15282 cards found
Madame Beatrice
Beatrice's Dodger

Madame Beatrice

Legendary Creature - Human Rogue
(Color indicator: Madame Beatrice is black and red)
If Madame Beatrice would leave the battlefield, exile her instead.
Whenever one or more creatures you control deal combat damage to a player, that player reveals their hand. You may cast a card from their hand without paying its mana cost.
2/3
Card has other part: Beatrice's Dodger
  • Feanav: The Apothecary's Progress
Maddened Preacher

Maddened Preacher {2}{W}

Creature - Human Cleric
Players can't sacrifice creatures to cast spells or activate abilities unless that player sacrifices an additional creature. The same is true for discarding cards and paying life.
“In the name of our lord...”
3/2
  • Video Horror System
Madelon, Merchant's Heir

Madelon, Merchant's Heir {G}{U}

Legendary Creature - Human Noble
Whenever an opponent activates an ability of a permanent, if it isn't a mana ability, you gain 1 life and create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
“My father always taught me to stick my fingers in every pie.”
2/3
  • Plagues of Fretport
Maelstrom Elemental

Maelstrom Elemental {W}{U}{B}{R}{G}

Creature - Elemental
Haste
Whenever you cast a spell, if you spent mana to cast it, draw a card. Then you may cast a card with mana value less than that spell's mana value from your hand without paying its mana cost.
7/7
Maelstrom Slicer

Maelstrom Slicer {3}{R}

Creature - Minotaur Warrior
Menace
Stampede — Whenever Maelstrom Slicer and a creature with greater power attack, exile the top three cards of your library. You may play those cards until end of turn.
2/4
  • Alara
Magdel, Caller of Souls

Magdel, Caller of Souls {1}{W}{W}

Legendary Creature - Human
Protection from sorceries
Whenever Magdel, Caller of Souls attacks, create a 1/1 white Spirit creature token with flying that's tapped and attacking for each storied permanent you control. Exile the tokens at end of combat. (Enchantments and legendary permanents are storied.)
2/3
  • Storytime
Magella's First Step

Magella's First Step {1}{W}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Exile up to one target creature you control. At the beginning of your next end step, return it to the battlefield.
Until end of turn, if a creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
Maghbri Oracle

Maghbri Oracle {1}{B}

Creature - Human Shaman
Whenever a creature dies, scry 1 and each opponent loses 1 life.
Witches in Maedryd can be chemists, cooks, merchants, and occasionally, saviors.
2/1
Magister of Impotence

Magister of Impotence {1}{W}

Creature - Spirit Advisor
Activated abilities of nonland permanents cost {2} more to activate.
He does his best to make sure no one else can.
1/3
  • Zero
Magmatic Torrent

Magmatic Torrent

Land
As Magmatic Torrent enters, you may pay 2 life. If you don't, Magmatic Torrent enters tapped.
{T}, Sacrifice Magmatic Torrent: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Magnitude

Magnitude {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Magnitude deals X damage to each player and each creature without flying that didn't harness it.
  • Monsters of Chikyu
Magnoceros

Magnoceros {3}{G}{G}

Creature - Beast
Trample
Other Beasts you control have trample.
Whenever Magnoceros attacks, create a 5/5 green Beast creature token that's tapped and attacking.
5/5
Magus of the Gauntlet

Magus of the Gauntlet {3}{R}{R}

Creature - Human Wizard
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 instead.
4/3
  • K15 Core Set
Magus of the Grimoire

Magus of the Grimoire {2}{B}{B}

Creature - Human Wizard
Whenever an opponent discards a card, you may draw a card.
A tome so dark only a soul without salvation can handle it without being obliterated.
3/5
  • K15 Core Set
Magus of the Lantern

Magus of the Lantern {1}{G}{G}

Creature - Human Wizard
Lands you control have “{T}: Add one mana of any color.”
{T}: Add one mana of any color.
Every relic of Medranos is overcharged with mana.
2/3
  • K15 Core Set
Magus of the Sands

Magus of the Sands {1}{U}{U}

Creature - Human Wizard
{X}, {T}: Target player mills X cards.
“The human mind is just like sand. No matter how hard you try to keep it together it will always dissolve in time.”
1/3
  • K15 Core Set
Magus of the Well

Magus of the Well {2}{W}{W}

Creature - Human Wizard
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
2/4
Mahara's Command

Mahara's Command {G}{W}{U}{B}

Sorcery
Choose two —
• Return up to two target creature cards from your graveyard to your hand.
• Return up to two target enchantment cards from your graveyard to your hand.
• Return up to two target artifact cards from your graveyard to your hand.
• Target player may put a permanent card from their hand onto the battlefield.
  • Alkabah
Mahnaz of Moonlit Blades

Mahnaz of Moonlit Blades {1}{R}{R}

Legendary Creature - Human Warrior
Armies you control attack each combat if able.
At the beginning of combat on your turn, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“You think I give a damn about your suffering? You really think that your problems matter more than Soli? What a pity.”
2/1
  • MSEM Masters: Legends
Majestic Dominion

Majestic Dominion

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Majestic Dominion enters tapped.
Majestic Moonwhale

Majestic Moonwhale {2}{U}{U}

Creature - Whale
Flying
Whenever a permanent you control is returned to your hand, scry 1.
“In my travels, I have found the wildlife of this plane to be... perplexing.”
—Vali's field notes
4/4
  • Survive the Night
Majestic Tomb

Majestic Tomb

Land
Majestic Tomb enters tapped.
{T}: Add {B} or {R}.
When Majestic Tomb enters, you may put a loyalty counter on a planeswalker you control.
“No one alive knows who I am. Maybe the dead can be of more assistance.”
—Reyhsia
  • Sparks of a Multiverse
Majesty of Nature

Majesty of Nature {3}{G}{G}

Enchantment
Creatures you control get +2/+2.
Wanderlust — As long as you control four or more differently named lands, creatures you control have trample and can't be blocked by more than one creature.
Major Benjamin Stout

Major Benjamin Stout {3}{W}{W}

Legendary Creature - Rabbit Soldier
Double strike, vigilance
Whenever Major Benjamin Stout enters, attacks, or dies, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Charge! For your families! For the Coalition! Chaaaarge!”
2/4
  • MSEM Masters Cube
Make Art Not Friends

Make Art Not Friends {1}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its abilities.)
When Make Art Not Friends enters, create a Treasure token.
{1}{R}: Never Again
Whenever you sacrifice an artifact, that artifact deals 1 damage to each opponent.
{4}{R}{R}: Over It All
At the beginning of combat on your turn, you may have an artifact you control become a 6/6 Golem artifact creature until end of turn.