15897 cards found
Shinrei's Ruse

Shinrei's Ruse {1}{U}{U}

Instant
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
Counter target spell. If Shinrei's Ruse was kicked, draw a card.
  • Over the Horizon
Heat Blast

Heat Blast {X}{R}

Instant
Heat Blast deals X damage to target creature or planeswalker.
“Burn everything, then burn the ashes.”
—Colonel Violet Osada
Ascension
Fyrra, Chosen by Ayala

Ascension {W}

Sorcery
Creatures you control get +1/+1 until end of turn. You gain 3 life.
Memento {4}{W}{W} (You may cast this from your graveyard for {4}{W}{W}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Fyrra, Chosen by Ayala
  • Survive the Night
Filch

Filch {U}

Sorcery
Target opponent mills four cards. Scry 2.
“Let them go. Our entire operation here would crumble without pocket thieves as potential recruits and easy scapegoats.”
—Vedlin Ross
  • Worlds Away
An and En, Destined Souls

An and En, Destined Souls {1}{W}{U}

Legendary Creature - Spirit
Flying
{1}{W}{U}: Submerge another target creature. When An and En, Destined Souls leaves the battlefield, turn that creature face up. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
2/2
  • Goliaths of Nangjiao
Sculpt the Scene

Sculpt the Scene {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life, then audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
With his family shunned from Merveaux, Percy created his own perfect world where his own creativity and ingenuity would flourish.
  • The Stage Presents: The Neverending Act
Fleetfooted Survivalist

Fleetfooted Survivalist {1}{G}

Creature - Human Scout
You may exert Fleetfooted Survivalist as it attacks. (An exerted creature won't untap during your next untap step.)
Whenever an exerted creature you control deals combat damage to a player, draw a card.
3/2
  • End of Wollensie
Mina and Adurnos

Mina and Adurnos {3}{G}{G}

Legendary Creature - Treefolk Faerie
Flash
Reach
When Mina and Adurnos enter, prevent all combat damage other creatures would deal this turn.
When Mina and Adurnos dies or this spell is countered, draw two cards.
3/5
  • The Unraveling
Temple Attendant

Temple Attendant {2}

Artifact Creature - Golem
Concord — Temple Attendant gets +1/+1 and has indestructible as long as there are four or more card types among permanents you control.
Always watching, always listening. Never cracking.
1/1
  • Al Tabaq
Cascading Disobedience

Cascading Disobedience {R}

Instant
Target attacking creature gets +3/+1 until end of turn.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
It takes but a single broken rule to throw a million carefully constructed constraints aside.
Related card: Data-Point
  • Beyond the Blackwall
Neural Hijack

Neural Hijack {5}{B}{B}{B}

Enchantment - Aura Curse
Enchant opponent
You control enchanted player except during their extra turns.
At the beginning of enchanted player's end step, if it isn't an extra turn, they take an extra turn after this one.
  • Beyond the Blackwall
Fox of an Amber Dawn

Fox of an Amber Dawn {2}{W}

Creature - Fox
At the beginning of your end step, if a creature you controlled died this turn, put a +1/+1 counter on Fox of an Amber Dawn.
No longer were the foxes sentenced to eternally watch and protect. Now their decree was to simply exist.
3/2
  • Nangjiao In Bloom
Gale Murmurer

Gale Murmurer {2}{U}

Creature - Spirit
Flying
If a triggered ability of another permanent you control would trigger for the first time each turn, that ability triggers an additional time.
1/4
Glitch, Galactic Muse

Glitch, Galactic Muse {2}{U}{R}{W}

Legendary Planeswalker - Glitch
Converge — Glitch enters with an additional loyalty counter on her for each color of mana spent to cast her.
[+1]: Create two 1/1 blue Elemental creature tokens with flying.
[–3]: Draw two cards. When you do, Glitch deals damage to any target equal to the number of cards in your hand.
[–10]: Destroy all lands, enchantments, and artifacts you don't control.
Loyalty:
1
Duwinda Sniper

Duwinda Sniper {2}{G}

Creature - Human Scout Archer
Reach
“Archery is coward's work.”
—Irbek, crocodile hunter
3/2
Card has other part: Snipe Hunt
  • Karina's Explorations
Rundfora Communionist

Rundfora Communionist {2}{G}{U}

Creature - Dryad Druid Bard
Trample
When Rundfora Communionist enters, return a creature you control to its owner's hand.
Creature spells you cast cost {1} less to cast.
5/5
  • Quest for the Roseblade
Ruptured Morass

Ruptured Morass

Land - Swamp Forest
({T}: Add {B} or {G}.)
As Ruptured Morass enters, you may pay {1}. If you don't, Ruptured Morass enters tapped.
  • Villains: The Musical
Garrison Intruder
Hanweir Miscreant

Garrison Intruder

Creature - Werewolf
(Color indicator: Garrison Intruder is red)
Creatures you control can't be blocked by creature tokens and/or creatures with defender.
At the beginning of your end step, if Garrison Intruder didn't attack this turn, transform it.
It ended up being on the night of a full moon instead.
5/4
Card has other part: Hanweir Miscreant
  • Innistrad In Memoriam
Stand in Opposition

Stand in Opposition {2}{U}

Instant
Until end of turn, creatures and artifacts you control gain “{T}: Tap target permanent.”
“Child, set down your sword. We can honor our forefathers without following in their footsteps.”
  • Nangjiao In Bloom
Lamp of Endless Possibilities
Shapur, the Fifth Shah

Lamp of Endless Possibilities

Legendary Artifact - Monument
(Color indicator: Lamp of Endless Possibilities is red)
{T}: Add {R}.
Whenever you cast a spell from anywhere other than your hand, copy that spell. You may choose new targets for the copy.
Card has other part: Shapur, the Fifth Shah
  • Alkabah
Counting Stars

Counting Stars {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has “Whenever this creature attacks, tap target creature defending player controls.”
Maritou's Bane

Maritou's Bane {3}{U/B}{U/B}

Creature - Kraken
When this creature enters, put a -1/-1 counter on a creature you control.
Whenever you put one or more -1/-1 counters on one or more creatures, surveil 2.
In dying depths, the black beast waits
The wounded heart retaliates
—Canticle of the Six Seas, verse 5
5/6
  • The Petals Wilt
Fates Foretold

Fates Foretold {1}{U}{U}

Enchantment
At the beginning of your upkeep, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Zero
Gilded Idol

Gilded Idol {3}

Artifact
{3}, {T}: Tap target creature.
Idols to Darutu and the other ancient primordial spirits of Urshad have largely been torn down and replaced by shrines to the worldly gods, but pockets of their worship still remain.
  • Scriptures of Urshad
Clockwork Spellwork

Clockwork Spellwork {1}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact is a creature with base power and toughness 3/3 in addition to its other types.
Enchanted artifact has prowess and “Once each turn, when you cast a noncreature spell, you may untap this artifact.”
  • Carpe Arcanum