14930 cards found
Carrionpult

Carrionpult {5}

Artifact
{3}, {T}: Return target creature card from your graveyard to the battlefield under target player's control. That creature deals damage equal to its power to that player.
  • Ophorio
Cartographer's Chart

Cartographer's Chart {2}

Artifact
{2}, {T}, Sacrifice Cartographer's Chart: Search your library for a land card, reveal it, and put it into your hand, then shuffle.
{2}, {T}, Sacrifice Cartographer's Chart: Draw a card.
  • K15 Core Set
Carving Secrets

Carving Secrets {1}{B}{B}

Sorcery
Choose one —
• You draw two cards and you lose 2 life.
• Target player discards two cards and you gain 2 life.
Variety is the spice of lies.
  • Oirohpo
Cast Away

Cast Away {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender.
Whenever enchanted creature blocks, you gain 1 life.
His plans foiled, Raidragos was exiled from the Heavens and trapped in his human form.
  • K15 Core Set
Cataclysmic Skytyrant

Cataclysmic Skytyrant {6}{R}{R}

Creature - Dragon
Flying, haste
When Cataclysmic Skytyrant enters, sacrifice all other non-Dragon creatures you control. For each creature sacrificed this way, create a 3/3 red Dragon creature token with flying.
7/7
Catch Unawares

Catch Unawares {X}{G}{G}{G}

Sorcery
Creatures you control get +X/+X and gain trample until end of turn.
Cauldish Arrogant

Cauldish Arrogant {3}{R}

Creature - Human Warrior
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever Cauldish Arrogant becomes blocked by one or more creatures, reveal the top card of your library. Cauldish Arrogant deals damage equal to that card's mana value to each creature blocking it. Then put that card into your hand.
3/1
  • A Tourney at Whiterun
Cauldish Banneret

Cauldish Banneret {2}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{1}{B}: You gain 1 life.
To the Daelish knights she killed, she was a monster. To the Cauldish captains who gave the order, she was a hero.
2/3
Cauldish Cavalier

Cauldish Cavalier {2}{B}

Creature - Human Knight
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Cauldish Cavalier becomes renowned, you may pay 2 life. If you do, draw two cards.
2/2
  • A Tourney at Whiterun
Cauldish Hookblade

Cauldish Hookblade {1}{B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
2/1
  • A Tourney at Whiterun
Cauldish Informant

Cauldish Informant {3}{U}

Creature - Human Noble
Every plot needs spies on the other side. People hungry enough for power to throw loyalty to the wind and turn on their old masters.
2/5
  • A Tourney at Whiterun
Cauldish Schemes

Cauldish Schemes {3}{B}{B}

Sorcery
Bleed {1}{B}{B} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
All creatures get -4/-4 until end of turn.
Cauldish Warmonger

Cauldish Warmonger {1}{R/W}

Creature - Human Noble Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Cauldish Warmonger attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Only a young man when peace was forged between Daeland and Caulder, he has waited fifteen years for it to break.
1/1
Cavern Monstrosity

Cavern Monstrosity {4}{B}{B}

Creature - Horror
Whenever Cavern Monstrosity attacks, exile the bottom card of your library. You gain life equal to its mana value.
5/4
  • Oirohpo
Cease Conflict

Cease Conflict {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{3}{W}: Attach Cease Conflict to target creature.
Allagras eventually agreed to take the survivors under his protection.
  • Aftermath
Celestial Army

Celestial Army {6}{W}{W}

Sorcery
Create three 1/1 white Soldier creature tokens, two 2/2 white Knight creature tokens with vigilance, and a 4/4 white Angel creature token with flying.
  • K15 Core Set
Celestial O-Yoroi

Celestial O-Yoroi {3}

Artifact - Equipment
Equipped creature gets +3/+3.
Prevent all combat damage that would be dealt to equipped creature.
Equip {3}
  • Imperial Legacies
Celestian Crusader

Celestian Crusader {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
4/2
  • Tides of War
Centipede Engine

Centipede Engine {7}

Artifact Creature - Insect Construct
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever Centipede Engine attacks, you may have target creature block it this turn if able.
Akrianos wasn't used to insects trying to crush him underfoot.
6/4
  • Tides of War
Chain of Command

Chain of Command {2}{G}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When enchanted creature dies, you may search your library for a creature card with mana value equal to enchanted creature's mana cost minus 1, put it onto the battlefield, and attach Chain of Command to it, then shuffle.
  • Khaliz-Dorahn
Chain of Decimation

Chain of Decimation {R}{R}{R}

Instant
Chain of Decimation deals 4 damage to target creature, 3 damage to two other target creatures, 2 damage to three other target creatures and 1 damage to four other target creatures. (You can't cast Chain of Decimation unless it has ten targets.)
The skies are feared with good reason.
  • Oirohpo
Chainslinger

Chainslinger {2}{R}

Creature - Elemental
Haste
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Beat them with their own chains.
4/1
  • Ophorio
Chalkira Duelist

Chalkira Duelist {1}{G}{G}

Creature - Human Samurai
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Chalkira Duelist.
2/2
  • Imperial Legacies
Challenge Authority

Challenge Authority {3}{G}{G}

Enchantment
Whenever a permanent enters under an opponent's control, reveal the top card of your library. If it's a permanent card that shares a type with that permanent, you may put it onto the battlefield. Otherwise, put it on the bottom of your library.
  • Surging Tide
Change of Fortunes

Change of Fortunes {1}{B}

Instant
Target creature gets -1/-2 until end of turn.
Target creature gets +2/+1 until end of turn.
  • A Tourney at Whiterun