15897 cards found
Llosg Crann Quartermaster

Llosg Crann Quartermaster {1}{G}

Creature - Elf Citizen
When this creature enters, create a Treasure token.
This creature gets +1/+1 for each different name among tokens you control.
“Send everything we can spare to the dwarven border, without delay.”
1/1
  • The Petals Wilt
Royal Domain

Royal Domain

Land
{T}: Add {C}.
{2}, {T}: Add three mana of any one color.
{3}, {T}: Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Dust Barrens

Dust Barrens

Land - Desert
{T}: Add {C}.
{T}: Target player exiles a nonland card from their graveyard.
  • Descent from the Highlands
Pharika's Herbalist

Pharika's Herbalist {3}{G}

Enchantment Creature - Centaur Druid
At the beginning of your end step, if there are three or more creature cards in your graveyard, put a +1/+1 counter on target creature you control.
“Careful what you pick in Pharika's groves. Sirensbane cures most curses, but one touch of basilisk root and you'll be meeting Athreos.”
—Agathe, priest of Pharika
3/3
  • Theros Triumphant
Playtest Card A10

Playtest Card A10

(Color indicator: Playtest Card A10 is blue)
  • Playtest Cards 10 10s
Elaborate Transportation

Elaborate Transportation {U}

Instant
Exile target permanent, then return that card to the battlefield under its owner's control.
“I'm not the path. I'm the obstruction.”
—Kamran, unruly magus
Never Enough

Never Enough {X}{G}{G}

Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Reconstruct {X}{G}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
You can't sacrifice creatures or lands to pay Never Enough's reconstruct cost.
  • Animus Vox
Gearcraft Observer

Gearcraft Observer {2}

Artifact Creature - Thopter
Flying
{1}, Sacrifice Gearcraft Observer: Look at target player's hand. Draw a card.
1/1
  • Discoveries of Akieva
Titanic Hardshell

Titanic Hardshell {5}{G}

Creature - Crab
Whenever Titanic Hardshell deals combat damage to a player, draw a card.
{2}{G}: Titanic Hardshell gains trample until end of turn.
5/6
  • Riddles of Revio
Overconfident Batter

Overconfident Batter {1}{G/W}

Creature - Construct Warrior
When Overconfident Batter dies, if it's enchanted or you cast a spell that targeted it this turn, you gain 3 life.
3/1
  • The Stage Presents: The Neverending Act
Tidebender

Tidebender {U}

Creature - Merfolk Wizard
Lionize {1}{U} ({1}{U}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {X}, where X is this creature's power.
1/1
  • Alkabah: The Rise of Soli
Rickety Guildhall

Rickety Guildhall

Land
{T}, Sacrifice Rickety Guildhall: Search your library for a Forest or Island card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Stack Soarer

Stack Soarer {5}{U}{U}

Enchantment Creature - Whale
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Flying, ward {2}
Despite their best effort, not even CySec could dam up the Great Dismar data lake.
4/4
  • Beyond the Blackwall
Forgotten Idol

Forgotten Idol {2}

Artifact
As Forgotten Idol enters, choose a card name.
Spells with the chosen name can't be cast.
{2}, Exile a card with the chosen name from your hand: Exile Forgotten Idol, then each player draws a card. Any player may activate this ability.
Nostalgic safety in a desperate world.
  • End of Wollensie
Walker of Wild Places

Walker of Wild Places {3}{G}{W}

Creature - Human Scout
Vigilance
Other Scouts you control get +1/+1 and have vigilance.
{X}, Tap four untapped Scouts you control: Create an X/X green Beast creature token.
3/3
  • High Noon
Martoob's Forerunner

Martoob's Forerunner {2}{U}

Creature - Nephilim Scout
Flash
You may cast Angel and Nephilim spells as though they had flash.
“Our dominions are aging, our policies stagnant. Let the well overflow—let the little ones forth, and the world will flourish by the message they bring.”
—Martoob, to Dali
2/3
  • Alkabah: The Rise of Soli
Dusty Record

Dusty Record {1}

Artifact
{T}: Target player mills a card.
{4}, {T}, Exile Dusty Record: Target player shuffles their graveyard into their library.
Angelic Liege

Angelic Liege {2}{R}{W}

Creature - Angel Knight
Flying, haste
Angel spells you cast cost {1} less to cast.
Other Angels you control get +1/+1 and have haste.
“Ignore the errant knight. Listen to the empire. Have patience. Have faith. Stop fighting. Have patience. Have faith.”
2/2
  • Sparks of a Multiverse
Ocean Monastery

Ocean Monastery

Land
As Ocean Monastery enters, you may pay 2 life. If you don't, Ocean Monastery enters tapped.
{T}, Sacrifice Ocean Monastery: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Enforce the Cycle

Enforce the Cycle {2}{G}

Instant
Destroy target artifact or enchantment. Purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Bahet's servants worship destruction; death, the end, the purification of Mious.
  • Mious
Sealer of Pacts

Sealer of Pacts {5}{B}{B}

Creature - Horror
Trample
When Sealer of Pacts enters, sacrifice any number of permanents, then draw that many cards.
“A simple exchange. I give you what you want, and you give me the world.”
8/8
  • Discoveries of Akieva
Vyzer, the Fallen Despot

Vyzer, the Fallen Despot {3}{B}{R}

Legendary Artifact Creature - Construct
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. That creature salvages a card. (Exile one from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
4/4
  • Elmare: Into the Abyss
Siltbottom Conductor

Siltbottom Conductor {1}{U}

Creature - Whale Wizard
{T}: Untap another target nonland permanent. Activate only as a sorcery.
2/1
Card has other part: Encore!
  • Adventurers of Onora
Drake of the Peaks
Gamhaugen Warbeast

Drake of the Peaks {2}{U}

Creature - Drake
Flying
Ride {3}{U} ({3}{U}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
“I doubt these beasts can ever be tamed.”
—Lileaux, Skysworn captain
2/2
Card has other part: Gamhaugen Warbeast
  • Quest for the Roseblade
Sage of the Jade Baton

Sage of the Jade Baton {U}

Creature - Human Bard
Sage of the Jade Baton can't be blocked by creatures with toughness 2 or greater.
Inspired — Whenever Sage of the Jade Baton becomes untapped, draw a card, then discard a card.
1/2
  • Nangjiao In Bloom