4786 cards found
Sudden Suspension

Sudden Suspension {1}{U}

Instant
Choose a permanent type. Permanents you control of that type gain hexproof until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.
  • Spark of Revolution
Sugon, Destruction's Fist

Sugon, Destruction's Fist {2}{R}{R}

Legendary Creature - Monkey Berserker
Trample, haste
Whenever Sugon, Destruction's Fist deals combat damage to a player, return it to its owner's hand unless you have Sugon deal 5 damage to you.
5/3
  • Surging Tide
Suhra and Fori, Grand Viziers

Suhra and Fori, Grand Viziers {W}{U}{B}

Legendary Creature - Angel Demon Advisor
Flying
Whenever you honor a creature, create two 1/1 white Soldier creature tokens.
Whenever you condemn a creature, each opponent loses life equal to its power and you gain life equal to its toughness.
3/3
  • Alkabah
Suisei the Southern Star

Suisei the Southern Star {3}{R}

Legendary Creature - Phoenix
Flying
Suisei the Southern Star gets +1/+1 for each comet counter you have.
Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
2/2
Suitor of the Sea

Suitor of the Sea {R}

Creature - Human Pirate
At the beginning of your upkeep, Suitor of the Sea deals 1 damage to each player.
“I'm looking for a lover that doesn't fear death. A lover who will sail into the fire with me. Are you interested?”
2/1
Sukhar, Consort to the Dark

Sukhar, Consort to the Dark {B}{R}

Legendary Creature - Azra Warrior
Menace
At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
From the darkest places come the darkest souls.
2/1
Sultan of Avarice

Sultan of Avarice {B}{B}

Creature - Human Warrior
Menace
At the beginning of your upkeep, you may pay 3 life. If you do, draw a card.
“Al Tabaq's treasures will be mine—no matter the cost.”
2/3
  • Al Tabaq
Summit Guardian

Summit Guardian {2}{R}{G}{W}

Creature - Beast
Vigilance, reach
Noncreature spells cost {2} more to cast.
Cycling {2} ({2}, Discard this card: Draw a card.)
All manner of spellcraft dissipates in its trail, enacting nature's resistance against those who would sully it.
5/4
  • MSEM Champions 92 92
  • Alara
Summon to the Cause

Summon to the Cause {4}{G}{G}

Sorcery
Scry X, where X is the highest toughness among creatures you control, then reveal the top card of your library. If it's a creature with mana value X or less, you may put it onto the battlefield.
  • Aftermath
Summoner's Call

Summoner's Call {3}{G}

Instant
Reveal the top four cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield and the rest into your graveyard.
Prophecy {2}{G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Sumun, Azutah's Heart

Sumun, Azutah's Heart {4}{G}{U}

Legendary Creature - Goat Druid
Whenever a land enters the battlefield under your control, if you haven't had a land become a copy this way this turn, you may have that land enter the battlefield as a copy of any nonland permanent on the battlefield.
“With my help, this land will achieve its true potential.”
5/5
  • Scriptures of Urshad
Sun Yun, Master of Man

Sun Yun, Master of Man {2}{U}{U}

Legendary Creature - Human Wizard
You may have Sun Yun enter the battlefield as a copy of any creature on the battlefield, except her name is Sun Yun, Master of Man, she's legendary in addition to her other types, and she has “{2}{U}: Exile Sun Yun, then return her to the battlefield under her owner's control.”
1/3
  • Nangjiao In Bloom
Sun Yun, Master of Self

Sun Yun, Master of Self {2}{U}{U}

Legendary Creature - Human Wizard
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/3
Sun-Crowned Flagship

Sun-Crowned Flagship {7}

Artifact - Vehicle
{2}: Other creatures you control get +1/+0 until end of turn.
Whenever Sun-Crowned Flagship attacks, each attacking creature you control gains trample until end of turn.
Crew 7 (Tap any number of creatures you control with total power 7 or greater: This Vehicle becomes an artifact creature until end of turn.)
10/10
  • Dark Seas of Shiryen
Sun-Sigil Ordainer

Sun-Sigil Ordainer {G}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, draw a card.
{3}{G}{W}: You gain life equal to the greatest toughness among creatures you control.
“To you I bestow the Sigil of the Vital Sun, for championing its warmth and fervor.”
2/2
  • Alara
Sundering Arcanist

Sundering Arcanist {3}{G}{G}

Creature - Human Wizard
When Sundering Arcanist enters the battlefield, you may destroy target artifact or enchantment.
If you would draw a card, you may sacrifice a land and mill four cards instead. If you do, return Sundering Arcanist from your graveyard to your hand.
4/3
  • Tales of Old Jidai
Sunflower Fields

Sunflower Fields

Land
As Sunflower Fields enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.
Dark and hopeless times is when light shines the brightest.
  • Sparks of a Multiverse
Sunken Ambitions

Sunken Ambitions {U}

Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Sunken Homestead

Sunken Homestead

Land
Sunken Homestead enters the battlefield tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System
Sunken Slasher

Sunken Slasher {3}{R}

Creature - Merfolk Warrior
Primal {1}{W}{W} (During your turn, you may cast this spell for {1}{W}{W} instead of playing a land.)
Double strike
When Sunken Slasher enters the battlefield, if you didn't play a land this turn, put a +1/+1 counter on it.
2/2
  • Novea
Sunless Ridge

Sunless Ridge

Land
As Sunless Ridge enters the battlefield, you may tap an untapped creature you control. If you don't, Sunless Ridge enters the battlefield tapped.
{T}: Add {B} or {R}.
  • Surging Tide
Sunless Sky

Sunless Sky {4}{W}{B}

Sorcery
You gain life equal to the number of creatures you control.
Each opponent loses life equal to the number of creatures they control.
Destroy all creatures, then exile all graveyards.
“It may be the last night we see each other. But it sure is gorgeous.”
—Tara, to Elise
  • Riddles of Revio
Sunlit Fissure

Sunlit Fissure

Land
Sunlit Fissure enters the battlefield tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Until end of turn, Sunlit Fissure becomes a 3/5 green and white Elemental creature with with vigilance and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • Survive the Night
Sunlit Highland

Sunlit Highland

Land
As Sunlit Highland enters the battlefield, you may pay 2 life. If you don't, Sunlit Highland enters the battlefield tapped.
{T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Sunlit Ruins

Sunlit Ruins

Land
Sunlit Ruins enters the battlefield tapped unless you control a Swamp.
{T}: Add {G} or {W}.
  • The Land Bundle