5630 cards found
Barbarian Rager

Barbarian Rager {R}

Creature - Human Barbarian Warrior
Battalion — Whenever Barbarian Rager and at least two other creatures attack, Barbarian Rager gets +2/+0 until end of turn.
When a Fellor attacks, he does so without caring about things as menial as self preservation.
1/1
  • Khaliz-Dorahn
Barbarian Weaponsmith

Barbarian Weaponsmith {2}{R}{R}

Creature - Human Barbarian Warrior
Other Warriors you control have first strike.
Other Barbarians you control get +1/+0.
The weapons he crafts have the same ferocity as his soul.
3/3
  • Khaliz-Dorahn
Barbed Beast
Barbed Bruiser

Barbed Beast {3}{G}

Creature - Beast
Deathtouch
Whenever a creature dealt damage by Barbed Beast this turn dies, transform Barbed Beast.
“The creature is really cute, but careful, the fluffy bits are actually poison spikes.”
—Karina Oblay, field notes
2/3
Card has other part: Barbed Bruiser
  • Monsters of Chikyu
Barbed Bruiser
Barbed Beast

Barbed Bruiser

Creature - Beast
(Color indicator: Barbed Bruiser is green)
Vigilance, deathtouch
Whenever a creature dealt damage by Barbed Bruiser this turn dies, draw a card.
“After training, the monster is a lot scarier and not at all cute... at least it makes it easier to stay far away from it.”
—Karina Oblay, field notes
4/6
Card has other part: Barbed Beast
  • Monsters of Chikyu
Barhopping in Minei

Barhopping in Minei {2}{R}

Enchantment
When Barhopping in Minei enters, draw up to four cards, then put twice that many drink counters on Barhopping in Minei.
Your maximum hand size is reduced by the number of drink counters on Barhopping in Minei.
  • Karina's Explorations
Barkcrush

Barkcrush {2}{G}

Instant
Choose one —
• Destroy target artifact or enchantment.
• Barkcrush deals 5 damage to target creature with flying.
“The humans turn our sacred trees to paper, but we will turn their wretched cities to pulp.”
—Esalia of Caer Crann
  • Quest for the Roseblade
Barking Irons

Barking Irons {2}

Artifact - Equipment
When Barking Irons enters, if it's not a token, create a token that's a copy of it.
Equipped creature gets +2/+0.
Equip {2}
Such pistols were once made in matched pairs to ensure fair duels—but all is fair in war.
  • The Empty Throne of Feanav
Barlick, Twyllian Hero

Barlick, Twyllian Hero {4}

Legendary Creature - Kithkin Knight
There once was a hero from Twyll
Who had enough boredom to fill
3/2
  • Seasons of War
Barnacled Blade

Barnacled Blade {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
“My grandfather won it in a bar fight. The man he won it from took it off some turncoat, who claimed he'd salvaged it from some wreck down by Bloodhollow. Still sharp like it was forged yesterday.”
  • Elmare: Into the Abyss
Barreling Chariot

Barreling Chariot {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each permanent attached to it and has trample.
Equip {4}
“The sooner we reach the battle, the sooner we can slay our enemies — and the sooner we can come home to drink.”
— Aito Ashimura
  • Surging Tide
Barren Desolation

Barren Desolation

Land
As Barren Desolation enters, you may pay 2 life. If you don't, Barren Desolation enters tapped.
{T}, Sacrifice Barren Desolation: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Barricade Patrol

Barricade Patrol {2}{R}

Creature - Human Soldier
When Barricade Patrol enters, create a 1/1 white Human Soldier creature token.
Whenever another creature you control dies, Barricade Patrol deals 1 damage to target player.
2/1
Barten's Journal

Barten's Journal {2}

Legendary Artifact
Each planeswalker you control enters with an additional loyalty counter on it.
{T}: Add {C}.
“Whatever has caused these disappearances, it will be uncovered. It will not elude me.”
— Barten's Journal, Entry #1
  • MSEM Masters Cube
Barton's Pocketwatch

Barton's Pocketwatch {2}

Legendary Artifact
Whenever you untap a nonland permanent, put a winding counter on Barton's Pocketwatch.
{T}: Look at the top card of your library. You may put it into your graveyard. Then if Barton's Pocketwatch has twelve or more winding counters on it, exile it and take an extra turn after this one.
  • The Empty Throne of Feanav
Barx, Aspiring Archvillain

Barx, Aspiring Archvillain {5}

Legendary Planeswalker - Barx
Protection from multicolored
[+2]: Create a colorless artifact token named Mind Stone with “{T}: Add {C}” and “{1}, {T}, Sacrifice Mind Stone: Draw a card.”
[–3]: Create Barxbot 9000, a legendary 6/4 colorless Construct artifact creature token with “All damage that would be dealt to Barx planeswalkers you control is dealt to this creature instead.”
[–12]: You and target opponent each gain control of each permanent the other controls that's one or more colors.
Loyalty:
5
  • Panxiou
Barx, Interplanar Mastermind

Barx, Interplanar Mastermind {X}

Legendary Planeswalker - Barx
As an additional cost to cast this spell, exile a noncreature artifact you control with mana value X until Barx leaves the battlefield or fails to resolve. X can't be 0.
[+1]: Exile the top card of your library. You may play it until you exile another card with Barx.
[–3]: Create an X/X colorless Hound artifact creature token, where X is the greatest mana value among cards exiled by Barx as you activate this ability.
[–10]: Search each player's library for any number of nonland cards with total mana value 10 or less and exile them, then those players shuffle. Cast those cards without paying their mana costs.
Loyalty:
X
  • Adventurers of Onora
Basat Charm

Basat Charm {R}

Sorcery
Choose one —
• Target creature gets +2/-1 until end of turn.
• Basat Charm deals 3 damage to target player or planeswalker.
Basat Priest

Basat Priest {3}{R}

Creature - Human Cleric
Menace
Cat creatures you control have menace.
When Basat Priest enters, create a 2/2 white Cat creature token.
2/1
  • Pyramids of Atuum
Bask in Fire

Bask in Fire {4}{R}

Instant
Discard your hand, then draw three cards. Bask in Fire deals 2 damage to each creature.
Karrthus, greatest of all the hellkites, fell to Breya's forces. But his brood persists, and the dracoshamans have named his fiercest scion Tharrsus, their word for “retribution.”
  • Alara
Bastion Ranger

Bastion Ranger {3}{G}

Creature - Human Archer
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
{1}{G}: Bastion Ranger gains reach and deathtouch until end of turn.
2/4
  • Nangjiao In Bloom
Bastion, Node of the Free

Bastion, Node of the Free

Enchantment Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast enchantment spells or to activate an ability of an enchantment.
When Bastion, Node of the Free is destroyed, return it to its owner's hand.
  • Beyond the Blackwall
Batterbrow Brigand

Batterbrow Brigand {3}{G}{G}

Creature - Human Warrior
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, draw a card.
4/4
  • A Tourney at Whiterun
Battered Steel

Battered Steel {3}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Soldier or Warrior, it gets an additional +1/+1.
Equip {1}
  • Plagues of Fretport
Battering Swine

Battering Swine {1}{R}

Creature - Boar
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Battering Swine attacks each combat if able.
3/1
  • Goliaths of Nangjiao
Battle Fervor

Battle Fervor {2}{R}

Instant
Attacking creatures get +2/+0 and gain first strike until end of turn.
When led to war, all Insurgents charge with no fear or second thoughts.
  • K15 Core Set