter has hexproof as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“As the night began, he leapt up, carrying with him the silver crescent they had forged, and placed it in the sky.”
—Azamir, “The Moon Over Tianyu”
1/1
  • Storytime
Tidal Spite

Tidal Spite {U}

Sorcery
As an additional cost to cast this spell, tap any number of untapped storied permanents you control.
Return X target creatures to their owner's hand, where X is one plus the number of permanents tapped this way.
Tideflow Wardings

Tideflow Wardings {2}{W}

Instant
Permanents you control gain indestructible until end of turn. Untap each creature you control.
Cycling {W} ({W}, Discard this card: Draw a card.)
“The Others have pushed us to the brink of doom, but like the Current, we flow back in style.”
—Romi, Edina's acolyte
  • Elmare: Into the Abyss
Tidehollow Lich

Tidehollow Lich {B}

Artifact Creature - Zombie Artificer
Embellish {3}{B} (If you cast this spell for {3}{B}, create a 1/1 blue Thopter artifact creature token with flying when it enters the battlefield.)
Tidehollow Lich can't block.
You may cast Tidehollow Lich from your graveyard as long as you control an artifact creature.
2/1
Tidepool Turtle
Tsunami Titan

Tidepool Turtle {U}{U}

Creature - Turtle
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Tidepool Turtle has three or more +1/+1 counters on it, remove them all and transform it.
After birth, its back swells and hardens into a shell. It powerfully sprays foam from its mouth.
2/2
Card has other part: Tsunami Titan
Tidetwister Mage

Tidetwister Mage {2}{U}

Creature - Human Wizard
Kicker {X}{U} (You may pay an additional {X}{U} as you cast this spell.)
When Tidetwister Mage enters the battlefield, if it was kicked, return all other creatures with power X or less to their owners' hands.
1/4
  • Tides of War
Till the Queen's Gardens

Till the Queen's Gardens {X}{G}

Sorcery
Create X 0/1 green Plant creature tokens, then distribute X +1/+1 counters among any number of creatures you control.
Ing'Wei ordered red roses be planted at the site of every battle, a memorial to the blood spilled on that very ground.
  • Nangjiao In Bloom
Tiller of Potential

Tiller of Potential {5}{U}{U}

Creature - Angel
Flying, prowess
Whenever you cast a noncreature spell, reveal the bottom two cards of your library. Target opponent chooses one of them. Put that card on the bottom of your library and the rest into your hand.
4/6
  • Mious
Timber Range

Timber Range

Land
As Timber Range enters the battlefield, you may pay 2 life. If you don't, Timber Range enters the battlefield tapped.
{T}, Sacrifice Timber Range: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Time

Time {2}{U}{U}{U}

Sorcery
Take an extra turn after this one. Exile Time if it wasn't fused.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Again
Related card: Power Control
  • Oirohpo
Time After Time

Time After Time {3}{U}{U}

Enchantment
Instant and sorcery spells you control have leitmotif. (Exile that spell as it resolves if you cast it from your hand. When you next cast a spell that shares a color with that card, you may cast it from exile without paying its mana cost.)
Time Stands Still

Time Stands Still {3}{U}{U}

Instant
Choose target permanent. Take an extra turn after this one. During that turn's untap step, permanents other than the chosen permanent phase out until end of turn. Exile Time Stands Still.
Luna's scarf fluttered on the branch of a tree. The world froze around her.
  • Monsters of Chikyu
Timely Commander

Timely Commander {3}{W}{W}

Creature - Human Knight
Double strike (This creature deals both first-strike and regular combat damage.)
If three or more creatures are attacking you, you may cast Timely Commander as though it had flash.
3/2
  • Tides of War
Timely Cure

Timely Cure {1}{G}

Instant
Target permanent gains indestructible and hexproof until end of turn. Remove all -1/-1 counters from it.
Wormwood's spells were of great aid to Barton, yet also strangely familiar.
  • Feanav: The Apothecary's Progress
Timely Death

Timely Death {2}{B}{G}{U}

Instant
Destroy target non-Xirix permanent. If that permanent had mana value 6 or greater, take an extra turn after this one.
“No one will mourn your death. In fact, I hear they're planning a party.”
—Xirix
  • Sparks of a Multiverse
Timestream Sentinel

Timestream Sentinel {W}{W}

Creature - Angel
Flying, lifelink
When Timestream Sentinel enters the battlefield, put two +1/+1 counters on each other creature named Timestream Sentinel you control.
“To protect the innocent, every possibility must be accounted for.”
2/2
  • Worlds Away
Timeworn Crags

Timeworn Crags

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Timeworn Crags: Destroy target nonbasic land. This ability costs {1} less to activate for each nonbasic land you don't control.
  • Discoveries of Akieva
Timus, the Cloud's Roar

Timus, the Cloud's Roar {2}{R}{G}{W}

Legendary Creature - Cat Warrior
First strike
If one or more creature tokens would be created under your control, for each of those tokens, you may create three 2/2 green Cat Warrior creature tokens instead.
“I am no Marisi, but for our homeland and all the prides I roar with loud defiance!”
4/3
  • Alara
Tinbeard of the Brine

Tinbeard of the Brine {3}{B}{B}

Legendary Creature - Human Pirate
First mate — Each nonland card in your starting deck is an artifact, a Pirate, or has “artifact,” “Treasure,” or “Pirate” in its printed rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Whenever Tinbeard of the Brine attacks, each opponent loses X life and you gain X life, where X is the number of artifacts you control plus the number of Pirates you control.
5/5
  • Over the Horizon
Tinker Tantrum

Tinker Tantrum {R}{W}{B}

Enchantment
When Tinker Tantrum enters the battlefield and at the beginning of your upkeep, you may sacrifice an artifact. If you do, reveal cards from the top of your library until you reveal an artifact card with mana value X or less, where X is 1 plus the sacrificed artifact's mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
  • Karina's Explorations
Tinkerer's Tools

Tinkerer's Tools {1}

Artifact
{X}{2}, {T}, Sacrifice Tinkerer's Tools: Sacrifice an artifact. If you do, search your library for an artifact card with mana value less than or equal to the sacrificed artifact's mana value plus X. Put it onto the battlefield, then shuffle.
  • MSEM Champions 56 56
  • Aftermath