Target creature gets +1/+1 until end of turn for each card in your graveyard.
“Look at your past, settlers. See all behind you that lies in ruins. What stops you from bringing destruction with you once more?” —Chief Striking Dawn
Glitch {2}(Remove one [restriction] for each time you pay the glitch cost.) Target [attacking] creature gets +2/+2 and gains indestructible until end of turn.
“Some say glitch magic is too dangerous to dabble in. Just wait until they see what the power of the old gods can do.”
Choose X. You may choose the same mode more than once. Create a creature token for each of the chosen characteristics. • 1/1 white Bird with flying. • 1/3 blue Turtle. • 1/1 black Chipmunk with lifelink. • 1/1 red Rabbit with haste. • 2/1 green Squirrel with reach.
[+1]: Remove up to one loyalty counter from each other planeswalker. Up to one target player loses 1 life for each counter removed this way. [–1]: For each other player and permanent, remove a counter from it or give it another counter of a kind that permanent or player already has. [–4]: Put target nonland permanent on the bottom of its owner's library.
Kicker {3}(You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. Then if this spell was kicked, return another target creature card from your graveyard to your hand.
Reach (This creature can block creatures with flying.) Whenever a land you control enters, Rammanethi Sandshaper deals 1 damage to target creature with flying.
Flying When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Enchant creature you control Whenever enchanted creature attacks, mill three cards. When enchanted creature leaves the battlefield, create an X/X green Spirit creature token, where X is equal to the number of card types among cards in your graveyard.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. {8}{G}, Exile Influence of Kruphix from your graveyard: Return up to two target cards from your graveyard to your hand.
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
When Artillery Mage enters, it deals 5 damage to target creature you don't control. {5}{R}, {T}, Discard a card: Artillery Mage deals 5 damage to target creature you don't control.