15897 cards found
Saboteur's Panic

Saboteur's Panic {4}{B}{R}

Sorcery
Destroy target creature. Creatures without flying can't block this turn.
They came to destroy the train. Their stash of explosives wound up saving it.
  • Rail War
Sunken Curiosity

Sunken Curiosity {U}{B}

Creature - Demon
Deathtouch
At the beginning of your end step, if you control no Sharks, create a 1/1 blue and black Demon Shark creature token with “This creature can't block” and “When this creature deals combat damage to a player, sacrifice it. If you do, draw a card.”
1/1
  • End of Wollensie
Vikalden, Syndicate Thug

Vikalden, Syndicate Thug {2}{B}{B}

Legendary Planeswalker - Vikalden
[+1]: Each player discards a card or sacrifices a creature.
[–3]: Vikalden deals X damage to any target and you gain X life, where X is the number of Swamps you control.
[–5]: You get an emblem with “{B}, Pay 2 life: Draw a card.”
Loyalty:
3
  • MSEM Masters Cube
Kaneh Temple

Kaneh Temple

Land - Satrapy
Kaneh Temple enters tapped.
Satrapies you control have “{T}: Add {B} or {R}.”
“I beg thee for the chaos to conquer.”
—Prayer to Andazir
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Pillager's Sloop

Pillager's Sloop {3}

Artifact - Ship Vehicle
Whenever Pillager's Sloop attacks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
4/3
  • Glacia: Hail to the Queen
Break Down

Break Down {3}{W}

Instant
Destroy target artifact or tapped creature.
“It doesn't matter how much we cram up there, your head's still always more fragile than you expect it is.”
  • Karina's Explorations
Trawl the Annals

Trawl the Annals {3}{U}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Scry 2, then draw two cards. If you're in a renaissance, instead scry 2, then draw three cards.
  • Nangjiao In Bloom
Valdez, Leafdown Vagabond

Valdez, Leafdown Vagabond {3}{B}

Legendary Creature - Raccoon Rogue
As long as an opponent has one or fewer cards in hand, Valdez gets +2/+0 and has menace.
2/3
Card has other part: Pinch Pennies
Autumn Fae

Autumn Fae {1}{R}

Creature - Faerie
Flying, double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0/1
Angeltouched Dryad

Angeltouched Dryad {3}{G}

Creature - Dryad Shaman
Whenever Angeltouched Dryad or another permanent you control is turned face up, add {C}{C}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
  • Mious
Canopy Stomper

Canopy Stomper {4}{G}{G}

Creature - Treefolk
Vigilance
Resolute — Canopy Stomper can't be blocked by creatures with power 2 or less as long as Canopy Stomper's power is greater than its base power.
Helicos tremors serve as caution that the trees have awakened.
6/6
  • Dark Seas of Shiryen
Buy Time

Buy Time {2}{U}{B}

Instant
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life.
Take an extra turn after this one.
Exile Buy Time.
Heat of Battle

Heat of Battle {1}{R}

Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
“Save your thoughts for later. Only instincts and reflexes matter now.”
—Utsenchep disciple
  • Pyramids of Atuum
Rhudai Fieldtiller

Rhudai Fieldtiller {2}{G}

Creature - Goat Druid
Rhudai Fieldtiller gets +1/+1 for each enchanted land you control.
At the beginning of your end step, untap each enchanted land you control.
3/3
  • Scriptures of Urshad
Mirrorstorm

Mirrorstorm {1}{R}{W}

Sorcery
When you cast this spell, copy it for each Reflection creature you control. You may choose new targets for the copies.
Mirrorstorm deals 1 damage to any target and you gain 1 life.
  • Oirohpo
Core Purification

Core Purification {1}{W}

Instant
Choose one —
• Target permanent gains indestructible and lifelink until end of turn.
• Exile target enchantment with mana value 3 or less.
After the Clearance, some cores lost their core programming. To the Noxan, such cores are to be reborn. To others, they are simply fallout.
  • Beyond the Blackwall
Stalwart Angel

Stalwart Angel {5}{W}{W}

Creature - Angel
Flying, lifelink
Other creatures you control have lifelink.
5/4
  • Zero
Deputy Gibem

Deputy Gibem {R}

Legendary Creature - Goblin Soldier
When Deputy Gibem enters, post a bounty on each creature and each planeswalker. (Put a bounty counter on those permanents. Each of them have “When this permanent dies, each opponent draws a card” as long as it has a bounty counter on it.)
1/1
  • High Noon
United Patrol

United Patrol {4}{W}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
United Patrol can block an additional creature each combat.
“We will fight and fall together.”
2/5
  • Love Song
Hopesinker

Hopesinker {2}{U}

Creature - Leech Horror
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Pressure {U} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
“Isn't it funny when your worst nightmare literally appears out of the blue?”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
Viork Woods Butcher

Viork Woods Butcher {3}{B}

Creature - Human Warrior
When Viork Woods Butcher enters, if you control another Warrior, target opponent loses 2 life.
He reaps the fields of pine and moss for a harvest of flesh.
4/2
  • Glacia: Hail to the Queen
Beatrice's Dodger
Madame Beatrice

Beatrice's Dodger {B/R}{B/R}

Creature - Human Rogue
Whenever Beatrice's Dodger attacks, create a 1/1 black and red Human Rogue creature token that's tapped and attacking.
{3}{B}{R}: Return Beatrice's Dodger from your graveyard to the battlefield
tapped and transformed.
1/1
Card has other part: Madame Beatrice
  • Feanav: The Apothecary's Progress
Seagraf Shamblers

Seagraf Shamblers {1}{U}

Creature - Zombie
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Seagraf Shamblers.
As the tide recedes, the dead begin to rise.
2/2
  • Innistrad In Memoriam
Echoing Knowledge

Echoing Knowledge {U}

Sorcery
Draw a card.
Reprise {2} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)