14066 cards found
Fabulous Find

Fabulous Find {R}

Sorcery
Exile the top five cards of your library. You may play one of them from exile this turn.
“Isn't it funny how in the last place you'll look, you find things you were never looking for?”
—Clickity-Clackity, local crustacean
  • Elmare: Into the Abyss
Face Fears

Face Fears {B}{R}

Sorcery - Adventure
Up to one target creature can't block this turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Bleakrealm Moor
  • Adventurers of Onora
Face of All

Face of All {1}{W}{U}

Creature - Elemental Shapeshifter
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Vigilance, lifelink
Whenever an opponent casts a spell, this permanent phases out until end of turn. (Treat it and anything attached to it as though they don't exist until end of turn.)
3/3
  • MSEM Masters 2021
Face of the Abyss

Face of the Abyss {2}{B}

Sorcery
Look at target player's hand. You choose a nonland card from it. That player discards that card.
Create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
  • Elmare: Into the Abyss
Face the Dawn

Face the Dawn {3}{W}{B}

Sorcery
This spell costs {2} less to cast if your life total is less than or equal to half your starting life total.
Destroy all creatures.
Face the Truth

Face the Truth {1}{R}{R}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Exile one of those piles. Until the end of your next turn, you may play those cards. Shuffle the other pile into your library.
You should have been gone from here years ago.
You should be living a different life.
Faceless Animist

Faceless Animist {3}

Creature - Spirit Wizard
When Faceless Animist dies, you may return another target colorless card from your graveyard to your hand.
2/1
  • Path of Shadows
Faceless Virtue

Faceless Virtue {2}{W}

Creature - Angel
Whenever a creature blocks or becomes blocked by Faceless Virtue, that creature loses all abilities until end of combat.
“A face changes to match the identity, and the person persists through it all.”
—Doctor Barton
3/3
  • Feanav: The Apothecary's Progress
Facsimile Sculptor

Facsimile Sculptor {5}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Facsimile Sculptor desecrates a permanent, create a token that's a copy of another target creature you control, except it's an artifact (not a creature).
4/5
  • Al Tabaq
Facsimile of Divinity

Facsimile of Divinity {7}

Artifact Creature - Angel
Flying, lifelink
When Facsimile of Divinity enters, it deals 4 damage to any target.
What could better portray a society's view of the heavenly than an attempt to usurp it?
5/6
Fade

Fade {1}{W}

Instant
Counter target spell unless its controller pays {2}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act
Faded Sacrifice

Faded Sacrifice {1}{W}

Instant
Exile target creature you control and each creature blocking or blocked by it.
Don't cry, because it's over.
  • Oirohpo
Fadefeather Griffin

Fadefeather Griffin {4}{W}

Creature - Griffin
Flying, first strike
Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)
Fadefeather Griffin enters with a time counter on it for each other creature you control.
5/4
Fading Dead

Fading Dead {2}{B}{B}

Creature - Zombie
Other creatures get -1/-1.
Recite {1}{B} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
4/2
  • Memorium Arcanum
Fading Memories

Fading Memories {1}{W}

Creature - Spirit Cleric
When Fading Memories enters, exile target creature card from a graveyard.
Some Danuri still hear the voices of those who died during the War against the Evil One.
2/1
  • Khaliz-Dorahn
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Fae-Blessed Attendant

Fae-Blessed Attendant {1}{G/U}

Creature - Dryad
When Fae-Blessed Attendant enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, untap target permanent.
1/3
  • The Unraveling
Fae-Blessed Hunter

Fae-Blessed Hunter {G}

Creature - Human Warrior
You may cast this spell as though it had flash if you pay an additional {1} to cast it.
The net snapped shut, and the three seekers were brought face to face with their assailants.
2/1
  • The Unraveling
Fae-Frill Fox

Fae-Frill Fox {2}{B}{R}

Creature - Fox
Lifelink, haste
At the beginning of your end step, Fae-Frill Fox deals X damage to target player, where X is the number of times you gained life this turn.
“Cuteness doesn't mean a monster isn't dangerous. For some, that's part of the danger.”
—Trainee Karina Oblay, field notes
2/2
  • Karina's Explorations 201 304
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fahrib Deceiver

Fahrib Deceiver {4}{U}

Creature - Sphinx Demon
Flying
Whenever you scry, tap target creature you don't control.
All are subject to Alkabah's laws.
3/4
  • Alkabah
Fahrib Informant

Fahrib Informant {U}{B}

Creature - Azra Assassin
Fahrib Informant can't be blocked by creatures with greater power.
Whenever one or more creatures you control deal damage to an opponent, put a +1/+1 counter on Fahrib Informant.
Many believe that the Faceless is a form of Fahrib. The Faceless makes sure this belief lives forever.
1/1
  • Alkabah
Fahrib's Tongue

Fahrib's Tongue {1}{U}{B}

Creature - Azra Rogue
Fahrib's Tongue can't be blocked by creatures with two or more creature types.
Whenever Fahrib's Tongue deals combat damage to a player, that player loses 1 life for each creature that dealt damage to them this turn.
1/3
  • Alkabah