14561 cards found
Exhaust

Exhaust {B}{B}

Instant
Target creature gets -X/-X until end of turn, where X is its base toughness.
“No one is too big to fall.”
—Reytha, the Sandstorm
  • Riddles of Revio
Exhausted Explorer

Exhausted Explorer {2}{G}

Creature - Human Scout
Vigilance
{G}, {T}: Exile up to three target cards from graveyards. If two or more of those cards share a card type, create a 1/1 colorless Servo artifact creature token.
“Here we go, for the hundredth time.”
2/3
  • Animus Vox
Exhausted Farmhand

Exhausted Farmhand {B}{G}

Creature - Human Citizen
{1}, {T}, Exile a land card from your graveyard: Add two mana in any combination of colors.
{B}{G}, {T}, Discard a card: Nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
2/3
  • Harvest Festival
Exhausting Failure

Exhausting Failure {2}{U}

Instant
Put target spell on top of its owner's library.
Each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Exhaustive Research

Exhaustive Research {1}{U}{B}

Enchantment
If a player would draw one or more cards, instead that player draws that many cards plus one and loses 1 life.
Where curiosity is left unfettered, consequences are soon to follow.
  • Carpe Arcanum
Exhaustive Toil

Exhaustive Toil {W/B}{W/B}

Enchantment
{1}: Put a -1/-1 counter on target creature you control. Untap that creature.
  • Plagues of Fretport
Exhilarating Journey

Exhilarating Journey {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and “Whenever this creature deals combat damage to a player, aetherize it.” (To aetherize, create a token that's a copy of it, then exile that token.)
No threat like a good time.
  • Worlds Away
Exhilarating Prescience

Exhilarating Prescience {1}{R}{R}

Enchantment
Whenever you cast a spell, put a lore counter on Exhilarating Prescience.
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of lore counters on Exhilarating Prescience. You may play those cards until your next turn.
  • Carpe Arcanum
  • MSEM Champions 118 118
Exhilarating Vista

Exhilarating Vista {2}{G}{R/W}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Create three 1/1 Scout creature tokens that are all colors.
“Onwards, to adventure!”
  • Over the Horizon
Exile's Vanguard

Exile's Vanguard {1}{U}

Creature - Human Scout
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
When Exile's Vanguard enters, tap target creature. That creature doesn't untap during its controller's next untap step.
2/1
Exiled Necromancer

Exiled Necromancer {2}{B}

Creature - Human Shaman
When Exiled Necromancer enters, return target permanent card with mana value 1 or less from your graveyard to the battlefield.
“Pelastrov cast me out and cursed my name. Now they cry for help. Pathetic. If you seek me, I'll be here in the Zadyk.”
3/1
  • The Unraveling
Exiled Warband

Exiled Warband {2}{U/B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
When Exiled Warband dies, draw a card.
Raiders and pirates who style themselves as the descendants of a long dead rebellion, thus combining two of the most dangerous forces in man. Greed, and purpose.
2/2
  • A Tourney at Whiterun
Exit This Mortal Stage

Exit This Mortal Stage {B}

Sorcery
Each player sacrifices a creature.
Reconstruct {5}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“Existence is a problem that I know how to solve.”
—Jasper Felix, Infamy Agent
Exit, Pursued by a Bear

Exit, Pursued by a Bear {3}{U}

Instant
Return target creature to its owner's hand. Create a 2/2 green Bear Actor creature token.
When aspiring playwrights run into trouble, they inevitably send in the bear.
  • Villains: The Musical
Exodus of the Khalizors

Exodus of the Khalizors {2}{G}

Enchantment
As Exodus of the Khalizors enters, choose Rehison or Danuri.
• Rehison — Whenever an Elf you control enters, you may move a counter from target creature onto another target creature.
• Danuri — Soldiers you control have trample.
  • Khaliz-Dorahn
Exorcise

Exorcise {2}{W}{W}

Instant
Exile target creature. Search its controller's graveyard and library for any number of cards with the same name as that creature and exile them. Then that player shuffles.
“In the name of all that is holy, begone!”
—“The Curse of Mary Lovejoy”
  • Video Horror System
Exotic Discovery

Exotic Discovery {1}{G}

Sorcery
Madness {4}{G}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Look at the top eight cards of your library. You may reveal a creature card from among them and put it into your hand, then put the rest on the bottom of your library in a random order. Then if this spell was cast for its madness cost, you may put a creature card from your hand onto the battlefield.
  • Dark Seas of Shiryen
Exotic Isle

Exotic Isle

Land
{T}: Add {C}.
{1}, {T}, Exile Exotic Isle: Search target opponent's library for a land card and put it onto the battlefield tapped under your control, then that player shuffles. Activate only as a sorcery.
“Alright mates, where'd we wash up this time?”
—Admiral Olson Stout
  • Adventurers of Onora
Exotic Mask

Exotic Mask {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 and has menace.
Equip {1}
“Magic? No, it's something better: fashionable.”
  • Arkadai
Exotic Vista

Exotic Vista

Land
Exotic Vista enters tapped.
{T}: Add {G} or {U}.
When Exotic Vista enters, you may put a loyalty counter on a planeswalker you control.
“We don't have anything like this back home!”
—Mabil Fardancer
  • Sparks of a Multiverse
Exotic Xenoreef

Exotic Xenoreef

Land
Exotic Xenoreef enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
  • The Land Bundle
Expand Your Options

Expand Your Options {2}{R}

Sorcery
Until end of turn, whenever you cast an instant or sorcery spell, you may discard a card. If you do, draw a card.
“When what I have available isn't enough, I always like to shake things up a bit and see where that takes me.”
—Merkurio
  • Aftermath
Expand the Perimeter

Expand the Perimeter {2}{R}

Sorcery
Creatures you control get +2/+0 until end of turn. Scouts you control gain trample until end of turn.
“The world we knew is over. All we can do now is start making our own.”
  • Lovi Awoken
Expansive Growth

Expansive Growth {1}{G}

Enchantment
Whenever you play a land, you may put a land card from your hand onto the battlefield tapped.
  • Spark of Revolution 121 195
Expedite

Expedite {R}

Instant
Target creature gains haste until end of turn.
Draw a card.
Word of the festival needed to reach the far corners of Nangjiao, and nothing quite matches the speed of a dragon warrior.
  • Nangjiao In Bloom