854 cards found
Invoke the Ankuliths

Invoke the Ankuliths {4}{U}{U}

Sorcery
Look at the top eight cards of your library. You may put a creature card from among them onto the battlefield and exile an instant or sorcery card from among them. Put the rest on the bottom of your library in a random order. As long as that creature is on the battlefield, whenever it deals combat damage to a player, copy the exiled card and you may cast the copy without paying its mana cost.
  • Scriptures of Urshad
Ire of Ancient Tomes

Ire of Ancient Tomes {1}{R}

Instant
Choose one —
• Ire of Ancient Tomes deals 2 damage to any target.
• Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
  • Over the Horizon
Ironsmash Drill-Delver

Ironsmash Drill-Delver {2}{R}{R}

Creature - Dwarf Artificer
Embellish {3}{R}{R} (If you cast this spell for {3}{R}{R}, create a 1/1 blue Thopter artifact creature token with flying when it enters the battlefield.)
Desecrate (When this creature enters the battlefield, you may sacrifice an artifact or land.)
When Ironsmash Drill-Delver desecrates a permanent, it deals 3 damage to any target.
3/3
  • Over the Horizon
Irreguleopard

Irreguleopard {1}{W}

Creature - Cat
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Whenever Irreguleopard deals combat damage to a player, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
1/2
  • Over the Horizon
Irrigation Channels

Irrigation Channels {1}{U}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Draw a card, then discard a card.”
Hydromancy keeps Azutahn crops flourishing even during the dry seasons.
  • Scriptures of Urshad
Ishim's Meddling

Ishim's Meddling {W}{B}

Enchantment
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{2}{W}{B}: Ishim's Meddling becomes a 4/4 Angel creature with flying and vigilance until end of turn.
  • MSEM Masters 2021
Ivenge's Evangel

Ivenge's Evangel {1}{W}

Creature - Human Cleric
Paranoia—Reappropriate white. (You may cast this spell by exiling two white cards from your hand and/or graveyard when a permanent you control leaves the battlefield.)
When Ivenge's Evangel enters the battlefield, create a 1/1 white Cleric creature token and you gain 1 life.
1/1
  • Over the Horizon
Jobiah the World-Shepherd
Jobiah, Devoted Farmer

Jobiah the World-Shepherd

Legendary Creature - God
(Color indicator: Jobiah the World-Shepherd is green)
Indestructible
At the beginning of combat on your turn, you may untap target land you control. If you do, that land becomes an X/X green Beast creature with haste until end of turn, where X is the number of differently named lands you control. It's still a land.
3/3
Card has other part: Jobiah, Devoted Farmer
Jobiah, Devoted Farmer
Jobiah the World-Shepherd

Jobiah, Devoted Farmer {3}{G}

Legendary Creature - Goat Druid
When Jobiah, Devoted Farmer enters the battlefield, search your library for a land card, put it onto the battlefield tapped, then shuffle.
At the beginning of your upkeep, if you control six or more lands with different names, you may transform Jobiah.
2/2
Card has other part: Jobiah the World-Shepherd
Jolt Awake

Jolt Awake {B}

Sorcery
Return target creature card from your graveyard to your hand. Catalyze. (The next spell you cast this turn costs {1} less to cast.)
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Over the Horizon
Journey Beyond

Journey Beyond {2}{W}

Instant
Exile up to one target nonland permanent you control and up to one target nonland permanent card with mana value 3 or less from your graveyard. Then return the exiled cards to the battlefield tapped under their owner's control.
  • MSEM Masters: Jumpstart
Journey Home

Journey Home {2}{G}

Instant
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. You gain 3 life.
“I don't fight for honor, or for gold. I fight to make a better world for my children.”
—Susanne, knight of Yroncaster
  • Quest for the Roseblade
Journey of Self-Discovery

Journey of Self-Discovery {1}{W}

Instant
Wanderlust — Target creature you control gets +2/+2 until end of turn. If you control four or more differently named lands, that creature gains protection from everything until end of turn.
In an all-too-common twist of fate, it turned out that the power was inside her all along.
  • Over the Horizon
Journey to Elrayin

Journey to Elrayin {G}

Enchantment
When Journey to Elrayin enters the battlefield, journey, then choose a creature card name. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to a player, put a journeyed card you own into your hand.)
Whenever a creature you control with the chosen name deals combat damage to a player, journey.
  • Over the Horizon
Judge of Clans

Judge of Clans {2}{G}

Creature - Elf Shaman Warrior
When Judge of Clans enters the battlefield, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
{T}: Add one mana of any color.
2/3
  • Over the Horizon
K-83 Sunshine Walker

K-83 Sunshine Walker {3}{W}{W}

Artifact Creature - Construct
Landfall — Whenever a land enters the battlefield under your control, upgrade K-83 Sunshine Walker. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Vigilance
• Lifelink
“Take it for a test drive; you won't want your old model back even for a weekend or a day!”
—Katrina, mech dealer
3/4
  • Over the Horizon
Kabuto-no-Oni

Kabuto-no-Oni {4}{B}{B}

Creature - Demon Insect
Menace
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each creature card in your graveyard.
Bad things come in big packages.
5/5
  • Over the Horizon
Kai'Shi's Spellgorgers

Kai'Shi's Spellgorgers {1}{B}

Creature - Devil Wizard
Engorge (As this enters the battlefield, mill three cards, then exile a card from among the milled cards.)
Whenever an instant or sorcery card you own is exiled from anywhere, you gain 1 life.
2/2
  • Over the Horizon
Kallian, the Lost Artificer
Maaru's Hoard

Kallian, the Lost Artificer

Legendary Creature - Spirit Artificer
(Color indicator: Kallian, the Lost Artificer is black)
Flying
Once during each of your turns, whenever you cast a spell from your graveyard, you may draw a card and create a tapped Treasure token.
2/3
Card has other part: Maaru's Hoard
  • Over the Horizon
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Kanaan Wardriver

Kanaan Wardriver {R}

Creature - Human Soldier
{T}: Kanaan Wardriver deals 1 damage to target creature you control. That creature gains haste until end of turn.
The soldiers of Kanaa fight together as one, with each encouraging the others to achieve their best.
2/1
  • Scriptures of Urshad
Keeper of Codices

Keeper of Codices {1}{W}{U}

Creature - Human Cleric
Flash
When Keeper of Codices enters the battlefield, you may exile target artifact or enchantment you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2
  • Scriptures of Urshad
Keepers of the Rundfora

Keepers of the Rundfora {8}{G}{U}

Creature - Dryad Druid
As an additional cost to cast this spell, return any number of creatures you control to their owner's hands. This spell costs {2} less to cast for each creature returned in this way.
Trample, ward {3}
Keepers of the Rundfora's power and toughness are each equal to twice the number of cards in your hand.
*/*
  • Quest for the Roseblade
Kellythross's Collector

Kellythross's Collector {6}{U}

Artifact Creature - Golem
This spell costs {1} less to cast for each permanent you control that's an artifact and/or a token.
When Kellythross's Collector enters the battlefield, you may return another target nonland permanent to its owner's hand.
3/4
  • Over the Horizon
Knights of the Burning Pyre

Knights of the Burning Pyre {3}{R}{R}

Creature - Elemental Skeleton Knight
This spell costs {1} less to cast for each embattled creature you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Haste
Whenever Knights of the Burning Pyre attacks, it deals X damage to each opponent, where X is the number of embattled creatures you control.
4/3
  • Quest for the Roseblade