When Backwoods Cultivator enters, put a +1/+1 counter on target creature you control. When Backwoods Cultivator dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another kind of a counter already there.)
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
Prowess Whenever Balefire Conjurer attacks, you may pay {1}{R}. If you do, exile the top card of your library. You may play that card until the end of your next turn.
Ward {3}(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Lifecycle {3}({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Simul preferred fusing essences into krasis—but on Feanav, a single life's essence was challenge enough.
At the beginning of combat on your turn, if there are five or more creature types among creatures you control, creatures you control get +2/+0 and gain menace until end of turn.
Gain control of target artifact or creature until end of turn. Untap it. If it's a creature, it gains haste until end of turn and up to one target creature can't block it this turn.
Desperate times call for desperate measures committed by desperate people with desperate trigger fingers.
Trample When Bank Skimmer enters, create a green Aura enchantment token named Turtle's Valor attached to target creature. The token has enchant creature and “Enchanted creature gets +X/+X, where X is its mana value.”
When Banner of Warfare enters, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.) {1}, {T}: Add one mana of any color.
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Baptism by Fire deals 3 damage to target creature or planeswalker. If you're in a renaissance, Baptism by Fire deals 6 damage to that permanent instead.
Trample Whenever another Dwarf you control enters, create a colorless artifact token named Ale. It has “{T}, Sacrifice this artifact: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.”
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to up to one target creature or planeswalker you don't control. If that creature or planeswalker would die this turn, exile it instead.
“Rude. A vampire would have knocked!” —Borean, slayer-cathar
When Barhopping in Minei enters, draw up to four cards, then put twice that many drink counters on Barhopping in Minei. Your maximum hand size is reduced by the number of drink counters on Barhopping in Minei.