15897 cards found
Branch Breaker

Branch Breaker {R}{R}

Creature - Human Artificer
First strike
Whenever you cast an instant or sorcery spell, if Branch Breaker dealt combat damage to a player this turn, you may sacrifice Branch Breaker. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • Beyond the Blackwall
Branch Prowler

Branch Prowler {3}{G}

Creature - Cat
Branch Prowler can't be blocked except by creatures with flying.
The panther surveys the forest from its canopy, pouncing from an impossibly far distance to secure the kill.
3/2
  • Goliaths of Nangjiao
Branching Antlers

Branching Antlers {1}{G}

Creature - Elk Elemental
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
The antlers are a symbol of the myriad paths and possibilities of life.
1/2
  • Mious
Branu of the Dewdrops

Branu of the Dewdrops {2}{G}{U}

Legendary Creature - Dryad Warrior Bard
Flash
Flying
When Branu enters, return up to one other target creature you control to its owner's hand. If you do, create a token that's a copy of that creature, except it's 1/1.
3/2
  • The Petals Wilt
Branu's Pathcutter

Branu's Pathcutter {3}{U}

Creature - Dryad Rogue
Flash
When this creature enters, surveil 1, then draw a card.
“I care little for dissent among the humans, but only one side fights for the living.”
—Branu of the Dewdrops
3/2
  • The Petals Wilt
Brawlhost Escapee

Brawlhost Escapee {1}{G}

Creature - Human Artificer
When Brawlhost Escapee dies, create a Function token with “Target creature you control fights target creature you don't control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/2
  • Beyond the Blackwall
Brazen Chitter-Sage

Brazen Chitter-Sage {2}{B/R}

Creature - Rat Mutant Warlock
Whenever this creature or another creature you control dies, this creature deals 1 damage to each opponent.
One bad war for the races of Meredir, one giant opportunity for the rats.
3/2
  • The Petals Wilt
Brazen Drifter

Brazen Drifter {2}{R}

Creature - Human Rogue
Haste
Whenever one or more creatures attack, you may discard a card. If you do, draw a card.
“Who cares where I've been. All that matters is where I am now.”
2/2
  • High Noon
Breezerider

Breezerider {3}{U}

Creature - Monkey
Breezerider has flying as long as you control a Nymph.
Breezerider has hexproof as long as you control another Monkey.
It's all fun and games until the fall.
3/2
  • Novea
Briarform Apothecary

Briarform Apothecary {2}{G}

Creature - Human Shaman
When Briarform Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Sacrifice a token: Briarform Apothecary gets +2/+2 until end of turn.
2/2
  • Feanav: The Apothecary's Progress
Briarswine

Briarswine {2}{G}

Creature - Boar
When Briarswine dies, create a 2/2 green Wolf creature token.
Foreshadow {4}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“Good game means worse predators.”
—Alber, Kessig ranger
2/2
  • Innistrad In Memoriam
Bright-Eyed Adventurer

Bright-Eyed Adventurer {2}{W}

Creature - Human Scout
Lifelink
When Bright-Eyed Adventurer enters, rediscover an enchantment card. (Look at the top card of your library. You may reveal it and put it into your hand if it's an enchantment card. Otherwise, put it back or into your graveyard.)
“This isn't the end of the world. It's the start of a new and glorious one.”
2/2
  • Lovi Awoken
Brightsouled Guardian

Brightsouled Guardian {3}{U}

Creature - Elemental
Flash
When Brightsouled Guardian enters, return up to one target nonland permanent to its owner's hand.
“Destiny is calling me.”
3/2
  • Animus Vox
Brilliant Diviner
Bright Apprentice

Brilliant Diviner

Creature - Elemental Wizard
(Color indicator: Brilliant Diviner is blue and red)
Prowess, trample
Whenever Brilliant Diviner deals combat damage to a player, draw a card.
“The self persists. If there is death, then the true form is a rebirth.”
—Doctor Barton
3/2
Card has other part: Bright Apprentice
  • Feanav: The Apothecary's Progress
Brimstone Charger

Brimstone Charger {2}{R}

Creature - Elemental Horse
{2}{R}, Sacrifice a creature: Target creature can't block this turn.
The Brimstone Order all but disbanded after Asamund's peace. When Yaran's horde attacked, however, their firebrand steeds once again proved invaluable.
3/2
  • The Petals Wilt
Brine Cultist

Brine Cultist {2}{U}

Creature - Human Warlock
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, Brine Cultist can't be blocked this turn.
{5}{U}: Draw a card.
The waves sing to him promises of truth, a crescendo in tune with his madness.
3/2
  • Innistrad In Memoriam
Brinechum

Brinechum {2}{U}

Creature - Fish Elemental
Whenever you draw a card, you may have target player mill two cards.
When the corruption of Cuxuri spreads to a Coralight fish, it loses its amiable disposition and begins dragging down others into the depths of madness.
3/2
Bristled Wolverine

Bristled Wolverine {2}{W}

Creature - Wolverine
Whenever Bristled Wolverine attacks, it gets +1/+1 until end of turn.
The abundance of predators in Glacia has forced smaller ones to evolve additional weapons.
2/2
  • Glacia: Hail to the Queen
Broken Deathbringer

Broken Deathbringer {B}

Creature - Human Berserker
Broken Deathbringer gets +1/+0 as long as you have 10 or less life.
Broken Deathbringer gets +1/+0 as long as there are one or fewer cards in your hand.
The brand sears his flesh, but pain shared is pain relieved.
1/2
  • Lovi Awoken
Broken Spirit

Broken Spirit {2}{W}{W}

Creature - Spirit
When Broken Spirit enters, exile target creature an opponent controls until Broken Spirit leaves the battlefield.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Feanav: The Apothecary's Progress
Brush Sniper

Brush Sniper {3}{G}

Creature - Elf Warrior Archer
Reach
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4/2
  • High Noon
Bubbledome Chorister

Bubbledome Chorister {1}{G}

Creature - Merfolk Aurashaper Druid
When Bubbledome Chorister enters, create a green Aura enchantment token named Sanctum's Gift attached to target creature. The token has enchant creature and “Enchanted creature has ‘{T}: Add {G} for each enchanted creature you control.'”
1/2
  • Elmare: Into the Abyss
Budding Companion
Flourishing Companion

Budding Companion {G}{G}

Creature - Plant Dinosaur
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Budding Companion has three or more +1/+1 counters on it, remove them all and transform it.
2/2
Card has other part: Flourishing Companion
Buried Glade Historian

Buried Glade Historian {G}

Creature - Human Druid
{T}, Sacrifice a creature: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{T}, Sacrifice a Clue: Create a 3/3 green Elemental creature token.
0/2
  • The Unraveling
Burned-Mind Seer

Burned-Mind Seer {4}{R}

Creature - Human Wizard
Haste
{T}: Discard a card, then draw a card.
Paranoia {2}{R} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
He saw the truth of the Great Fear, and now he sees nothing else.
2/2
  • Kaleidoscope