Exile target creature you don't control. Its controller may search their library for a creature card with a different name, reveal it, put it into their hand, then shuffle.
When Pelt's Refuge enters, if {G} was spent to cast it, distribute two +1/+1 counters among creatures you control. Whenever a creature you control dies, draw a card.
Primal—{W}, Exile a creature you control. (During your turn, you may cast this spell by paying {W} and exiling a creature you control instead of playing a land.) When Planar Eviction enters, exile another target nonland permanent until Planar Eviction leaves the battlefield.
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Vanishing 5 (This permanent enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Players play with the top card of their libraries revealed. Whenever a time counter is removed from Precarious Ledgers, you may have target player mill a card.