5738 cards found
Rei's Watch

Rei's Watch {2}{G}

Creature - Squirrel Scout
Reach
{G}, Sacrifice Rei's Watch: Untap all creatures you control.
The trees have eyes. And teeth.
2/3
  • Villains: The Musical
Rei, the Supplanter
Performer of Growth

Rei, the Supplanter

Legendary Creature - Squirrel Scout Actor
(Color indicator: Rei, the Supplanter is green)
Rei, the Supplanter gets +1/+1 for each Forest you control.
At the beginning of each player's end step, if that player didn't play a land this turn, create a Forest token.
3/3
Card has other part: Performer of Growth
Reinbreaker Behemoth

Reinbreaker Behemoth {3}{R}

Creature - Beast
Reinbreaker Behemoth attacks each combat if able.
“Harness it? It already ran through five castles on its way here!”
—Knight-Captain Bazram
5/4
  • Alara
Reincarnation Savant

Reincarnation Savant {3}{G}

Creature - Human Druid
When Reincarnation Savant dies, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“May even my last breath be as fertile soil for new life.”
2/2
  • Mious
Reinvigorate

Reinvigorate {G}

Instant
Whenever a creature you control perseveres this turn, you gain 3 life. (A creature perseveres when it survives damage.)
  • Novea
Rejuvenating Elemental

Rejuvenating Elemental {X}{4}{G}

Creature - Elemental Druid
Trample, haste
When Rejuvenating Elemental enters, remove up to X -1/-1 counters from among creatures you control. Rejuvenating Elemental gets +1/+1 until end of turn for each counter removed this way.
5/1
  • Khaliz-Dorahn
Rejuvenation

Rejuvenation {2}{G}{G}

Sorcery
Untap all basic lands you control.
Draw a card.
From the frozen depths, an ancient civilization stirs.
  • MSEM Secret Lair Drops
  • Zero
Relentless Pathcutter

Relentless Pathcutter {2}{G}{G}

Creature - Elf Aurashaper Warrior
When Relentless Pathcutter enters, create a green Aura enchantment token named Enmity attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+0 and has trample.”
When Relentless Pathcutter dies, return it to its owner's hand.
2/2
Relentless Researcher

Relentless Researcher {1}{R}{R}

Creature - Dwarf Artificer
Another term reinvented by the dwarves is research. Duela research is, more often than not, searching for knowledge they already have, but in a more or less explosive form than the last one.
3/2
  • Oirohpo
Relentless Toqui

Relentless Toqui {2}{R}{G}

Creature - Human Warrior
When Relentless Toqui enters, put two +1/+1 counters on a creature you control.
Creatures you control with counters on them have haste and menace.
Relonche clans sometimes picked a war leader with a log lifting contest. Often, the logs proved to have further use.
3/2
  • Road to Carü Mapu
Relic Corrosion

Relic Corrosion {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Destroy target artifact or enchantment [with mana value 3 or less].
You can find yesterday's cutting edge in the bargain bins of today.
Relic Heist

Relic Heist {2}{R}{R}

Sorcery
Search target opponent's library for an artifact card and put it onto the battlefield under your control, then that player shuffles. If you don't put a card onto the battlefield this way, create four Gold tokens. At the beginning of the next end step, sacrifice each artifact put onto the battlefield this way. (This includes the Gold.)
  • Rail War
Relic Hoarder

Relic Hoarder {1}{R}

Creature - Human Scout
Relic Hoarder gets +1/+0 for each artifact and/or enchantment you control.
Relic Hoarder has first strike as long as you control three or more artifacts and/or enchantments.
1/1
Relief Battalion

Relief Battalion {4}{G}

Creature - Human Soldier
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Relief Battalion enters deployed, draw a card.
“Our only hope now is with each other.”
—Kanvar Singh
5/5
  • The Empty Throne of Feanav
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Relonche Cavalry
Relonche Revolt

Relonche Cavalry {1}{G}{G}

Creature - Human Warrior
Trample, haste
When Relonche Cavalry enters, other creatures you control get +1/+0 and gain trample and haste until end of turn.
The Caica gifted horses to the Relonche, animals foreign to Carü Mapu, in a bid to incorporate them into the empire.
3/1
Card has other part: Relonche Revolt
  • Road to Carü Mapu
Relonche Revolt
Relonche Cavalry

Relonche Revolt {1}{G}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target Warrior you control deals damage equal to its power to target creature an opponent controls.
The Relonche put the Caica's gifts to good use.
Card has other part: Relonche Cavalry
  • Road to Carü Mapu
Remarkable Hunter

Remarkable Hunter {3}{G}

Creature - Crocodile
Remarkable Hunter must be blocked if able.
“It seems to use its horns to distract its prey, to catch it before it runs.”
—Cypress
4/2
  • Eralou
Reminiscing Youth

Reminiscing Youth {1}{R}

Creature - Human Citizen
Whenever another creature named Reminiscing Youth you control enters, you may discard a card. If you do, draw a card.
2/2
  • Harvest Festival
Remnant Spotter

Remnant Spotter {2}{G}

Creature - Cat Scout
Flash
When Remnant Spotter enters, put target permanent card from your graveyard on top of your library.
“It is a sad reality that not all travelers make it back home alive. We make sure they at least come back home.”
2/2
Remnant of Lost Times

Remnant of Lost Times {3}

Artifact Creature - Clue Construct
When Remnant of Lost Times enters, scry 1.
{2}, Sacrifice Remnant of Lost Times: Draw a card.
2/2
  • Riddles of Revio
Remnant of Past Realities

Remnant of Past Realities {1}

Artifact - Clue
{T}: Target player exiles a card from their graveyard.
{2}, Sacrifice Remnant of Past Realities: Exile each opponent's graveyard. Draw a card.
“You might want to believe this is just another stage setup, another set of props, another design. Dig deeper. You know that's not what it is.”
—Salome, to Paul
  • The Stage Presents: The Neverending Act
Remnant of the Hunt

Remnant of the Hunt {1}{G}

Creature - Spirit Warrior
When Remnant of the Hunt leaves your graveyard, create a token that's a copy of it, except it has no mana cost.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/2
  • Beyond Our Ken
Remnant of the Wild

Remnant of the Wild {4}{G}{G}

Creature - Avatar
Trample
When Remnant of the Wild enters, if you cast it, untap all lands you control.
There are forms of worship ancient enough to become indistinguishable from the will of nature.
6/6
Renatured Vines

Renatured Vines {2}{G}{G}

Creature - Plant Mutant
When Renatured Vines enters, draw a card and create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Renatured Vines power and toughness are each equal to the number of cards in your hand.
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  • Feanav: The Apothecary's Progress