5738 cards found
Rujan, the Great Pumpkin

Rujan, the Great Pumpkin {4}{G}{G}{G}

Legendary Creature - Plant
Trample
Players can't activate abilities of nonbasic, noncreature permanents.
“Those faithful few that had waited patiently in the pumpkin patch for the return of their harvest god were spared. The rest fed the plants.”
—Azamir, “Grim Harvest”
7/7
  • Storytime
Rule of Nature

Rule of Nature {3}{G}{G}

Enchantment
Whenever a creature you control enters, you may have it get +1/+1 until end of turn. If you do, it fights target creature. (Each deals damage equal to its power to the other.)
  • Zero
Rumble in the Jungle

Rumble in the Jungle {5}{R/G}{R/G}

Enchantment - Saga
Whenever a creature you control enters, you may have it deal damage equal to its power to another target creature or planeswalker.
I, II, III — Exile the top two cards of your library. You may put a creature card from among them onto the battlefield with a +1/+1 counter on it. It gains haste.
IV — Creatures you control get +3/+3 and gain trample until end of turn.
Run & Gun

Run & Gun {2}{R}

Enchantment
At the beginning of your end step, Run & Gun deals damage to each opponent equal to the number of tapped creatures you control.
A burst of speed, an ounce of precision, and a lack of self preservation make for a powerful cocktail.
  • Toll Midnight
Run Through

Run Through {3}{G}

Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Madness {3}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • Dark Seas of Shiryen
Rundfora Communion

Rundfora Communion {2}{G}{G}

Legendary Enchantment
The first creature spell you cast each turn costs {2} less to cast.
At the beginning of your upkeep, return a creature you control to its owner's hand. If you do, you draw cards and gain life equal to its power.
“The forest speaks. You need only listen.”
  • Quest for the Roseblade
Rundfora Huntsman

Rundfora Huntsman {2}{G}

Creature - Human Peasant
“The humans plunder the Rundfora. Their arrows slay our friends, and their axes fell our homes. How can there be peace against such atrocities?”
—Fencas, Bloodbriar archdruid
3/3
  • Quest for the Roseblade
Rune of Rejuvenation

Rune of Rejuvenation {3}

Artifact - Clue
At the beginning of your upkeep, you may put a card from your graveyard on the bottom of your library. If you do, you gain 2 life.
{2}, Sacrifice Rune of Rejuvenation: Draw a card.
“It's a good thing we find one of these after every puzzle,” said Taras. “A little strange, but good.”
  • The Unraveling
Rune-Scribe's Trap

Rune-Scribe's Trap {1}{R}

Enchantment
Whenever a creature or planeswalker enters under an opponent's control, sacrifice Rune-Scribe's Trap unless you pay {R}. If you sacrifice it, it deals 6 damage to that permanent.
Following the seekers' escape, Kazimir made sure Vidal's heist would never be replicated.
  • The Unraveling
Runebound Disciple

Runebound Disciple {G}

Creature - Human Warlock
You may spend mana as though it were mana of any color to cast spells with mana value 5 or greater or to activate abilities of permanents or permanent cards with mana value 5 or greater.
{T}: Add {C}.
0/1
Runecrested Valley

Runecrested Valley

Land
{T}: Add {C}.
{4}, {T}: Look at the top two cards of your library. You may put one of them into your graveyard. Put the rest back on top in any order. If you control eight or more lands, draw a card.
Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When Runed Servitor dies, each player draws a card.
It roams the palace grounds, filled with ancient secrets no living being could ever hope to decrypt.
2/2
  • Al Tabaq
Runes of Ralora

Runes of Ralora {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Whenever enchanted creature deals combat damage to a player, discard a card, then draw a card.
  • Novea
Runewart Hog

Runewart Hog {4}{G}

Creature - Boar
Runewart Hog has hexproof as long as it has a +1/+1 counter on it.
In the Wild Realm, magic is found in even the most unsuspecting of places.
4/4
  • Goliaths of Nangjiao
Runic Pillars

Runic Pillars {4}

Artifact
Runic Pillars enters tapped.
{T}: Add {C}{C}{C}.
{2}: Add one mana of any color.
Runner's Harness

Runner's Harness {2}

Artifact - Equipment
Equipped creature can't be blocked except by enchantment creatures.
Whenever equipped creature deals combat damage to a player, you may search your library for a card, exile it, then shuffle. If you don't search your library this way, you may play a card exiled with Runner's Harness.
Equip {1}
  • Beyond the Blackwall
Runner's Release

Runner's Release {R}

Instant
Discard a card, draw a card, then conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Tell me you aren't looking to leave, and I will stay here forever.”
Related card: Data-Point
  • Beyond the Blackwall
Rupture Spire

Rupture Spire

Land
Rupture Spire enters tapped.
When Rupture Spire enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Scriptures of Urshad
Ruptured Trail

Ruptured Trail

Land - Mountain Forest
({T}: Add {R} or {G}.)
As Ruptured Trail enters, you may pay {1}. If you don't, Ruptured Trail enters tapped.
  • Villains: The Musical
Rush of Adrenaline

Rush of Adrenaline {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn.
“What do you truly fear?” Asked Asil. “The fall, or what awaits you below?”
“Both,” replied Mujah, and he leapt.
  • Al Tabaq
Rush of Strength

Rush of Strength {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Nothing drives a warrior like hatred.
  • K15 Core Set
Rush of Thought

Rush of Thought {R}{R}

Instant
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
  • Zero
Rush of Wonder

Rush of Wonder {1}{R}

Instant
As an additional cost to cast this spell, put a card from your hand on the bottom of your library.
Draw two cards.
The last of orange leaves stood in stark contrast against the backdrop of fresh snow, and Selma couldn't help but laugh as she looked at the beauty of it.
  • Harvest Festival
Rush to Revelry

Rush to Revelry {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Then create two 1/1 red Satyr creature tokens with “This creature can't block.” Creatures you control gain haste until end of turn.
“We mourn for Xenagos's death and drink to his memory. Our wake will never end!”
—Kyriakos, satyr firedancer
  • Theros Triumphant
Rustshell Crustacean

Rustshell Crustacean {3}

Artifact Creature - Crab
Rustshell Crustacean gets +1/+1 for each artifact you control.
Whenever Rustshell Crustacean attacks, choose one —
• Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle.
• Create a Treasure token.
0/0
  • Elmare: Into the Abyss