5630 cards found
Reckless Arson

Reckless Arson {3}{R}

Sorcery
Tap up to three target lands. They don't untap during their controller's next untap step.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Reckless Dunerider

Reckless Dunerider {R}

Creature - Human Warrior
Haste
Whenever Reckless Dunerider attacks, if it's enchanted or equipped, you may draw a card. If you do, discard a card.
“Sails reach top speeds just over that of a sphinx, which makes it very useful for escaping after you've told one a knock-knock joke.”
1/1
  • Riddles of Revio
Reckless Exemplar

Reckless Exemplar {2}{R}

Creature - Human Warrior
Trample
When Reckless Exemplar attacks, if its power is greater than its base power, target creature an opponent controls can't block this turn.
...Or die trying.
3/2
  • End of Wollensie
Reckless Guardian

Reckless Guardian {2}{R}

Creature - Elemental Berserker
Rhapsody {4}{R}{R} (Pay {4}{R}{R} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Reckless Guardian dies, create X 1/1 colorless Servo artifact creature tokens, where X is Reckless Guardian's power.
“I wanna start a fight.”
2/3
  • Animus Vox
Reckless Impulse

Reckless Impulse {1}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
“If you wanted precise measurements, you should've asked a Meletian hack!”
—Throjax, Akroan weaponsmith
  • Theros Triumphant
Reckless Mutationist

Reckless Mutationist {R}

Creature - Human Scientist
{T}: Target creature gains haste until end of turn.
{1}{R}, {T}, Sacrifice a Human: Create a token that's a copy of the sacrificed creature, except it's a 3/2 colorless Horror. It gains haste until end of turn. Activate only as a sorcery.
It's hard to tell if the experiment was a success.
1/1
  • Toll Midnight
Reckless Pyremage

Reckless Pyremage {2}{R}

Creature - Human Wizard
Haste
Whenever Reckless Pyremage becomes tapped, it deals 1 damage to each creature and each player.
“We're all familiar with the tragedies of pyre magic. I cannot let you encourage our best mages to martyr themselves on your cursed expedition.”
—Kazimir, to Masha
2/2
  • The Unraveling
Reckless Rage

Reckless Rage {R}

Instant
Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
No mercy, no recognition, no remorse. Only fire, and an all-consuming fury.
  • Descent from the Highlands
Reckless Ride

Reckless Ride {1}{R}

Sorcery
Target creature gets +3/+0 and gains haste and winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
  • Ophorio
Reckoner of Man

Reckoner of Man {5}{R}{R}

Creature - Dragon
Trial 6 (As you cast this spell, an opponent of your choice may pay 6 life. If they don't, they fail the trial.)
Flying
When Reckoner of Man enters, if the trial was failed, it deals 3 damage to each creature you don't control.
6/6
  • Mious
Reclaim the World

Reclaim the World {1}{G}

Sorcery - Revelation
Return up to three target land cards from your graveyard to your hand.
Coalesce {6}{G} (You may cast this from your graveyard for {6}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
  • Rail War
Reclaimed by Nature

Reclaimed by Nature {1}{G}

Instant
Put target artifact, enchantment, or card in a graveyard on the bottom of its owner's library.
“I don't understand why these humans don't believe in fragility.”
—Kalyn, Wildkin Envoy
  • Seasons of War
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters, you may destroy target artifact or enchantment.
Project Reclamation mission: To prevent the League from expanding, to stop the Banished from encroaching, and to turn abandoned cities into nature once again.
2/1
Reclusive Boggan

Reclusive Boggan {1}{G}{G}

Creature - Faerie
Flash
Horrified as they are by the senseless suffering of mortals, some fae are pained more by the joy they witness.
3/3
  • Feanav: The Apothecary's Progress
Recommissioned Ride

Recommissioned Ride {1}

Artifact - Vehicle
Menace
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
“Give the old world a bit a patience and you'll be surprised how it can roar back to life.”
—Yuno Moonchaser
3/3
  • Sparks of a Multiverse
Recon Drone

Recon Drone {2}

Artifact Creature - Construct Scout
When Recon Drone enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Then if you did, put a card from your hand on the bottom of your library.
2/1
  • Over the Horizon
Recon Hopper

Recon Hopper {2}

Artifact Creature - Insect Scout
Flash
{1}, {T}: Scry 1.
Most of Skalor's wildlife has metal as part of its biology. Some creatures found the extra defense lacking, and used the new support to grow bigger than ever before.
0/3
  • Karina's Explorations
Reconnaissance Expert

Reconnaissance Expert {2}{G}

Creature - Human Scout
When Reconnaissance Expert enters, mill four cards.
When Reconnaissance Expert dies, return target noncreature permanent card from your graveyard to your hand.
“I'll be gone in a day or two.”
3/2
  • Animus Vox
Reconstruct

Reconstruct {2}{G}

Instant
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Red Pelt Hart

Red Pelt Hart {2}{R}

Creature - Elk
Trample, haste
When Red Pelt Hart deals combat damage to a player, return it to its owner's hand.
At the beginning of your end step, sacrifice Red Pelt Hart.
4/3
  • A Tourney at Whiterun
Redeemed Daughter

Redeemed Daughter {2}{G}

Creature - Nymph
Other creatures you control get +0/+1.
{T}: Add {G}.
Once life, now something far beyond.
2/2
  • Novea
Redeye Commando

Redeye Commando {4}{R}

Artifact Creature - Construct
First strike
Redeye Commando's power is equal to twice the number of artifacts you control.
Redeye Commando attacks each turn if able.
Whenever Redeye Commando attacks, if its power is 6 or greater, it gains menace and trample until end of turn.
*/3
  • Elmare: Into the Abyss
Redgill Corsair

Redgill Corsair {R}

Creature - Merfolk Pirate
Redgill Corsair gets +1/+0 as long as you control an artifact.
When Redgill Corsair dies, create a Treasure token.
Although they lurk at the edges of Bloodhollow territory to prey on Coralight scouts, the Redgills were unknowingly the first line of defense against the invasion of the Others.
1/1
  • Elmare: Into the Abyss