15282 cards found
Maghbri Oracle

Maghbri Oracle {1}{B}

Creature - Human Shaman
Whenever a creature dies, scry 1 and each opponent loses 1 life.
Witches in Maedryd can be chemists, cooks, merchants, and occasionally, saviors.
2/1
Masked Stalker

Masked Stalker {2}{B}

Creature - Human Rogue
Flying
When Masked Stalker enters, target player discards a card.
2/1
  • Imperial Legacies
Masqued Cleansers

Masqued Cleansers {2}{B}

Creature - Cat Cleric
Whenever one or more cards are put into exile from anywhere, target opponent loses 1 life.
Whenever one or more creatures you control deal combat damage to a player, you may pay 2 life. If you do, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
2/1
  • Mious
Maven of Fear

Maven of Fear {1}{B}

Creature - Spirit
When Maven of Fear enters, mill two cards.
Maven of Fear gets +2/+1 and has menace as long as six or more cards are in your graveyard.
2/1
Merciless Blackguard

Merciless Blackguard {2}{B}

Creature - Human Rogue
When Merciless Blackguard enters, each player sacrifices a creature. For each creature token sacrificed this way, you may create a Treasure token.
2/1
  • Seasons of War
Mind's Contagion

Mind's Contagion {1}{B}

Creature - Bird Demon
Flying
Mind's Contagion has haste as long as there are two or more creature cards in your graveyard.
Whenever Mind's Contagion deals combat damage to a player, until your next turn, it gains “Noncreature spells opponents cast cost an additional 2 life to cast.”
2/1
Mind-Pryer

Mind-Pryer {B}{B}

Creature - Demon
Lifelink
Mind-Pryer gets +1/+1 as long as an opponent has one or fewer cards in hand.
Whenever an opponent discards a card, Mind-Pryer cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.)
2/1
  • New Horizons
Mire Triton

Mire Triton {1}{B}

Creature - Zombie Merfolk
Deathtouch
When Mire Triton enters, mill two cards and you gain 2 life.
Caught between life and death, between land and sea, between thought and oblivion.
2/1
  • Theros Triumphant
Mismatched Bandit

Mismatched Bandit {1}{B}

Creature - Human Mutant Rogue
Menace
At the beginning of your upkeep, if an opponent has more cards in hand than you, you draw a card and you lose 1 life.
2/1
Mistress of the Black Orchid

Mistress of the Black Orchid {1}{B}

Creature - Human Plant Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
At the beginning of your upkeep, if an opponent is poisoned, you draw a card, you lose 1 life, and you get a poison counter.
2/1
Mongrel of Grenoui Hill

Mongrel of Grenoui Hill {1}{B}

Creature - Illusion Hound
Deathtouch
Mirage {1}{B} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
The beast itself is gone, but it can stop a heart with fear all the same.
2/1
  • Kaleidoscope
Mortality Keeper

Mortality Keeper {1}{B}

Creature - Devil Advisor
Players can't gain life.
At the beginning of each player's upkeep, if that player has 10 or less life, they lose 1 life.
“Time is running out, questant. Will you find redemption before I destroy you?”
2/1
  • Mious
Mukal Swordsman

Mukal Swordsman {1}{B}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
The Mukal hordes stream endlessly from the Gray Desert, with no plan or purpose but to kill.
2/1
  • Arkadai
Necropolis Battlemage

Necropolis Battlemage {1}{B}

Creature - Human Wizard
{3}{U}: Draw a card.
{2}{R}: Necropolis Battlemage deals 1 damage to target player. Scry 1.
“I am the tomb where legions shall rest.”
2/1
  • Alara
Night Howlers

Night Howlers {1}{B}

Creature - Faerie Hound
When Night Howlers enters, target opponent reveals three cards from their hand and you choose one of them. Exile that card until Night Howlers leaves the battlefield.
2/1
  • Feanav: The Apothecary's Progress
Nightcloak Ritualist

Nightcloak Ritualist {1}{B}

Creature - Human Wizard
Sacrifice a creature: Look at the top card of target player's library. You may have that player put that card into their graveyard.
“Come, come! Have a drink, dance. Enjoy this night as if it were your last.”
2/1
  • Goliaths of Nangjiao
Nimunotian Shadow

Nimunotian Shadow {1}{B}

Creature - Shade Rogue
Deception {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Lifelink
{1}{B}: Nimunotian Shadow gets +1/+1 until end of turn.
2/1
Njel Crocodile

Njel Crocodile {1}{B}

Creature - Crocodile
When Njel Crocodile enters, you may have it fight target creature. (Each deals damage equal to its power to the other.)
A dignified descendant of Senmut to some, a ferocious beast to others.
2/1
  • Pyramids of Atuum
Noonfiend

Noonfiend {2}{B}

Creature - Demon
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{1}{B}: Return Noonfiend from your graveyard to your hand.
None of the wards against fae she knew fazed it, so she thought it safe.
2/1
  • Feanav: The Apothecary's Progress
Oshiruko Operative

Oshiruko Operative {1}{B}

Creature - Human Rogue
Deception {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Oshiruko Operative enters, target player loses 1 life.
2/1
Pakka, the Shadowcloak

Pakka, the Shadowcloak {1}{B}

Legendary Creature - Cat Rogue
Whenever a creature dies, Pakka, the Shadowcloak deals 1 damage to each opponent.
2/1
Card has other part: Conclusion
Pestering Imp

Pestering Imp {1}{B}

Creature - Demon Imp
Voracious 1 (As this enters, you may sacrifice an artifact or creature. If you do, it enters with a +1/+1 counter on it.)
Haste
“Demons exist of fear and for fear.”
—On Spirits and Demons
2/1
  • End of Wollensie
Petrus, Nightspire Enforcer

Petrus, Nightspire Enforcer {1}{B}

Legendary Creature - Human Assassin
Deathtouch, lifelink
Improve {1}{W/B} ({1}{W/B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{4}: Target creature gains deathtouch and lifelink until end of turn. Activate only during a player's first main phase.
2/1
  • Seasons of War
Portal Inhibitor

Portal Inhibitor {1}{B}

Creature - Human Rogue Wizard
Whenever Portal Inhibitor attacks, exile target nonland card from defending player's graveyard. Copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
“Sorry, but I was here first.”
2/1
  • Worlds Away
Reformed Seeker

Reformed Seeker {B}{B}

Creature - Vampire Shaman
Flying, lifelink
Life changed by a passing archivist, the cultist sought new and better ways to dispose of its victims.
2/1
  • Oirohpo