Exile the top card of your library. You may play that card this turn. Flashback {1}{R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
“When the sun dips behind the dunes / I weep for I cannot find your face / and I laugh for the faces I know / you make at me unseen.”
When Secluded Monument enters, choose a color. Whenever you cast a spell of the chosen color, Secluded Monument becomes a 5/5 Golem creature until end of turn.
When Driftpicker enters, you may return another non-Crab creature you control to its owner's hand. If you do, create two 1/1 white Bird creature tokens with flying.
It sifts through the Yron Bay at low tide, leaving what it does not want to the birds.
Flying Your opponents play with their hands revealed. If an opponent would search their library for a card, you may have that player search their hand for that card instead.
Flying Whenever you draw a card, put a +1/+1 counter on Acolyte of Life. Remove two counters from Acolyte of Life: It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Take an extra turn after this one. At the beginning of that turn's upkeep, if you control a legendary creature, each opponent exiles the top card of their library. Until the end of that turn, you may play those cards and you may spend mana as though it were mana of any type to cast those spells. Exile Stolen Moments.
Choose one — • Destroy target artifact. • Destroy target enchantment. • Tap target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you tap a land for mana, add an additional one mana of any color. {8}{G}{G}: Creatures you control get +2/+2 and gain trample until end of turn.
“If mortals try to expand their cities and take these woods, I will feed these roots with their flesh.”
As an additional cost to cast this spell, sacrifice a creature. Torment target player three times. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
[+1]: Return a land you control to its owner's hand. Create a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.” [–1]: Discard a card. Return to your hand a card from your graveyard that shares a color with that card or a color of mana it could produce. [–3]: For each color pair, you may pay that mana. Create X X/X green and blue Elemental creature tokens, where X is the number of times you do.
When Journey through Kitasan enters, draw a card, then choose a creature card name. {1}{W}: Put a +1/+1 counter on each creature you control with the chosen name. Activate only as a sorcery.
Whenever one or more other creatures you control enter, you gain 1 life. If at least one of those creatures was a Cleric, you gain 2 life instead. As long as you have at least 8 life more than your starting life total, other Clerics you control get +1/+1.
When Wild Festivities enters or at the beginning of your upkeep, you may put a creature card from your hand onto the battlefield. If you do, each opponent creates a 1/1 blue Frog creature token.
Whenever an artifact you control enters, you may put a progress counter on Spectacle of Innovation. [progress 1+] Artifact creatures you control get +1/+1. [progress 3+] Artifact creatures you control have flying and hexproof. Artifact creatures you control have flying and hexproof.
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
Whenever a land you control enters, you gain 1 life. {3}{G}, Sacrifice Sower of Spring: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Scry 2, then draw a card. If you control a legendary permanent, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)