4997 cards found
Sewage Flow

Sewage Flow {B}{G}

Sorcery - Adventure
Exile two target cards from your graveyard. If they share a card type, draw a card. (Then exile this card. You may cast the creature later from exile.)
Card has other part: The Undercity Amalgam
  • MSEM Masters: Legends
Sewer Pack

Sewer Pack {1}{G}

Creature - Beast
As long as Sewer Pack is on the battlefield, you may cast spells named Sewer Pack from your graveyard.
Sewer Pack gets +1/+1 for each other creature on the battlefield named Sewer Pack.
1/1
Shadow Sky

Shadow Sky {2}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, if a creature would die this turn, exile it instead.
  • Spark of Revolution
Shadowband Consul

Shadowband Consul {B}

Creature - Mutant Rogue
Shadowband Consul enters tapped.
{B}, Pay 2 life: Return Shadowband Consul from your graveyard to the battlefield. Activate only if an opponent lost life this turn.
2/1
Shadowbinder Touka

Shadowbinder Touka {U}{B}{R}

Legendary Creature - Avatar
When Shadowbinder Touka enters or attacks, exile up to one target creature card from a graveyard.
You may play creature cards exiled with Touka.
Sacrifice another creature: Add two mana in any combination of colors. You can't spend this mana to cast spells from your hand. If this mana is spent to cast a creature spell, that creature enters with a finality counter on it.
2/3
Shadowforged Cleric

Shadowforged Cleric {2}{W}{W}

Creature - Spirit Cleric
Whenever an enchantment you control enters, you may gain 2 life.
Whenever you gain life, reveal the top card of your library. If it's an enchantment card, put it into your hand.
2/2
  • Spark of Revolution 23 188
Shadowstep Shawl

Shadowstep Shawl {2}

Artifact - Equipment
{2}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equipped creature can't be blocked except by Rogues and is a Rogue in addition to its other types.
Equip {1}
Shady Souvenirs

Shady Souvenirs {2}{R}

Instant
Discard your hand. Draw cards equal to the number of creatures that died this turn.
“Every new customer is more merchandise to sell.”
—“Everything Must Go”
  • Video Horror System
Shae, Master Evoker

Shae, Master Evoker {R}

Legendary Creature - Human Wizard
Prowess
Each instant and sorcery card with mana value 3 or less in your hand has inscribe. The inscribe cost is equal to its mana cost increased by {1}{U/R}. (Pay that card's mana cost increased by {1}{U/R}: Exile that card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
1/2
  • Seasons of War
Shal'Draen's Rage

Shal'Draen's Rage {1}{R}

Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
Shal'Draen's Rage deals 1 damage to each creature. If this spell was kicked, it deals 3 damage to each creature instead.
“Ahem, pardon me. I seem to have lost my temper.”
Shaman of the First Pact

Shaman of the First Pact {6}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Shaman of the First Pact enters, exile up to four target creature cards from graveyards. You may cast them for as long as they remain exiled and you may spend mana as though it were mana of any type to cast them.
4/4
  • Eralou
Shambling Dreadreef

Shambling Dreadreef {4}{G}{G}

Creature - Plant Crab Horror
Pressure {2}{G}{G} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Trample, hexproof
Shambling Dreadreef's power and toughness are each equal to the total number of land cards you own on the battlefield and in your graveyard.
*/*
Shambling Hive

Shambling Hive {2}{G}

Creature - Insect
Shambling Hive power and toughness are each equal to the number of Insects you control.
Shambling Hive has vigilance as long as you control four or more Insects, and has trample as long as you control eight or more Insects.
*/*
  • Sparks of a Multiverse
Shambling Manglers

Shambling Manglers {1}{G}

Creature - Zombie
Trample
While you're searching your library, if Shambling Manglers dealt combat damage to an opponent this turn, you may play lands from your library.
A horde of the dead shambles across the woods, ready to tear apart anything in their path.
2/2
  • Survive the Night
Shan Jun's Command

Shan Jun's Command {1}{W/B}{W/B}

Instant
Choose two —
• Each opponent sacrifices a creature with mana value 3 or less.
• Each opponent sacrifices an enchantment with mana value 3 or less.
• Exile each opponent's graveyard.
• You gain 3 life.
Shapen's Taunts

Shapen's Taunts {G}{G}

Enchantment - Aura
Enchant creature
All creatures with power less than enchanted creature's toughness able to block enchanted creature do so.
As the boundaries between the physical and the intangible gave way, some of humanities crueler natures began to leave their mark on reality.
  • Beyond Our Ken
Shapen, Spiteful Creation

Shapen, Spiteful Creation {3}{G}{G}

Legendary Creature - Spirit Horror
Trample
Shapen, Spiteful Creation must be blocked each combat if able.
The first time Shapen, Spiteful Creation would be dealt damage each turn, prevent that damage.
5/5
  • Beyond Our Ken
Shaper of the Formless

Shaper of the Formless {3}{U}

Creature - Shapeshifter
You may have Shaper of the Formless enter as a copy of any creature on the battlefield, except it has “{2}{U}: Target face-down creature becomes a copy of this creature until end of turn. Turn that creature face up. At the beginning of the next cleanup step, turn it face down.”
0/0
  • Mious
Shapur, the Fifth Shah
Lamp of Endless Possibilities

Shapur, the Fifth Shah {1}{R}

Legendary Creature - Nephilim Noble
When Shapur, the Fifth Shah enters, exile target instant or sorcery card from your graveyard. Until end of turn, you may cast that card. If that spell would be put into a graveyard, exile it instead.
Monument {4}{R} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
2/1
Card has other part: Lamp of Endless Possibilities
  • Alkabah
Shara, the Last Leviathan

Shara, the Last Leviathan {3}{U}{U}

Legendary Creature - Leviathan
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
5/5
  • Surging Tide
Shardstone Rift

Shardstone Rift

Land
As Shardstone Rift enters, you may pay 2 life. If you don't, Shardstone Rift enters tapped.
{T}, Sacrifice Shardstone Rift: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Shared Honor

Shared Honor {2}{W}{W}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, put that many +1/+1 counters on each creature you control instead.
“I am but one of many, and my glory shall wreathe manifold the heads of my comrades.”
—Laleh, Maharan Commander
  • Alkabah
Shared Reminiscence

Shared Reminiscence {3}{G}{G}

Instant
Return up to two target cards from your graveyard to your hand. Put Shared Reminiscence on the bottom of its owner's library.
Shatter Facade

Shatter Facade {2}{W}

Instant
Destroy target creature if it has mana value 4 or greater. If Shatter Facade was cast from exile, destroy that creature if it has mana value 3 or less instead.
Orchestrate {B} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Shatter Mortal Conveyances

Shatter Mortal Conveyances {6}{U}

Sorcery - Revelation
Return each nonland permanent you don't control to its owner's hand.
Coalesce {6}{U}{U}{U} (You may cast this from your graveyard for {6}{U}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7/3